品质统一在boxset设定

This commit is contained in:
2025-08-18 21:03:47 +08:00
parent 3884b35829
commit 9e1459973c
18 changed files with 368 additions and 377 deletions

View File

@@ -1,9 +1,9 @@
import { _decorator, Animation, AnimationClip, Component, Label, Node, resources } from 'cc';
import { HeroInfo, HQuality, HType } from '../common/config/heroSet';
import { HeroInfo, HType } from '../common/config/heroSet';
import { smc } from '../common/SingletonModuleComp';
import { oops } from 'db://oops-framework/core/Oops';
import { UIID } from '../common/config/GameUIConfig';
import { GameSet, HeroConSet } from '../common/config/BoxSet';
import { GameSet, HeroConSet, QualitySet } from '../common/config/BoxSet';
import { HttpReturn } from 'db://oops-framework/libs/network/HttpRequest';
import { GameEvent } from '../common/config/GameEvent';
const { ccclass, property } = _decorator;
@@ -44,14 +44,14 @@ export class HCardUICom extends Component {
// this.node.getChildByName("slv").getChildByName("lv3").active=smc.heros[uuid].slv>=3
// this.node.getChildByName("slv").getChildByName("lv4").active=smc.heros[uuid].slv>=4
// this.node.getChildByName("slv").getChildByName("lv5").active=smc.heros[uuid].slv>=5
this.node.getChildByName("g").active=hero_data.quality==HQuality.GREEN
this.node.getChildByName("gg").active=hero_data.quality==HQuality.GREEN
this.node.getChildByName("b").active=hero_data.quality==HQuality.BLUE
this.node.getChildByName("bg").active=hero_data.quality==HQuality.BLUE
this.node.getChildByName("p").active=hero_data.quality==HQuality.PURPLE
this.node.getChildByName("pg").active=hero_data.quality==HQuality.PURPLE
this.node.getChildByName("y").active=hero_data.quality==HQuality.ORANGE
this.node.getChildByName("yg").active=hero_data.quality==HQuality.ORANGE
this.node.getChildByName("g").active=hero_data.quality==QualitySet.GREEN
this.node.getChildByName("gg").active=hero_data.quality==QualitySet.GREEN
this.node.getChildByName("b").active=hero_data.quality==QualitySet.BLUE
this.node.getChildByName("bg").active=hero_data.quality==QualitySet.BLUE
this.node.getChildByName("p").active=hero_data.quality==QualitySet.PURPLE
this.node.getChildByName("pg").active=hero_data.quality==QualitySet.PURPLE
this.node.getChildByName("y").active=hero_data.quality==QualitySet.ORANGE
this.node.getChildByName("yg").active=hero_data.quality==QualitySet.ORANGE
this.node.getChildByName("type").getChildByName("w").active=hero_data.type==HType.warrior
this.node.getChildByName("type").getChildByName("r").active=hero_data.type==HType.remote
this.node.getChildByName("type").getChildByName("m").active=hero_data.type==HType.mage