This commit is contained in:
2025-07-28 14:17:56 +08:00
parent 48eaa6d1ad
commit 953ae2e0f9
10 changed files with 734 additions and 178 deletions

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@@ -6,6 +6,7 @@ import { getHeroList, HeroList } from "./heroSet"
import { getSkills, HeroSkillList, SkillSet } from "./SkillSet"
import { equip_list, weapons, armors, accessorys, getEquipUUIDsByType } from "./Equips"
import { getEnhancement } from "./LevelUp"
import { TalentList } from "./TalentSet"
//1:伙伴 2:技能 3:装备的出现概率配置
export const CardProbability={
@@ -19,6 +20,7 @@ export const cardType={
EQUIP:3,
SPECIAL:4,
ENHANCEMENT:5,
TALENT:6,
}
// 获取随机卡牌UUID
export function getRandomCardUUID(
@@ -121,6 +123,9 @@ export function getRandomCardsByType(
case cardType.SPECIAL:
cardList = SuperCardsList;
break;
case cardType.TALENT:
cardList = Object.keys(TalentList).map(key => parseInt(key));
break;
default:
throw new Error(`Invalid card type: ${type}`);
}

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@@ -46,6 +46,7 @@ export enum GameEvent {
EquipRemove = "EquipRemove",
EquipSelect = "EquipSelect",
FuncSelect = "FuncSelect",
TalentSelect = "TalentSelect",
RefreshCard = "RefreshCard",
WaveUpdate = "WaveUpdate",
ChangeATK = "ChangeATK",

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@@ -1,19 +1,592 @@
export const talent_num=2
export const Talents={
1001:{uuid:1001,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者血量加成",name:"强身"},
1002:{uuid:1002,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者攻击加成",name:"历练"},
1003:{uuid:1003,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者攻击加速",name:"迅捷"},
1004:{uuid:1004,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者技能cd加速",name:"咏唱"},
1005:{uuid:1005,type: 1,bonus:3,cost:1,lv_max:99,info:"勇者技能效果加强",name:"凝聚"},
1006:{uuid:1006,type: 1,bonus:3,cost:1,lv_max:99,info:"铜币收益增加",name:"精打细算"},
// 1007:{uuid:1007,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""},
// 1008:{uuid:1008,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""},
// 1009:{uuid:1009,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""},
// 1010:{uuid:1010,type: 1,bonus:3,cost:1,lv_max:99,info:"",name:""},
1011:{uuid:1011,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵血量加成",name:"后援"},
1012:{uuid:1012,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵攻击加成",name:"激励"},
1013:{uuid:1013,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵攻击加速",name:"鼓舞"},
1014:{uuid:1014,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵技能cd加速",name:"联结"},
1015:{uuid:1015,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵技能效果加强",name:"祝福"},
1016:{uuid:1016,type: 2,bonus:3,cost:1,lv_max:99,info:"佣兵技能持续时间",name:"透支"},
}
import { BuffAttr } from "./SkillSet"
// 天赋品质枚举
export enum TalentQuality {
BLUE = 3, // 蓝色品质
PURPLE = 4, // 紫色品质
}
// 天赋类型枚举
export enum TalentType {
ATK = 1, // 攻击力
CRITICAL = 2, // 暴击率
CRITICAL_DMG = 3, // 暴击伤害
DODGE = 4, // 闪避
ATTACK_COUNT = 5, // 攻击次数
HP = 6, // 生命值
DEF = 7, // 免伤
PUNCTURE = 8, // 普通攻击穿透
ATK_CD = 9, // 攻击加速
SKILL_CD = 10, // 技能加速
FROST_RATIO = 11, // 冰冻概率
KNOCKBACK = 12, // 击退概率
STUN_RATTO = 13, // 击晕概率
REFLECT = 14, // 反伤
LIFESTEAL = 15, // 吸血
}
// 天赋配置接口
export interface TalentConfig {
uuid: number;
name: string;
type: TalentType;
quality: TalentQuality;
buffType: BuffAttr;
value: number;
cost: number;
maxLevel: number;
description: string;
icon?: string;
}
// 天赋列表配置
export const TalentList: { [key: number]: TalentConfig } = {
// ==================== 蓝色品质天赋 ====================
// 攻击系
1001: {
uuid: 1001,
name: "攻击强化",
type: TalentType.ATK,
quality: TalentQuality.BLUE,
buffType: BuffAttr.ATK,
value: 50,
cost: 1,
maxLevel: 1,
description: "攻击力+50%"
},
1002: {
uuid: 1002,
name: "暴击强化",
type: TalentType.CRITICAL,
quality: TalentQuality.BLUE,
buffType: BuffAttr.CRITICAL,
value: 25,
cost: 1,
maxLevel: 1,
description: "暴击率+25%"
},
1003: {
uuid: 1003,
name: "暴击伤害强化",
type: TalentType.CRITICAL_DMG,
quality: TalentQuality.BLUE,
buffType: BuffAttr.CRITICAL_DMG,
value: 50,
cost: 1,
maxLevel: 1,
description: "暴击伤害+50%"
},
1004: {
uuid: 1004,
name: "闪避强化",
type: TalentType.DODGE,
quality: TalentQuality.BLUE,
buffType: BuffAttr.DODGE,
value: 15,
cost: 1,
maxLevel: 1,
description: "闪避率+15%"
},
1005: {
uuid: 1005,
name: "多重攻击",
type: TalentType.ATTACK_COUNT,
quality: TalentQuality.BLUE,
buffType: BuffAttr.DEBUFF_COUNT, // 使用debuff_count来表示攻击次数
value: 1,
cost: 1,
maxLevel: 1,
description: "攻击次数+1伤害减40%"
},
1006: {
uuid: 1006,
name: "生命强化",
type: TalentType.HP,
quality: TalentQuality.BLUE,
buffType: BuffAttr.HP,
value: 100,
cost: 1,
maxLevel: 1,
description: "生命值+100%"
},
1007: {
uuid: 1007,
name: "免伤强化",
type: TalentType.DEF,
quality: TalentQuality.BLUE,
buffType: BuffAttr.DEF,
value: 15,
cost: 1,
maxLevel: 1,
description: "免伤+15%"
},
1008: {
uuid: 1008,
name: "穿透强化",
type: TalentType.PUNCTURE,
quality: TalentQuality.BLUE,
buffType: BuffAttr.PUNCTURE,
value: 1,
cost: 1,
maxLevel: 1,
description: "普通攻击穿透+1"
},
1009: {
uuid: 1009,
name: "攻击加速",
type: TalentType.ATK_CD,
quality: TalentQuality.BLUE,
buffType: BuffAttr.ATK_CD,
value: 40,
cost: 1,
maxLevel: 1,
description: "攻击速度+40%"
},
1010: {
uuid: 1010,
name: "技能加速",
type: TalentType.SKILL_CD,
quality: TalentQuality.BLUE,
buffType: BuffAttr.SKILL_CD,
value: 40,
cost: 1,
maxLevel: 1,
description: "技能冷却缩减+40%"
},
1011: {
uuid: 1011,
name: "冰冻强化",
type: TalentType.FROST_RATIO,
quality: TalentQuality.BLUE,
buffType: BuffAttr.FROST_RATIO,
value: 10,
cost: 1,
maxLevel: 1,
description: "冰冻概率+10%"
},
1012: {
uuid: 1012,
name: "击退强化",
type: TalentType.KNOCKBACK,
quality: TalentQuality.BLUE,
buffType: BuffAttr.KNOCKBACK,
value: 10,
cost: 1,
maxLevel: 1,
description: "击退概率+10%"
},
1013: {
uuid: 1013,
name: "击晕强化",
type: TalentType.STUN_RATTO,
quality: TalentQuality.BLUE,
buffType: BuffAttr.STUN_RATTO,
value: 10,
cost: 1,
maxLevel: 1,
description: "击晕概率+10%"
},
1014: {
uuid: 1014,
name: "反伤强化",
type: TalentType.REFLECT,
quality: TalentQuality.BLUE,
buffType: BuffAttr.REFLECT,
value: 20,
cost: 1,
maxLevel: 1,
description: "反伤+20%"
},
1015: {
uuid: 1015,
name: "吸血强化",
type: TalentType.LIFESTEAL,
quality: TalentQuality.BLUE,
buffType: BuffAttr.POWER_UP, // 使用power_up来表示吸血效果
value: 20,
cost: 1,
maxLevel: 1,
description: "吸血+20%"
},
// ==================== 紫色品质天赋 ====================
// 紫色品质比蓝色品质强15%
2001: {
uuid: 2001,
name: "攻击大师",
type: TalentType.ATK,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.ATK,
value: 57, // 50 * 1.15
cost: 2,
maxLevel: 1,
description: "攻击力+57%"
},
2002: {
uuid: 2002,
name: "暴击大师",
type: TalentType.CRITICAL,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.CRITICAL,
value: 29, // 25 * 1.15
cost: 2,
maxLevel: 1,
description: "暴击率+29%"
},
2003: {
uuid: 2003,
name: "暴击伤害大师",
type: TalentType.CRITICAL_DMG,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.CRITICAL_DMG,
value: 57, // 50 * 1.15
cost: 2,
maxLevel: 1,
description: "暴击伤害+57%"
},
2004: {
uuid: 2004,
name: "闪避大师",
type: TalentType.DODGE,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.DODGE,
value: 17, // 15 * 1.15
cost: 2,
maxLevel: 1,
description: "闪避率+17%"
},
2005: {
uuid: 2005,
name: "多重攻击大师",
type: TalentType.ATTACK_COUNT,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.DEBUFF_COUNT,
value: 1,
cost: 2,
maxLevel: 1,
description: "攻击次数+1伤害减35%" // 伤害减幅也相应减少
},
2006: {
uuid: 2006,
name: "生命大师",
type: TalentType.HP,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.HP,
value: 115, // 100 * 1.15
