战斗技能修改为buff
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@@ -91,18 +91,24 @@ export class SingletonModuleComp extends ecs.Comp {
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name : "纸片精灵大乱斗",
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game_over:false,
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game_pause:false,
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buff_num:[2,2,2,2,2],
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buff_num_max:10,
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buff_num_less:0,
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mission:{
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once:6, //每波刷新怪物数量
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total:1, //总怪物数
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exp:0,
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exp_max:100,
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mexp:0,
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mexp_max:100,
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mexp_max:100,
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buff_num:0,
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hp:0,
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ap:0,
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def:0,
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crit:0,
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dodge:0,
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dead:0,
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mhp:0,
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map:0,
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@@ -111,6 +117,17 @@ export class SingletonModuleComp extends ecs.Comp {
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mdodge:0,
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mdead:0,
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hp_up:0,
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ap_up:0,
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def_up:0,
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crit_up:0,
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dodge_up:0,
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mhp_up:0,
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map_up:0,
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mdef_up:0,
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mcrit_up:0,
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mdodge_up:0,
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reward_num:0, //怪物死亡数
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reward_gold:0,
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reward_exp:0,
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