场景技能 环境设置完成,下步 技能执行

This commit is contained in:
2024-11-20 10:56:22 +08:00
parent d930cb1b81
commit 9e7cf05231
6 changed files with 2142 additions and 4655 deletions

View File

@@ -4,7 +4,7 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu
import { smc } from "../common/SingletonModuleComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
import { SkillSet } from "../common/config/SkillSet";
import { MSkills, MSkillset, MSlist, SkillSet } from "../common/config/SkillSet";
import { HeroModelComp } from "../hero/HeroModelComp";
import { RewardSet } from "../common/config/RewardSet";
import { BoxSet, GameSet } from "../common/config/BoxSet";
@@ -25,6 +25,7 @@ import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/
import { HCard } from "./HCard";
import { HCardComp } from "./HCardComp";
import { MSkill } from "../skills/MSkill";
import { MSkillComp } from "../skills/MSkillComp";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@@ -57,7 +58,18 @@ export class MissionComp extends CCComp {
game_over:boolean = false;
start_ys:any[] = [0,70,-70];
mon_index:number = 0
msk:any={
on :false,
uuid:1001,
type:1,
lv: 1
}
mmsk:any={
on :false,
uuid:1001,
type:1,
lv: 1
}
onLoad(){
}
@@ -91,7 +103,8 @@ export class MissionComp extends CCComp {
}
this.count_hero_pos()
this.count_mon_pos()
this.check_exp()
this.check_m_exp()
// if (this.game_timer.update(dt)) {
// smc.vm_data.game.g_time += 1;
// }
@@ -113,35 +126,163 @@ export class MissionComp extends CCComp {
smc.vm_data.mission.a_exp=0 //近战经验石
smc.vm_data.mission.b_exp=0 //远程经验石
smc.vm_data.mission.c_exp=0 //辅助经验石
smc.vm_data.mission.d_exp=0 //特殊经验石
smc.vm_data.mission.ma_exp=0 //敌方近战经验石
smc.vm_data.mission.mb_exp=0 //敌方远程经验石
smc.vm_data.mission.mc_exp=0 //敌方辅助经验石
smc.vm_data.mission.md_exp=0 //敌方特殊经验石
this.call_mskill()
this.msk={ on :false, uuid:1001,type:1,lv: 1}
this.mmsk={ on :false, uuid:1001,type:1,lv: 1}
this.node.getChildByName("exp").getChildByName("a_exp").active = true
this.node.getChildByName("exp").getChildByName("b_exp").active = true
this.node.getChildByName("exp").getChildByName("c_exp").active = true
this.node.getChildByName("mexp").getChildByName("a_exp").active = true
this.node.getChildByName("mexp").getChildByName("b_exp").active = true
this.node.getChildByName("mexp").getChildByName("c_exp").active = true
}
call_mskill(){
let msk=ecs.getEntity<MSkill>(MSkill)
let praent = this.node.getChildByName("exp").getChildByName("a_exp").getChildByName("skill")
msk.load(1001,1,praent)
check_exp(){
if(!this.msk.on){
if(smc.vm_data.mission.a_exp >= MSkillset.confirm_exp){
this.msk.type = 1
this.msk.on = true
this.select_msk(1)
this.node.getChildByName("exp").getChildByName("b_exp").active = false
this.node.getChildByName("exp").getChildByName("c_exp").active = false
}
if(smc.vm_data.mission.b_exp >= MSkillset.confirm_exp){
this.msk.type = 2
this.msk.on = true
this.select_msk(2)
this.node.getChildByName("exp").getChildByName("a_exp").active = false
this.node.getChildByName("exp").getChildByName("c_exp").active = false
}
if(smc.vm_data.mission.c_exp >= MSkillset.confirm_exp){
this.msk.type = 3
this.msk.on = true
this.select_msk(3)
this.node.getChildByName("exp").getChildByName("a_exp").active = false
this.node.getChildByName("exp").getChildByName("b_exp").active = false
