diff --git a/assets/script/game/map/VictoryComp.ts b/assets/script/game/map/VictoryComp.ts index 0ca1eca3..b41e2919 100644 --- a/assets/script/game/map/VictoryComp.ts +++ b/assets/script/game/map/VictoryComp.ts @@ -36,9 +36,10 @@ export class VictoryComp extends CCComp { this.node.getChildByName("Node").getChildByName("defeat").active = true } getReward(){ - let reward:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], 2); - let item1 =Items[reward[0]] - let item2 =Items[reward[1]] + let reward1:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], 1); + let reward2:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], 1); + let item1 =Items[reward1[0]] + let item2 =Items[reward2[1]] let r1_num=0 let r2_num=0 console.log("getReward:",reward,item1,item2)