防御还是百分比减免

This commit is contained in:
2025-08-12 00:01:10 +08:00
parent 13d0a6d190
commit ca8bbd397b
5 changed files with 31 additions and 119 deletions

View File

@@ -109,7 +109,7 @@ export enum BuffAttr {
WFUNY = 2, // 风怒
ATK_CD = 3, // 攻击速度
HP = 4, // 生命值比例
DEF = 5, // 免伤
DEF = 5, // 防御
SKILL_DMG = 6, // 技能效果
SKILL_CD = 7, // 技能冷却缩减
CARD_EFFECT = 8, // 卡牌效果
@@ -136,6 +136,8 @@ export enum BuffAttr {
HP_MAX = 28, //最大生命值数值
POWER_UP = 29, //能量增加
LIFESTEAL = 30, //吸血
DMG_RED = 31, //免伤
INVINCIBLE = 32, //无敌
}
export const geDebuffNum=()=>{
@@ -189,6 +191,8 @@ export const getBuffNum=()=>{
HP_MAX:0,//最大生命值数值
POWER_UP:0,//能量增加
LIFESTEAL:0,//吸血
DMG_RED:0,//免伤
INVINCIBLE:0,//无敌
}
}