This commit is contained in:
2024-12-24 13:46:46 +08:00
parent 9768a7017c
commit ca54b0a3da
13 changed files with 6320 additions and 10020 deletions

View File

@@ -9,6 +9,7 @@ import { smc } from "../common/SingletonModuleComp";
import { RewardComp } from "./RewardComp";
import { SChipComp } from "../hero/SChipComp";
import { HChipComp } from "../hero/HChipComp";
import { Goods } from "./Goods";
const { ccclass, property } = _decorator;
@@ -21,133 +22,13 @@ export class ShopHomeComp extends CCComp {
this.get_items();
}
get_items(){
let goods = this.node.getChildByName("goods").getChildByName("view").getChildByName("content")
goods.getComponent(UITransform).height=5*200
let goodsnode = this.node.getChildByName("goods").getChildByName("view").getChildByName("content")
goodsnode.getComponent(UITransform).height=Math.floor(smc.goods.length/4*240)+50
console.log("smc.goods",smc.goods)
let free = goods.getChildByName("free").getChildByName("items");
let goods1 = goods.getChildByName("goods1").getChildByName("items");
let herochips = goods.getChildByName("herochips").getChildByName("items");
let skillchips = goods.getChildByName("skillchips").getChildByName("items");
for (let x = 0; x < smc.goods.free.length; x++) {
let item=ecs.getEntity<Item>(Item)
item.load(smc.goods.free[x].uuid,smc.goods.free[x].num,free)
for (let x = 0; x < smc.goods.length; x++) {
let goods=ecs.getEntity<Goods>(Goods)
goods.load(x,goodsnode)
}
for (let x = 0; x < smc.goods.goods1.length; x++) {
let item=ecs.getEntity<Item>(Item)
item.load(smc.goods.goods1[x].uuid,smc.goods.goods1[x].num,goods1)
}
for (let x = 0; x < smc.goods.herochips.length; x++) {
let path = "game/gui/hchip";
let prefab: Prefab = oops.res.get(path, Prefab)!;
let node = instantiate(prefab);
node.parent=herochips
let hc= node.getComponent(HChipComp)
hc.update_data(smc.goods.herochips[x].uuid,smc.goods.herochips[x].num)
}
for (let x = 0; x < smc.goods.skillchips.length; x++) {
let path = "game/gui/schip";
let prefab: Prefab = oops.res.get(path, Prefab)!;
let node = instantiate(prefab);
node.parent=skillchips
let sc= node.getComponent(SChipComp)
sc.update_data(smc.goods.skillchips[x].uuid,smc.goods.skillchips[x].num)
}
// for (let x = 0; x < smc.goods.goods4.length; x++) {
// let item=ecs.getEntity<Item>(Item)
// item.load(smc.goods.goods4[x].uuid,smc.goods.goods4[x].num,goods4)
// }
}
item_show(e:any,val:any){
oops.gui.open(UIID.ItemInfo, {uuid:val,type:0});
}
get_free(){
console.log("免费领取")
if(smc.vmdata.free.buy <= 0){
oops.gui.toast("今日领取次数已用完");
return
}
for (let x = 0; x < smc.goods.free.length; x++) {
if(smc.goods.free[x].uuid ==9001){
smc.vmdata.gold.num+=smc.goods.free[x].num
}
if(smc.goods.free[x].uuid ==9003){
smc.vmdata.exp.num+=smc.goods.free[x].num
}
if(smc.goods.free[x].uuid < 9000){
smc.items[smc.goods.free[x].uuid].num+=smc.goods.free[x].num
}
}
smc.vmdata.free.buy--
}
get_goods1(){
console.log("购买商品1")
if(smc.vmdata.goods1.buy <= 0){
oops.gui.toast("今日购买次数已用完");
return
}
if(smc.vmdata.gold.num < smc.vmdata.goods1.cost){
oops.gui.toast("金币不足");
return
}
for (let x = 0; x < smc.goods.goods1.length; x++) {
if(smc.goods.goods1[x].uuid ==9001){
smc.vmdata.gold.num+=smc.goods.goods1[x].num
}
if(smc.goods.goods1[x].uuid ==9003){
smc.vmdata.exp.num+=smc.goods.goods1[x].num
}
if(smc.goods.goods1[x].uuid < 9000){
smc.items[smc.goods.goods1[x].uuid].num+=smc.goods.goods1[x].num
}
}
smc.vmdata.goods1.buy--
smc.vmdata.gold.num-=smc.vmdata.goods1.cost
}
get_goods2(){
console.log("购买商品2")
if(smc.vmdata.herochips.buy <= 0){
oops.gui.toast("今日购买次数已用完");
return
}
if(smc.vmdata.gold.num < smc.vmdata.herochips.cost){
oops.gui.toast("金币不足");
return
}
for (let x = 0; x < smc.goods.herochips.length; x++) {
smc.heros[smc.goods.herochips[x].uuid].num += smc.goods.herochips[x].num
}
smc.vmdata.herochips.buy--
smc.vmdata.gold.num-=smc.vmdata.herochips.cost
}
get_goods3(){
console.log("购买商品3")
if(smc.vmdata.skillchips.buy <= 0){
oops.gui.toast("今日购买次数已用完");
return
}
if(smc.vmdata.gold.num < smc.vmdata.skillchips.cost){
oops.gui.toast("金币不足");
return
}
for (let x = 0; x < smc.goods.skillchips.length; x++) {
smc.skills[smc.goods.skillchips[x].uuid].num += smc.goods.skillchips[x].num
}
smc.vmdata.skillchips.buy--
smc.vmdata.gold.num-=smc.vmdata.skillchips.cost
}
get_goods4(){
console.log("购买商品4")
if(smc.vmdata.goods4.buy <= 0){
oops.gui.toast("今日购买次数已用完");
return
}
smc.vmdata.goods4.buy--
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {