继续完善 装备buff
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
import { app } from "electron";
|
||||
import { BuffAttr } from "./SkillSet";
|
||||
|
||||
// 装备类型
|
||||
export enum EquipType {
|
||||
@@ -7,18 +8,6 @@ export enum EquipType {
|
||||
ACCESSORY = 3 // 饰品
|
||||
}
|
||||
|
||||
// 基础属性加成
|
||||
export enum EquipAttr {
|
||||
ATK = 1, // 攻击力
|
||||
ATK_COUNT = 2, // 攻击个数
|
||||
ATK_CD = 3, // 攻击速度
|
||||
HP = 4, // 生命值
|
||||
DEF = 5, // 免伤
|
||||
SKILL_DMG = 6, // 技能效果
|
||||
SKILL_CD = 7, // 技能冷却缩减
|
||||
CARD_EFFECT = 8, // 卡牌效果
|
||||
CARD_COUNT = 8, // 卡牌起效次数,每3次多起效一次
|
||||
}
|
||||
//装备属性起效对象
|
||||
export enum EquipAttrTarget {
|
||||
ALL = 0, // 所有
|
||||
@@ -52,7 +41,7 @@ export const accessory_id=[2201,2202,2203,2204,2205,2206,2207,2208,2209,2210,221
|
||||
export const equip_list=[2001,2002,2003,2004,2005]
|
||||
// 装备属性加成接口
|
||||
export interface EquipAttribute {
|
||||
type: EquipAttr; // 属性类型
|
||||
type: BuffAttr; // 属性类型
|
||||
value: number; // 属性值
|
||||
target?: EquipAttrTarget; // 属性作用目标(可选)
|
||||
}
|
||||
@@ -68,36 +57,36 @@ export interface EquipData {
|
||||
export const EquipInfo: { [key: number]: EquipData } = {
|
||||
2001: {uuid: 2001, name: "新手剑", type: EquipType.WEAPON,info:"攻击力增加80%",
|
||||
attributes: [
|
||||
{ type: EquipAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
]
|
||||
},
|
||||
2002: {uuid: 2002,name: "新手剑2",type: EquipType.WEAPON,info:"攻击速度增加30%",
|
||||
attributes: [
|
||||
{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
]
|
||||
},
|
||||
2003: {uuid: 2003,name: "新手剑3",type: EquipType.WEAPON,info:"攻击次数增加1次",
|
||||
attributes: [
|
||||
{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
]
|
||||
},
|
||||
2004: {uuid: 2004,name: "防具1",type: EquipType.ARMOR,info:"生命值增加100%",
|
||||
attributes: [
|
||||
{ type: EquipAttr.HP, value: 100, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.HP, value: 100, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
]
|
||||
},
|
||||
2005: {uuid: 2005,name: "防具2",type: EquipType.ARMOR,info:"免伤增加50%",
|
||||
attributes: [
|
||||
{ type: EquipAttr.DEF, value: 50, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.DEF, value: 50, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
|
||||
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
|
||||
]
|
||||
},
|
||||
|
||||
|
||||
Reference in New Issue
Block a user