穿刺和易伤为100% 暴击和风怒为概率

This commit is contained in:
2025-07-01 17:15:08 +08:00
parent 9b5c2f8fc8
commit bdb0ca5bb1
7 changed files with 170 additions and 47 deletions

View File

@@ -86,7 +86,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
],
buff: [
{ type: BuffAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_COUNT, value: 30, target: EquipAttrTarget.HERO },
{ type: BuffAttr.WFUNY, value: 30, target: EquipAttrTarget.HERO },
],
},
@@ -103,7 +103,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
],
buff: [
{ type: BuffAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_COUNT, value: 30, target: EquipAttrTarget.HERO },
{ type: BuffAttr.WFUNY, value: 30, target: EquipAttrTarget.HERO },
],
},
2003: {uuid: 2003,name: "新手剑3",type: EquipType.WEAPON,quality: Quality.WHITE,info:"攻击次数增加1次",
@@ -118,7 +118,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
{special_attr:EquipSpecialAttr.ATK_ADD_MASTER_HP,special_attr_value:3},
],
buff: [
{ type: BuffAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
{ type: BuffAttr.WFUNY, value: 1, target: EquipAttrTarget.HERO },
{ type: BuffAttr.HP, value: 30, target: EquipAttrTarget.HERO },
],
},

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@@ -77,7 +77,7 @@ export enum DebuffAttr {
//buff类型
export enum BuffAttr {
ATK = 1, // 攻击力
ATK_COUNT = 2, // 攻击个数
WFUNY = 2, // 风怒
ATK_CD = 3, // 攻击速度
HP = 4, // 生命值
DEF = 5, // 免伤
@@ -115,7 +115,7 @@ export const geDebuffNum=()=>{
export const getBuffNum=()=>{
return {
ATK:0, // 攻击力
ATK_COUNT:0, // 攻击个数
WFUNY:0, // 风怒概率
ATK_CD:0, // 攻击速度
HP:0, // 生命值
DEF:0, // 免伤

