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|
||||
}
|
||||
],
|
||||
"preExtrapolation": 1,
|
||||
"postExtrapolation": 1
|
||||
},
|
||||
{
|
||||
"__type__": "cc.animation.Channel",
|
||||
"_curve": {
|
||||
"__id__": 10
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealCurve",
|
||||
"_times": [],
|
||||
"_values": [],
|
||||
"preExtrapolation": 1,
|
||||
"postExtrapolation": 1
|
||||
},
|
||||
{
|
||||
"__type__": "cc.AnimationClipAdditiveSettings",
|
||||
"enabled": false,
|
||||
"refClip": null
|
||||
}
|
||||
]
|
||||
13
assets/resources/gui/anim/bshero.anim.meta
Normal file
13
assets/resources/gui/anim/bshero.anim.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"ver": "2.0.3",
|
||||
"importer": "animation-clip",
|
||||
"imported": true,
|
||||
"uuid": "cbf65630-e5cb-4199-b08f-4cc8a16eb2f9",
|
||||
"files": [
|
||||
".cconb"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {
|
||||
"name": "bshero"
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 280 KiB After Width: | Height: | Size: 290 KiB |
File diff suppressed because it is too large
Load Diff
@@ -190,19 +190,19 @@ export const SkillSet = {
|
||||
|
||||
6012:{uuid:6012,name:"大火球" ,sp_name:"fire",path:"6012",quality:Quality.WHITE, TType:TType.Frontline,
|
||||
TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
|
||||
debuff:DebuffAttr.BURN,deV:20,deC:1,in:1,ap:300,cd:5,hit:2,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成300%攻击的伤害,有一定几率施加灼烧"},
|
||||
debuff:DebuffAttr.BURN,deV:20,deC:1,in:1,ap:100,cd:5,hit:2,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成300%攻击的伤害,有一定几率施加灼烧"},
|
||||
|
||||
6013:{uuid:6013,name:"龙卷风", sp_name:"bwind",path:"6016",quality:Quality.WHITE, TType:TType.Frontline,
|
||||
TGroup:TGroup.Enemy,act:"max",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
|
||||
debuff:DebuffAttr.BACK,deV:0,deC:0,in:3,ap:200,cd:5,hit:1,hited:1,shield:0,speed:360,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,50%几率击退敌人"},
|
||||
debuff:DebuffAttr.BACK,deV:0,deC:0,in:3,ap:100,cd:5,hit:1,hited:1,shield:0,speed:360,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,50%几率击退敌人"},
|
||||
|
||||
6014:{uuid:6014,name:"寒冰箭", sp_name:"arrow_blue",path:"6014",quality:Quality.WHITE, TType:TType.Frontline,
|
||||
TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.linear,RType:RType.linear,EType:EType.collision,fname:"max",flash:false,with:90,
|
||||
debuff:DebuffAttr.FROST,deV:0,deC:0,in:1,ap:200,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,20%几率冰冻敌人"},
|
||||
debuff:DebuffAttr.FROST,deV:1,deC:0,in:1,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,20%几率冰冻敌人"},
|
||||
|
||||
6015:{uuid:6015,name:"烈焰射击",sp_name:"arrow_yellow",path:"6015",quality:Quality.WHITE, TType:TType.Frontline,
|
||||
TGroup:TGroup.Enemy,act:"atk",CdType:2,AType:AType.parabolic,RType:RType.bezier,EType:EType.collision,fname:"max",flash:false,with:90,
|
||||
debuff:3,deV:0,deC:0,in:1,ap:200,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,20%几率眩晕敌人"},
|
||||
debuff:DebuffAttr.STUN,deV:0,deC:0,in:1,ap:100,cd:5,hit:1,hited:0.3,shield:0,speed:720,sonsk:0,hero:0,info:"召唤大火球攻击前方所有敌人,造成200%攻击的伤害,20%几率眩晕敌人"},
|
||||
|
||||
6016:{uuid:6016,name:"火墙", sp_name:"firewall",path:"6013",quality:Quality.WHITE, TType:TType.Frontline,
|
||||
TGroup:TGroup.Ally,act:"max",CdType:2,AType:AType.fixedEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:90,
|
||||
|
||||
@@ -63,90 +63,90 @@ export const MonSet = {
|
||||
9:{pos:v3(800,0,0)},
|
||||
}
|
||||
export const HeroInfo = {
|
||||
5001:{uuid:5001,name:"神圣守护",path:"k2", lv:1,kind:1,type:0,hp:50,ap:10,dis:700,a_cd:1,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5001:{uuid:5001,name:"神圣守护",path:"k2", lv:1,kind:1,type:0,hp:50,ap:10,dis:700,a_cd:3,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5002:{uuid:5002,name:"幻影剑豪",path:"k1", lv:1,kind:2,type:0,hp:50,ap:10,dis:700,a_cd:1,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5002:{uuid:5002,name:"幻影剑豪",path:"k1", lv:1,kind:2,type:0,hp:50,ap:10,dis:700,a_cd:3,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5003:{uuid:5003,name:"战争领主",path:"k5", lv:1,kind:2,type:0,hp:50,ap:10,dis:700,a_cd:1,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5003:{uuid:5003,name:"战争领主",path:"k5", lv:1,kind:2,type:0,hp:50,ap:10,dis:700,a_cd:3,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5004:{uuid:5004,name:"混沌法师",path:"zh1", lv:1,kind:2,type:2,hp:50,ap:10,dis:700,a_cd:1.