暂时 解决 血条错位和 打到新产生的怪问题

This commit is contained in:
2025-07-21 10:08:54 +08:00
parent 9fd8fa02af
commit 9b4e9073a2
5 changed files with 39 additions and 30 deletions

View File

@@ -1,4 +1,4 @@
import { _decorator, Component, instantiate, Label, Node, Prefab, ProgressBar, tween, v3, Vec3 } from 'cc';
import { _decorator, Component, instantiate, Label, Node, Prefab, ProgressBar, tween, UITransform, v3, Vec3 } from 'cc';
import { oops } from 'db://oops-framework/core/Oops';
import { ecs } from 'db://oops-framework/libs/ecs/ECS';
import { Tooltip } from '../skills/Tooltip';
@@ -48,6 +48,8 @@ export class BuffComp extends Component {
this.HeroView=this.node.getComponent(HeroViewComp)
this.FIGHTCON=this.node.parent.getComponent(FightConComp)
this.top_node = this.node.getChildByName("top");
let hp_y=this.node.getComponent(UITransform).height+20
this.top_node.setPosition(0,hp_y,0)
// this.top_node.getChildByName("hp").active=(this.node.getComponent(HeroViewComp).fac == 1 ? true : false)
this.vmdata_update()