hero和mon统一后,攻击模式需要完善

This commit is contained in:
2024-11-04 16:32:59 +08:00
parent 7281b7d2cf
commit ba4f3e971f
2 changed files with 5 additions and 4 deletions

View File

@@ -60,17 +60,17 @@ export class SingletonModuleComp extends ecs.Comp {
monsters_dead:any = []
heros_dead:any = []
hero_pos:any=[
{x:-320,y:BoxSet.GAME_LINE+70},
{x:-320,y:BoxSet.GAME_LINE},
{x:-320,y:BoxSet.GAME_LINE-70},
{x:-320,y:BoxSet.GAME_LINE},
{x:-320,y:BoxSet.GAME_LINE},
{x:-320,y:BoxSet.GAME_LINE},
{x:-320,y:BoxSet.GAME_LINE},
{x:-320,y:BoxSet.GAME_LINE},
]
enemy_pos:any =[
{x:320,y:BoxSet.GAME_LINE+70},
{x:320,y:BoxSet.GAME_LINE},
{x:320,y:BoxSet.GAME_LINE-70},
{x:320,y:BoxSet.GAME_LINE},
{x:320,y:BoxSet.GAME_LINE},
{x:320,y:BoxSet.GAME_LINE},
{x:320,y:BoxSet.GAME_LINE},
{x:320,y:BoxSet.GAME_LINE},