dd
This commit is contained in:
@@ -4,12 +4,12 @@
|
||||
* @LastEditors: dgflash
|
||||
* @LastEditTime: 2022-08-04 15:46:16
|
||||
*/
|
||||
|
||||
import { VM } from "../../../../extensions/oops-plugin-framework/assets/libs/model-view/ViewModel";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { Initialize } from "../initialize/Initialize";
|
||||
import { GameMap } from "../map/GameMap";
|
||||
import { Role } from "../role/Role";
|
||||
import { data } from "../data/data";
|
||||
// import { data } from "../data/data";
|
||||
/** 游戏模块 */
|
||||
@ecs.register('SingletonModule')
|
||||
export class SingletonModuleComp extends ecs.Comp {
|
||||
@@ -20,7 +20,7 @@ export class SingletonModuleComp extends ecs.Comp {
|
||||
/** 游戏主角 */
|
||||
own: Role = null;
|
||||
/** 游戏数据 */
|
||||
data:data = null!;
|
||||
// data:data = null!;
|
||||
/**怪物数据 数组 */
|
||||
monsters = []
|
||||
/**heros 数据 */
|
||||
@@ -29,8 +29,28 @@ export class SingletonModuleComp extends ecs.Comp {
|
||||
heros_in = []
|
||||
monsters_dead = []
|
||||
heros_dead = []
|
||||
|
||||
reset() { }
|
||||
vm_data: any = {
|
||||
name : "数据测试",
|
||||
/** 当前等级 */
|
||||
porwer: 0,
|
||||
/** 当前经验 */
|
||||
def : 0,
|
||||
/** 下级经验 */
|
||||
speed : 0,
|
||||
hp: {
|
||||
min:50,
|
||||
max:100
|
||||
}
|
||||
};
|
||||
vmAdd() {
|
||||
console.log("dataModelComp vmAdd");
|
||||
VM.add(this.vm_data, "data");
|
||||
}
|
||||
reset() {
|
||||
for (var key in this.vm_data) {
|
||||
delete this.vm_data[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export var smc: SingletonModuleComp = ecs.getSingleton(SingletonModuleComp);
|
||||
@@ -14,7 +14,7 @@ export enum UIID {
|
||||
Window,
|
||||
/** 加载与延时提示界面 */
|
||||
Netinstable,
|
||||
/** 摇杆控制 */
|
||||
/** 角色控制 */
|
||||
Role_Controller
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,9 @@ export class data extends ecs.Entity {
|
||||
protected init() {
|
||||
this.addComponents<ecs.Comp>(dataViewComp,dataModelComp);
|
||||
}
|
||||
|
||||
changeHp(min: number, max: number){
|
||||
var data = this.dataModel;
|
||||
}
|
||||
/** 模块资源释放 */
|
||||
destroy() {
|
||||
// 注: 自定义释放逻辑,视图层实现 ecs.IComp 接口的 ecs 组件需要手动释放
|
||||
|
||||
@@ -1,18 +1,36 @@
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { VM } from "../../../../extensions/oops-plugin-framework/assets/libs/model-view/ViewModel";
|
||||
import { CCVMParentComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCVMParentComp";
|
||||
|
||||
|
||||
/** 数据层对象 */
|
||||
@ecs.register('dataModel')
|
||||
export class dataModelComp extends ecs.Comp {
|
||||
export class dataModelComp extends CCVMParentComp {
|
||||
/** 提供 MVVM 组件使用的数据 */
|
||||
private vm: dataVM = new dataVM();
|
||||
/** VM 组件绑定数据 */
|
||||
vm: any = {
|
||||
name : "数据测试",
|
||||
/** 当前等级 */
|
||||
porwer: 0,
|
||||
/** 当前经验 */
|
||||
def : 0,
|
||||
/** 下级经验 */
|
||||
speed : 0,
|
||||
hp: {
|
||||
min:50,
|
||||
max:100
|
||||
}
|
||||
};
|
||||
|
||||
/** 显示数据添加到 MVVM 框架中监视 */
|
||||
vmAdd() {
|
||||
console.log("dataModelComp vmAdd");
|
||||
VM.add(this.vm, "data");
|
||||
}
|
||||
|
||||
changeHp(min: number, max: number) {
|
||||
this.vm.hp.min =this.vm.hp.min +min
|
||||
this.vm.hp.max =this.vm.hp.max +max
|
||||
}
|
||||
/** 显示数据从 MVVM 框架中移除 */
|
||||
vmRemove() {
|
||||
VM.remove("data");
|
||||
@@ -26,21 +44,3 @@ export class dataModelComp extends ecs.Comp {
|
||||
}
|
||||
}
|
||||
|
||||
class dataVM {
|
||||
/** 英雄名称 */
|
||||
name: string = "数据测试";
|
||||
/** 当前等级 */
|
||||
porwer: number = 0;
|
||||
/** 当前经验 */
|
||||
def: number = 0;
|
||||
/** 下级经验 */
|
||||
speed: number = 0;
|
||||
|
||||
reset() {
|
||||
this.name = "";
|
||||
this.porwer = 0;
|
||||
this.def = 0;
|
||||
this.speed = 0;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,7 +11,7 @@ import { AsyncQueue, NextFunction } from "../../../../extensions/oops-plugin-fra
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { UIID } from "../common/config/GameUIConfig";
|
||||
import { LoadingViewComp } from "./view/LoadingViewComp";
|
||||
import {data} from "../data/data";
|
||||
// import {data} from "../data/data";
|
||||
/**
|
||||
* 游戏进入初始化模块
|
||||
* 1、热更新
|
||||
@@ -20,11 +20,11 @@ import {data} from "../data/data";
|
||||
@ecs.register(`Initialize`)
|
||||
export class Initialize extends ecs.Entity {
|
||||
LoadingView!: LoadingViewComp;
|
||||
data:data=null!;
|
||||
// data:data=null!;
|
||||
protected init() {
|
||||
|
||||
this.data=ecs.getEntity<data>(data);
|
||||
this.data.dataModel.vmAdd();
|
||||
// this.data=ecs.getEntity<data>(data);
|
||||
// this.data.dataModel.vmAdd();
|
||||
var queue: AsyncQueue = new AsyncQueue();
|
||||
// 加载自定义资
|
||||
this.loadCustom(queue);
|
||||
|
||||
@@ -46,6 +46,7 @@ export class LoadingViewComp extends CCVMParentComp {
|
||||
var map = ecs.getEntity<GameMap>(GameMap);
|
||||
map.load();
|
||||
smc.map = map;
|
||||
oops.gui.open(UIID.Role_Controller)
|
||||
}
|
||||
|
||||
start() {
|
||||
|
||||
@@ -77,7 +77,9 @@ export class MapViewComp extends CCComp {
|
||||
let name = smc.heros[0].name
|
||||
monster.load(pos,speed,camp,prefab_path,name);
|
||||
smc.heros.splice(0,1)
|
||||
}
|
||||
}
|
||||
smc.vm_data.hp.min = 100
|
||||
|
||||
}
|
||||
|
||||
private addMonster(name:string = "niu",speed:number = 100) {
|
||||
|
||||
Reference in New Issue
Block a user