diff --git a/assets/script/game/common/config/GameSet.ts b/assets/script/game/common/config/GameSet.ts index bab7657d..7a66105f 100644 --- a/assets/script/game/common/config/GameSet.ts +++ b/assets/script/game/common/config/GameSet.ts @@ -133,13 +133,14 @@ export enum FightSet { } export enum IndexSet { /** 英雄基础层级 */ - HERO = 200, + HERO = 2000, /** 一线怪物基础层级(y=120) - 层级较低,在后面 */ - MON1 = 100, + MON1 = 1000, /** 二线怪物基础层级(y=80) - 层级较高,在前面 */ - MON2 = 300, + MON2 = 3000, /** 每个怪物的层级增量,确保后生成的在前面 */ MON_INCREMENT = 1, + SLILL=4000 } export const TooltipTypes = { life:1,