去掉了item+ 小强化 动画
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,tween,UITransform,v3, Vec3,Animation, UI } from "cc";
|
||||
import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,tween,UITransform,v3, Vec3,Animation, UI, instantiate, Prefab } from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { smc } from "../common/SingletonModuleComp";
|
||||
@@ -293,15 +293,23 @@ export class MissionComp extends CCComp {
|
||||
}
|
||||
|
||||
call_func_card(){
|
||||
let mission_data=smc.vmdata.mission_data
|
||||
if(mission_data.gold < (mission_data.refresh_gold+mission_data.buff_refresh_gold)){
|
||||
oops.gui.toast("金币不足", false);
|
||||
return
|
||||
}
|
||||
oops.message.dispatchEvent(GameEvent.FuncSelect)
|
||||
mission_data.gold-=(mission_data.refresh_gold+mission_data.buff_refresh_gold)
|
||||
this.show_lucky_gold()
|
||||
|
||||
}
|
||||
show_lucky_gold(){
|
||||
var path = "game/gui/lcard";
|
||||
var prefab: Prefab = oops.res.get(path, Prefab)!;
|
||||
var node = instantiate(prefab);
|
||||
node.setScale(0,0,0)
|
||||
node.parent = this.node
|
||||
node.setPosition(v3(this.node.getChildByName("luckybox").position.x,this.node.getChildByName("luckybox").position.y));
|
||||
|
||||
tween(node) .to(0.5, {
|
||||
scale: v3(1,1,1),
|
||||
position: v3(0,this.node.getChildByName("luckybox").position.y+200),
|
||||
}, {easing:"backOut"})
|
||||
.start();
|
||||
}
|
||||
private cleanComponents() {
|
||||
ecs.query(ecs.allOf(HeroViewComp)).forEach(entity => {entity.remove(HeroViewComp);entity.destroy()});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user