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62
assets/script/game/map/MapMonsterComp.ts
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62
assets/script/game/map/MapMonsterComp.ts
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import { _decorator ,Vec3,v3} from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
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import { Monster } from "../monster/Monster";
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import { BoxSet } from "../common/config/BoxSet";
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import { smc } from "../common/SingletonModuleComp";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { MapViewScene } from "./view/MapViewScene";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('MapMonsterComp')
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@ecs.register('MapMonster', false)
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export class MapMonsterComp extends CCComp {
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scene: MapViewScene = null;
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current_map: any;
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private monster_refresh_rtimer: Timer = new Timer(1);
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async onLoad(){
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// 监听全局事件
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oops.message.on("do_add_monster", this.on_do_add_monster, this);
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}
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protected update(dt: number): void {
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if (this.monster_refresh_rtimer.update(dt)) {
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// 刷新怪物定时器
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this.monster_refresh()
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}
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// if (this.game_timer.update(dt)) {
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// smc.vm_data.game.g_time += 1;
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// }
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// this.shuaxin(dt)
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}
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monster_refresh(){
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if(smc.monsters.length > 0 ){
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this.addMonster(smc.monsters[0].uuid)
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}
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}
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private addMonster(uuid:number=1101) {
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let monster = ecs.getEntity<Monster>(Monster);
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let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE)
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let camp = -1
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monster.load(pos,camp,uuid);
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smc.monsters.splice(0,1)
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}
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private on_do_add_monster(event: string, args: any) {
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// this.addMonster(args.uuid)
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}
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/** 视图层逻辑代码分离演示 */
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start() {
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this.scene = this.getComponent(MapViewScene);
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}
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/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy();
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}
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}
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