}
}else{
switch (this.msk.type){
case 1:
if(smc.vm_data.mission.a_exp >= MSkills[this.msk.uuid].up_exp){
this.msk.lv += 1
smc.vm_data.mission.a_exp = 0
}
break;
case 2:
if(smc.vm_data.mission.b_exp >= MSkills[this.msk.uuid].up_exp){
this.msk.lv += 1
smc.vm_data.mission.b_exp = 0
}
break;
case 3:
if(smc.vm_data.mission.c_exp >= MSkills[this.msk.uuid].up_exp){
this.msk.lv += 1
smc.vm_data.mission.c_exp = 0
}
break;
}
}
}
check_m_exp(){
if(!this.mmsk.on){
if(smc.vm_data.mission.ma_exp >= MSkillset.confirm_exp){
this.mmsk.type = 1
this.mmsk.on = true
this.select_mmsk(1)
this.node.getChildByName("mexp").getChildByName("b_exp").active = false
this.node.getChildByName("mexp").getChildByName("c_exp").active = false
}
if(smc.vm_data.mission.mb_exp >= MSkillset.confirm_exp){
this.mmsk.type = 2
this.mmsk.on = true
this.select_mmsk(2)
this.node.getChildByName("mexp").getChildByName("a_exp").active = false
this.node.getChildByName("mexp").getChildByName("c_exp").active = false
}
if(smc.vm_data.mission.mc_exp >= MSkillset.confirm_exp){
this.mmsk.type = 3
this.mmsk.on = true
this.select_mmsk(3)
this.node.getChildByName("mexp").getChildByName("a_exp").active = false
this.node.getChildByName("mexp").getChildByName("b_exp").active = false
}
}else{
switch (this.mmsk.type){
case 1:
if(smc.vm_data.mission.ma_exp >= MSkills[this.mmsk.uuid].up_exp){
this.mmsk.lv += 1
smc.vm_data.mission.ma_exp = 0
}
break;
case 2:
if(smc.vm_data.mission.mb_exp >= MSkills[this.mmsk.uuid].up_exp){
this.mmsk.lv += 1
smc.vm_data.mission.mb_exp = 0
}
break;
case 3:
if(smc.vm_data.mission.mc_exp >= MSkills[this.mmsk.uuid].up_exp){
this.mmsk.lv += 1
smc.vm_data.mission.mc_exp = 0
}
break;
}
}
}
select_msk(type:number){
smc.vm_data.mission.a_exp=0
smc.vm_data.mission.b_exp=0
smc.vm_data.mission.c_exp=0
let sk:any=RandomManager.instance.getRandomByObjectList(MSlist[type],1)
this.msk.uuid=sk[0]
let skill=ecs.getEntity<MSkill>(MSkill)
let praent = this.node.getChildByName("msk")
skill.load(this.msk.uuid,1,praent)
}
select_mmsk(type:number){
smc.vm_data.mission.ma_exp=0
smc.vm_data.mission.mb_exp=0
smc.vm_data.mission.mc_exp=0
let sk:any=RandomManager.instance.getRandomByObjectList(MSlist[type],1)
this.mmsk.uuid=sk[0]
let mskill=ecs.getEntity<MSkill>(MSkill)
let praent = this.node.getChildByName("mmsk")
mskill.load(this.msk.uuid,1,praent)
}
call_msk(){
}
mission_end(){
smc.vm_data.mission.play=false
let heros:any= ecs.query(ecs.allOf(HeroModelComp));
let monsters:any= ecs.query(ecs.allOf(MonModelComp));
let hcards:any= ecs.query(ecs.allOf(HCardComp));
let hcns=this.node.getChildByName("hcards")
for(let i=0;i<hcns.children.length;i++){
hcns.children[i].destroy()
let mska:any= ecs.query(ecs.allOf(MSkillComp));
for(let i=0;i<mska.length;i++){
mska[i].MSkillComp.reset()
mska[i].MSkillComp.ent.destroy()
}
// let hcns=this.node.getChildByName("hcards")
// for(let i=0;i<hcns.children.length;i++){
// hcns.children[i].destroy()
// }
for(let i=0;i<heros.length;i++){
heros[i].HeroView.reset()
heros[i].HeroView.ent.destroy()
}
for(let i=0;i<hcards.length;i++){
hcards[i].HCardComp.reset()
hcards[i].HCardComp.ent.destroy()
}
for(let i=0;i<monsters.length;i++){
monsters[i].HeroView.reset()
monsters[i].HeroView.ent.destroy()
}
}