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5004:{uuid:5004,name:"混沌法师",path:"zh1", lv:1,kind:2,type:2,hp:50,ap:10,dis:700,a_cd:3.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5005:{uuid:5005,name:"火焰法师",path:"zh2", lv:1,kind:2,type:2,hp:50,ap:15,dis:700,a_cd:1.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5005:{uuid:5005,name:"火焰法师",path:"zh2", lv:1,kind:2,type:2,hp:50,ap:15,dis:700,a_cd:3.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5006:{uuid:5006,name:"风暴精灵",path:"m4", lv:1,kind:2,type:2,hp:50,ap:15,dis:700,a_cd:1.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5006:{uuid:5006,name:"风暴精灵",path:"m4", lv:1,kind:2,type:2,hp:50,ap:15,dis:700,a_cd:3.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5008:{uuid:5008,name:"战争祭祀",path:"d2", lv:1,kind:2,type:2,hp:50,ap:10,dis:700,a_cd:1.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5008:{uuid:5008,name:"战争祭祀",path:"d2", lv:1,kind:2,type:2,hp:50,ap:10,dis:700,a_cd:3.5,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5009:{uuid:5009,name:"暴风射手",path:"a5", lv:1,kind:2,type:1,hp:50,ap:15,dis:700,a_cd:1.2,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6002],info:"说明"},
|
||||
5009:{uuid:5009,name:"暴风射手",path:"a5", lv:1,kind:2,type:1,hp:50,ap:15,dis:700,a_cd:3.2,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6002],info:"说明"},
|
||||
|
||||
5010:{uuid:5010,name:"苍穹射手",path:"a3", lv:1,kind:1,type:1,hp:50,ap:15,dis:700,a_cd:1.2,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6002],info:"说明"},
|
||||
5010:{uuid:5010,name:"苍穹射手",path:"a3", lv:1,kind:1,type:1,hp:50,ap:15,dis:700,a_cd:3.2,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6002],info:"说明"},
|
||||
|
||||
5011:{uuid:5011,name:"幽灵射手",path:"a4", lv:1,kind:2,type:1,hp:50,ap:15,dis:700,a_cd:1.2,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6002],info:"说明"},
|
||||
5011:{uuid:5011,name:"幽灵射手",path:"a4", lv:1,kind:2,type:1,hp:50,ap:15,dis:700,a_cd:3.2,quality:HeroQuality.BLUE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6002],info:"说明"},
|
||||
|
||||
//怪物
|
||||
5201:{uuid:5201,name:"兽人战士",path:"mor1", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5201:{uuid:5201,name:"兽人战士",path:"mor1", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5202:{uuid:5202,name:"兽人刺客",path:"mor2", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5202:{uuid:5202,name:"兽人刺客",path:"mor2", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5203:{uuid:5203,name:"兽人护卫",path:"mor3", lv:1,kind:1,type:1,hp:200,ap:5,dis:400,a_cd:1.2,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5203:{uuid:5203,name:"兽人护卫",path:"mor3", lv:1,kind:1,type:1,hp:200,ap:5,dis:400,a_cd:3.2,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5204:{uuid:5204,name:"石卫", path:"mgem1",lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5204:{uuid:5204,name:"石卫", path:"mgem1",lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5205:{uuid:5205,name:"土卫", path:"mgem2",lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5205:{uuid:5205,name:"土卫", path:"mgem2",lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5206:{uuid:5206,name:"树人", path:"mgem3",lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5206:{uuid:5206,name:"树人", path:"mgem3",lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5216:{uuid:5216,name:"元素1", path:"my1", lv:2,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:1.5,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5216:{uuid:5216,name:"元素1", path:"my1", lv:2,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:3.5,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5217:{uuid:5217,name:"元素2", path:"my2", lv:2,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:1.5,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5217:{uuid:5217,name:"元素2", path:"my2", lv:2,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:3.5,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5218:{uuid:5218,name:"元素3", path:"my3", lv:2,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:1.5,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5218:{uuid:5218,name:"元素3", path:"my3", lv:2,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:3.5,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5219:{uuid:5219,name