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@@ -215,89 +215,89 @@ export const getGrowthModeDescription = (heroType: HType): string => {
};
export const HeroInfo = {
5001:{uuid:5001,name:"神圣守护",path:"k2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:50,ap:10,dis:700,cd:3,
5001:{uuid:5001,name:"神圣守护",path:"k2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:50,ap:10,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5002:{uuid:5002,name:"幻影剑豪",path:"k1", quality:HQuality.BLUE,lv:1,kind:2,type:HType.warrior,hp:50,ap:10,dis:700,cd:3,
5002:{uuid:5002,name:"幻影剑豪",path:"k1", quality:HQuality.BLUE,lv:1,kind:2,type:HType.warrior,hp:50,ap:10,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5003:{uuid:5003,name:"战争领主",path:"k5", quality:HQuality.BLUE,lv:1,kind:2,type:HType.warrior,hp:50,ap:10,dis:700,cd:3,
5003:{uuid:5003,name:"战争领主",path:"k5", quality:HQuality.BLUE,lv:1,kind:2,type:HType.warrior,hp:50,ap:10,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5004:{uuid:5004,name:"混沌法师",path:"zh1", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:10,dis:700,cd:3.5,
5004:{uuid:5004,name:"混沌法师",path:"zh1", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:10,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5005:{uuid:5005,name:"火焰法师",path:"zh2", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:15,dis:700,cd:3.5,
5005:{uuid:5005,name:"火焰法师",path:"zh2", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:15,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5006:{uuid:5006,name:"风暴精灵",path:"m4", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:15,dis:700,cd:3.5,
5006:{uuid:5006,name:"风暴精灵",path:"m4", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:15,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5008:{uuid:5008,name:"战争祭祀",path:"d2", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:10,dis:700,cd:3.5,
5008:{uuid:5008,name:"战争祭祀",path:"d2", quality:HQuality.BLUE,lv:1,kind:2,type:HType.mage,hp:50,ap:10,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5009:{uuid:5009,name:"暴风射手",path:"a5", quality:HQuality.BLUE,lv:1,kind:2,type:HType.remote,hp:50,ap:15,dis:700,cd:3.2,
5009:{uuid:5009,name:"暴风射手",path:"a5", quality:HQuality.BLUE,lv:1,kind:2,type:HType.remote,hp:50,ap:15,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6002],info:"说明"},
5010:{uuid:5010,name:"苍穹射手",path:"a3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:50,ap:15,dis:700,cd:3.2,
5010:{uuid:5010,name:"苍穹射手",path:"a3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:50,ap:15,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6002],info:"说明"},
5011:{uuid:5011,name:"幽灵射手",path:"a4", quality:HQuality.BLUE,lv:1,kind:2,type:HType.remote,hp:50,ap:15,dis:700,cd:3.2,
5011:{uuid:5011,name:"幽灵射手",path:"a4", quality:HQuality.BLUE,lv:1,kind:2,type:HType.remote,hp:50,ap:15,dis:700,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6002],info:"说明"},
//怪物
5201:{uuid:5201,name:"兽人战士",path:"mor1", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5201:{uuid:5201,name:"兽人战士",path:"mor1", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5202:{uuid:5202,name:"兽人刺客",path:"mor2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5202:{uuid:5202,name:"兽人刺客",path:"mor2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5203:{uuid:5203,name:"兽人护卫",path:"mor3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:200,ap:5,dis:400,cd:3.2,
5203:{uuid:5203,name:"兽人护卫",path:"mor3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5204:{uuid:5204,name:"石卫", path:"mgem1",quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5204:{uuid:5204,name:"石卫", path:"mgem1",quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5205:{uuid:5205,name:"土卫", path:"mgem2",quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5205:{uuid:5205,name:"土卫", path:"mgem2",quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5206:{uuid:5206,name:"树人", path:"mgem3",quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5206:{uuid:5206,name:"树人", path:"mgem3",quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5216:{uuid:5216,name:"元素1", path:"my1", quality:HQuality.BLUE,lv:2,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:3.5,
5216:{uuid:5216,name:"元素1", path:"my1", quality:HQuality.BLUE,lv:2,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5217:{uuid:5217,name:"元素2", path:"my2", quality:HQuality.BLUE,lv:2,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:3.5,
5217:{uuid:5217,name:"元素2", path:"my2", quality:HQuality.BLUE,lv:2,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5218:{uuid:5218,name:"元素3", path:"my3", quality:HQuality.BLUE,lv:2,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:3.5,
5218:{uuid:5218,name:"元素3", path:"my3", quality:HQuality.BLUE,lv:2,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5219:{uuid:5219,name:"牛头战士",path:"mn1", quality:HQuality.BLUE,lv:2,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5219:{uuid:5219,name:"牛头战士",path:"mn1", quality:HQuality.BLUE,lv:2,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5220:{uuid:5220,name:"牛头战士",path:"mn2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:200,ap:5,dis:400,cd:3.2,
5220:{uuid:5220,name:"牛头战士",path:"mn2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5221:{uuid:5221,name:"牛头战士",path:"mn3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5221:{uuid:5221,name:"牛头战士",path:"mn3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5222:{uuid:5222,name:"独眼巨人",path:"md1", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5222:{uuid:5222,name:"独眼巨人",path:"md1", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5223:{uuid:5223,name:"独眼巨人",path:"md2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:3,
5223:{uuid:5223,name:"独眼巨人",path:"md2", quality:HQuality.BLUE,lv:1,kind:1,type:HType.warrior,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5224:{uuid:5224,name:"独眼巨人",path:"md3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:200,ap:5,dis:400,cd:3.2,
5224:{uuid:5224,name:"独眼巨人",path:"md3", quality:HQuality.BLUE,lv:1,kind:1,type:HType.remote,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5225:{uuid:5225,name:"精英独眼",path:"md4", quality:HQuality.BLUE,lv:1,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:3,
5225:{uuid:5225,name:"精英独眼",path:"md4", quality:HQuality.BLUE,lv:1,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5226:{uuid:5226,name:"精英牛头",path:"mn4", quality:HQuality.BLUE,lv:1,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:3,
5226:{uuid:5226,name:"精英牛头",path:"mn4", quality:HQuality.BLUE,lv:1,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
5227:{uuid:5227,name:"精英兽人",path:"mor4", quality:HQuality.BLUE,lv:1,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:3,
5227:{uuid:5227,name:"精英兽人",path:"mor4", quality:HQuality.BLUE,lv:1,kind:1,type:HType.mage,hp:200,ap:5,dis:400,cd:1.5,
crit:5,crit_d:0,crit_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"}
};

