hero和mon统一后,攻击模式需要完善
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@@ -60,17 +60,17 @@ export class SingletonModuleComp extends ecs.Comp {
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monsters_dead:any = []
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heros_dead:any = []
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hero_pos:any=[
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{x:-320,y:BoxSet.GAME_LINE+70},
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{x:-320,y:BoxSet.GAME_LINE},
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{x:-320,y:BoxSet.GAME_LINE-70},
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{x:-320,y:BoxSet.GAME_LINE},
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{x:-320,y:BoxSet.GAME_LINE},
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{x:-320,y:BoxSet.GAME_LINE},
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{x:-320,y:BoxSet.GAME_LINE},
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{x:-320,y:BoxSet.GAME_LINE},
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]
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enemy_pos:any =[
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{x:320,y:BoxSet.GAME_LINE+70},
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{x:320,y:BoxSet.GAME_LINE},
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{x:320,y:BoxSet.GAME_LINE-70},
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{x:320,y:BoxSet.GAME_LINE},
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{x:320,y:BoxSet.GAME_LINE},
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{x:320,y:BoxSet.GAME_LINE},
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{x:320,y:BoxSet.GAME_LINE},
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{x:320,y:BoxSet.GAME_LINE},
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