:"牛头战士",path:"mn1", lv:2,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5219:{uuid:5219,name:"牛头战士",path:"mn1", lv:2,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5220:{uuid:5220,name:"牛头战士",path:"mn2", lv:1,kind:1,type:1,hp:200,ap:5,dis:400,a_cd:1.2,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5220:{uuid:5220,name:"牛头战士",path:"mn2", lv:1,kind:1,type:1,hp:200,ap:5,dis:400,a_cd:3.2,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5221:{uuid:5221,name:"牛头战士",path:"mn3", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5221:{uuid:5221,name:"牛头战士",path:"mn3", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5222:{uuid:5222,name:"独眼巨人",path:"md1", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5222:{uuid:5222,name:"独眼巨人",path:"md1", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5223:{uuid:5223,name:"独眼巨人",path:"md2", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5223:{uuid:5223,name:"独眼巨人",path:"md2", lv:1,kind:1,type:0,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5224:{uuid:5224,name:"独眼巨人",path:"md3", lv:1,kind:1,type:1,hp:200,ap:5,dis:400,a_cd:1.2,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5224:{uuid:5224,name:"独眼巨人",path:"md3", lv:1,kind:1,type:1,hp:200,ap:5,dis:400,a_cd:3.2,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5225:{uuid:5225,name:"精英独眼",path:"md4", lv:1,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5225:{uuid:5225,name:"精英独眼",path:"md4", lv:1,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5226:{uuid:5226,name:"精英牛头",path:"mn4", lv:1,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"},
|
||||
5226:{uuid:5226,name:"精英牛头",path:"mn4", lv:1,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"},
|
||||
|
||||
5227:{uuid:5227,name:"精英兽人",path:"mor4", lv:1,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:1,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:30,skills:[6001],info:"说明"}
|
||||
5227:{uuid:5227,name:"精英兽人",path:"mor4", lv:1,kind:1,type:2,hp:200,ap:5,dis:400,a_cd:3,quality:HeroQuality.WHITE,
|
||||
crt:5,crt_d:0,crt_no:false,dod:0,dod_no:false,speed:50,skills:[6001],info:"说明"}
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ export class BattleMoveSystem extends ecs.ComblockSystem implements ecs.ISystemU
|
||||
// if(view.fac==1){
|
||||
if(view.is_stop||view.is_dead||view.DEBUFF_STUN>0 ||view.DEBUFF_FROST>0) return //停止移动或者死亡不移动
|
||||
// 计算移动量
|
||||
const delta = (view.speed/3) * this.dt * move.direction;
|
||||
const delta = ((view.speed-view.DEBUFF_SLOW)/3) * this.dt * move.direction;
|
||||
const newX = view.node.position.x + delta;
|
||||
|
||||
view.status_change("move")
|
||||
|
||||
@@ -138,11 +138,9 @@ export class HeroViewComp extends CCComp {
|
||||
};
|
||||
if(this.DEBUFF_FROST > 0){
|
||||
this.DEBUFF_FROST -=dt;
|
||||
return
|
||||
}
|
||||
if(this.DEBUFF_STUN > 0){
|
||||
this.DEBUFF_STUN -=dt;
|
||||
return
|
||||
}
|
||||
this.in_stop(dt);
|
||||
// 处理伤害队列
|
||||
@@ -326,35 +324,35 @@ export class HeroViewComp extends CCComp {
|
||||
}
|
||||
}
|
||||
|
||||
add_debuff(type:number,debuff:number,count:number,){
|
||||
add_debuff(type:number,deV:number,deC:number,){
|
||||
switch(type){
|
||||
case DebuffAttr.BURN:
|
||||
this.DEBUFF_BURN.push({burn:debuff,count:count})
|
||||
this.DEBUFF_BURN.push({burn:deV,count:deC})
|
||||
break
|
||||
case DebuffAttr.SLOW:
|
||||
this.DEBUFF_SLOW+=debuff
|
||||
this.DEBUFF_SLOW+=deV
|
||||
break
|
||||
case DebuffAttr.FROST:
|
||||
this.BUFFCOMP.in_iced(debuff)
|
||||
this.DEBUFF_FROST+=debuff
|
||||
this.BUFFCOMP.in_iced(deV)
|
||||
this.DEBUFF_FROST+=deV
|
||||
break
|
||||
case DebuffAttr.STUN:
|
||||
this.BUFFCOMP.in_yun(debuff)
|
||||
this.DEBUFF_STUN+=debuff
|
||||
this.BUFFCOMP.in_yun(deV)
|
||||
this.DEBUFF_STUN+=deV
|
||||
this.is_stop=true
|
||||
break
|
||||
case DebuffAttr.DECD:
|
||||
this.cd-=debuff
|
||||
this.cd-=deV
|
||||
break
|
||||
case DebuffAttr.DEHP:
|
||||
this.hp_max-=debuff
|
||||
this.hp_max-=deV
|
||||
if(this.hp-this.hp_max>0) this.hp=this.hp_max
|
||||
break
|
||||
case DebuffAttr.DEATK:
|
||||
this.ap-=debuff
|
||||
this.ap-=deV
|
||||
break
|
||||
case DebuffAttr.DECOUNT:
|
||||
this.atk_count-=debuff
|
||||
this.atk_count-=deV
|
||||
if(this.atk_count<0) this.atk_count=1
|
||||
break
|
||||
case DebuffAttr.BACK:
|
||||
|
||||
Reference in New Issue
Block a user