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new file mode 100644
index 00000000..e3362a6e
--- /dev/null
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spriteSourceSize
{61,69}
textureRect
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+ {{1893,255},{61,69}}
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+ skill.png
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+ spriteSourceSize
+ {141,149}
+ textureRect
+ {{1126,278},{141,149}}
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spriteSourceSize
{63,59}
textureRect
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{216,14}
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index be9818a8..fc47d3de 100644
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},
"_enabled": true,
"__prefab": {
- "__id__": 591
+ "__id__": 603
},
"_contentSize": {
"__type__": "cc.Size",
@@ -13212,11 +13489,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
- "__id__": 542
+ "__id__": 554
},
"_enabled": true,
"__prefab": {
- "__id__": 593
+ "__id__": 605
},
"_alignFlags": 4,
"_target": null,
@@ -13248,11 +13525,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
- "__id__": 542
+ "__id__": 554
},
"_enabled": true,
"__prefab": {
- "__id__": 595
+ "__id__": 607
},
"_id": ""
},
@@ -13266,11 +13543,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
- "__id__": 542
+ "__id__": 554
},
"_enabled": true,
"__prefab": {
- "__id__": 597
+ "__id__": 609
},
"_id": ""
},
@@ -13301,7 +13578,7 @@
},
"_enabled": true,
"__prefab": {
- "__id__": 600
+ "__id__": 612
},
"_contentSize": {
"__type__": "cc.Size",
@@ -13329,7 +13606,7 @@
},
"_enabled": true,
"__prefab": {
- "__id__": 602
+ "__id__": 614
},
"_alignFlags": 45,
"_target": null,
@@ -13365,7 +13642,7 @@
},
"_enabled": true,
"__prefab": {
- "__id__": 604
+ "__id__": 616
},
"_id": ""
},
@@ -13385,15 +13662,15 @@
"instance": null,
"targetOverrides": [
{
- "__id__": 606
+ "__id__": 618
},
{
- "__id__": 609
+ "__id__": 621
}
],
"nestedPrefabInstanceRoots": [
{
- "__id__": 551
+ "__id__": 563
},
{
"__id__": 256
@@ -13403,19 +13680,19 @@
{
"__type__": "cc.TargetOverrideInfo",
"source": {
- "__id__": 551
+ "__id__": 563
},
"sourceInfo": {
- "__id__": 607
+ "__id__": 619
},
"propertyPath": [
"_target"
],
"target": {
- "__id__": 551
+ "__id__": 563
},
"targetInfo": {
- "__id__": 608
+ "__id__": 620
}
},
{
@@ -13433,19 +13710,19 @@
{
"__type__": "cc.TargetOverrideInfo",
"source": {
- "__id__": 551
+ "__id__": 563
},
"sourceInfo": {
- "__id__": 610
+ "__id__": 622
},
"propertyPath": [
"_target"
],
"target": {
- "__id__": 551
+ "__id__": 563
},
"targetInfo": {
- "__id__": 611
+ "__id__": 623
}
},
{
diff --git a/assets/script/game/map/CardController.ts b/assets/script/game/map/CardController.ts
index 7421d8be..f2e6436d 100644
--- a/assets/script/game/map/CardController.ts
+++ b/assets/script/game/map/CardController.ts
@@ -79,7 +79,7 @@ export class CardControllerComp extends CCComp {
lists.forEach(element => {
let card = ecs.getEntity(HeroCard);
let pos = v3(x,y)
- card.load(pos,element[0],cards_node);
+ card.load(pos,element[0],cards_node,1);
x=x+142
});
this.in_load = false;
diff --git a/assets/script/game/monster/HeroCard.ts b/assets/script/game/monster/HeroCard.ts
index 8c9e1c4f..d971d956 100644
--- a/assets/script/game/monster/HeroCard.ts
+++ b/assets/script/game/monster/HeroCard.ts
@@ -31,10 +31,24 @@ export class HeroCard extends ecs.Entity {
}
/** 加载角色 */
- load(pos: Vec3 = Vec3.ZERO,uuid:number=1001,parent:Node) {
+ load(pos: Vec3 = Vec3.ZERO,uuid:number=1001,parent:Node,type:number=1) {
// console.log("load hero",uuid);
- // var path = "game/monster/"+prefab_path;
- var path = "game/heros/hero_card";
+ // var path = "game/monster/"+prefab_path;
+ switch(type){
+ case 1:
+ var path = "game/heros/hero_card";
+ break;
+ case 2:
+ var path = "game/heros/skill_card";
+ break;
+ case 3:
+ var path = "game/heros/item_card";
+ break;
+ default:
+ var path = "game/heros/hero_card";
+ }
+
+
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
node.parent = parent;