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@@ -41,14 +41,13 @@ export class SkillConComp extends CCComp {
if(this.HeroView.DEBUFF_STUN <= 0) this.HeroView.at += dt;
let cd = this.get_cd(this.HeroView.cd,this.HeroView)
let count=this.get_count(1,this.HeroView)
// console.log(this.HeroView.hero_name+(this.HeroView.is_master?"[主]":"[从] 准备释放")+SkillSet[this.HeroView.atk_skill].name+"=>"+"=>cd:"+cd+"=> count:"+count)
if (this.HeroView.is_atking &&(this.HeroView.at > cd)) {
if(this.HeroView.is_dead) return
const config = SkillSet[this.HeroView.atk_skill];
if (!config) return;
// console.log(this.HeroView.hero_name+(this.HeroView.is_master?"[主]":"[从] 释放")+"=>"+config.name+"=>"+count)
this.castSkill(config,count);
this.castSkill(config,this.check_wfuny());
this.HeroView.master_count_atk_count()
this.HeroView.friend_count_atk_count()
this.HeroView.at = 0;
@@ -60,18 +59,18 @@ export class SkillConComp extends CCComp {
if(!this.HeroView.is_master) return
console.log("hart cast_skill",uuid ,e)
const config = SkillSet[uuid];
this.castSkill(config,1,this.FIGHTCON.hero_buff.SKILL_DMG)
this.castSkill(config,false,this.FIGHTCON.hero_buff.SKILL_DMG)
}
/** 施放技能 */
castSkill(config: typeof SkillSet[keyof typeof SkillSet],count:number=1,dmg:number=0) {
castSkill(config: typeof SkillSet[keyof typeof SkillSet],is_wfuny:boolean=false,dmg:number=0) {
// console.log(view.uuid+"=>"+view.hero_name+"施放技能:"+config.uuid);
this.doSkill(config,count,dmg);
this.doSkill(config,is_wfuny,dmg);
}
private doSkill(config: typeof SkillSet[keyof typeof SkillSet],count:number=1,angle:number=0,dmg:number=0) {
private doSkill(config: typeof SkillSet[keyof typeof SkillSet],is_wfuny:boolean=false,dmg:number=0) {
// 添加节点有效性检查
if (!this.node || !this.node.isValid || !this.HeroView || !this.HeroView.node || !this.HeroView.node.isValid) {
return;
@@ -117,26 +116,30 @@ export class SkillConComp extends CCComp {
config.uuid,
new Vec3(targetView.node.position.x, targetView.node.position.y, 0),
this.HeroView,
angle,
0,
dmg
);
}, 300);
if(count > 1 && this.check_double_atk(count)){
if(is_wfuny){
this.scheduleOnce(()=>{
this.HeroView.ex_show("blue")
this.doSkill(config,1)
this.doSkill(config,false,dmg)
},0.05)
}
// 保存定时器ID
this._timers[`skill_${config.uuid}`] = timerId;
}
check_double_atk(count:number){
check_wfuny(){
let buff=this.get_buff(this.HeroView)
if(buff==null) return false
let random = Math.random()*100
if(random < FightSet.DOUBLE_ATK_RATE*count){ //多次攻击概率
if(random < buff.WFUNY){
return true
}
return false
}
/** 筛选最前排单位 */
@@ -213,7 +216,7 @@ export class SkillConComp extends CCComp {
get_count(count:number,view:HeroViewComp){
let buff=this.get_buff(view)
if(buff==null) return count
let re=count+(buff.ATK_COUNT)
let re=count+(buff.WFUNY)
if(re<1) re=1
return re
}

View File

@@ -131,7 +131,6 @@ export class SkillCom extends CCComp {
}
//范围伤害
range_damage(){
this.hit_count++
let enemys=ecs.query(ecs.allOf(MonModelComp))
if(this.fac==FacSet.MON) enemys=ecs.query(ecs.allOf(HeroModelComp))
enemys.forEach(entity => {
@@ -149,7 +148,7 @@ export class SkillCom extends CCComp {
console.log("[SkillCom]:onBeginContact hit_count:",this.hit_count,SkillSet[this.s_uuid].hit)
if(this.hit_count>=SkillSet[this.s_uuid].hit) this.is_destroy=true // 技能命中次数
if(target == null) return;
if(this.hit_count > 0) this.ap=this.ap/2 // 穿刺后 伤害减半
target.do_atked(this.ap,this.caster_crit,this.caster_crit_d) // ap 及暴击 属性已经在skill.ts 处理
if(SkillSet[this.s_uuid].debuff>0){
let deUP =this.get_debuff() // 因为不是每个技能都需要,debuff的增益在这里处理, ap 及暴击 属性已经在skill.ts 处理