碰撞体 基本完成,开始精灵技能释放优化
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@@ -67,6 +67,8 @@ export class Monster extends ecs.Entity {
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mv.atk_cd = smc.heros[uuid].atk_cd;
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mv.power = smc.heros[uuid].power;
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mv.type = smc.heros[uuid].type;
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mv.skill_name = "base2";
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mv.max_skill_name = "fire";
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mv.scale = -1;
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mv.Tpos = v3(0,0,0);
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mv.change_name(smc.heros[uuid].name,-1)
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