cost: 2,
maxLevel: 1,
description: "生命值+115%"
},
2007: {
uuid: 2007,
name: "免伤大师",
type: TalentType.DEF,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.DEF,
value: 17, // 15 * 1.15
cost: 2,
maxLevel: 1,
description: "免伤+17%"
},
2008: {
uuid: 2008,
name: "穿透大师",
type: TalentType.PUNCTURE,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.PUNCTURE,
value: 1,
cost: 2,
maxLevel: 1,
description: "普通攻击穿透+1伤害不减"
},
2009: {
uuid: 2009,
name: "攻击加速大师",
type: TalentType.ATK_CD,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.ATK_CD,
value: 46, // 40 * 1.15
cost: 2,
maxLevel: 1,
description: "攻击速度+46%"
},
2010: {
uuid: 2010,
name: "技能加速大师",
type: TalentType.SKILL_CD,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.SKILL_CD,
value: 46, // 40 * 1.15
cost: 2,
maxLevel: 1,
description: "技能冷却缩减+46%"
},
2011: {
uuid: 2011,
name: "冰冻大师",
type: TalentType.FROST_RATIO,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.FROST_RATIO,
value: 12, // 10 * 1.15
cost: 2,
maxLevel: 1,
description: "冰冻概率+12%"
},
2012: {
uuid: 2012,
name: "击退大师",
type: TalentType.KNOCKBACK,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.KNOCKBACK,
value: 12, // 10 * 1.15
cost: 2,
maxLevel: 1,
description: "击退概率+12%"
},
2013: {
uuid: 2013,
name: "击晕大师",
type: TalentType.STUN_RATTO,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.STUN_RATTO,
value: 12, // 10 * 1.15
cost: 2,
maxLevel: 1,
description: "击晕概率+12%"
},
2014: {
uuid: 2014,
name: "反伤大师",
type: TalentType.REFLECT,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.REFLECT,
value: 23, // 20 * 1.15
cost: 2,
maxLevel: 1,
description: "反伤+23%"
},
2015: {
uuid: 2015,
name: "吸血大师",
type: TalentType.LIFESTEAL,
quality: TalentQuality.PURPLE,
buffType: BuffAttr.POWER_UP,
value: 23, // 20 * 1.15
cost: 2,
maxLevel: 1,
description: "吸血+23%"
},
};
// 获取天赋配置
export const getTalentConfig = (uuid: number): TalentConfig | null => {
return TalentList[uuid] || null;
};
// 获取指定品质的所有天赋
export const getTalentsByQuality = (quality: TalentQuality): TalentConfig[] => {
return Object.values(TalentList).filter(talent => talent.quality === quality);
};
// 获取指定类型的所有天赋
export const getTalentsByType = (type: TalentType): TalentConfig[] => {
return Object.values(TalentList).filter(talent => talent.type === type);
};
// 获取所有蓝色品质天赋
export const getBlueTalents = (): TalentConfig[] => {
return getTalentsByQuality(TalentQuality.BLUE);
};
// 获取所有紫色品质天赋
export const getPurpleTalents = (): TalentConfig[] => {
return getTalentsByQuality(TalentQuality.PURPLE);
};
// 天赋流派配置
export const TalentBuilds = {
// 攻击系流派
HIGH_ATK_SPEED: {
name: "高攻高速流",
description: "4个高攻 + 2个高攻速",
talents: [1001, 1001, 1001, 1001, 1009, 1009],
blueTalents: [1001, 1001, 1001, 1001, 1009, 1009],
purpleTalents: [2001, 2001, 2001, 2001, 2009, 2009]
},
HIGH_ATK_CRIT: {
name: "高攻高暴击流",
description: "4个高攻 + 2个高暴击",
talents: [1001, 1001, 1001, 1001, 1002, 1002],
blueTalents: [1001, 1001, 1001, 1001, 1002, 1002],
purpleTalents: [2001, 2001, 2001, 2001, 2002, 2002]
},
CRIT_BUILD: {
name: "暴击流",
description: "4个暴击 + 2个暴击加成 (100%暴击率)",
talents: [1002, 1002, 1002, 1002, 1003, 1003],
blueTalents: [1002, 1002, 1002, 1002, 1003, 1003],
purpleTalents: [2002, 2002, 2002, 2002, 2003, 2003]
},
MULTI_ATTACK: {
name: "多段攻击流",
description: "4个攻击次数+1 + 2个攻击加速 (高频低伤)",
talents: [1005, 1005, 1005, 1005, 1009, 1009],
blueTalents: [1005, 1005, 1005, 1005, 1009, 1009],
purpleTalents: [2005, 2005, 2005, 2005, 2009, 2009]
},
// 防御系流派
TANK_BUILD: {
name: "坦克流",
description: "4个HP + 2个免伤 (超高生存)",
talents: [1006, 1006, 1006, 1006, 1007, 1007],
blueTalents: [1006, 1006, 1006, 1006, 1007, 1007],
purpleTalents: [2006, 2006, 2006, 2006, 2007, 2007]
},
DODGE_BUILD: {
name: "闪避流",
description: "4个闪避 + 2个HP (60%闪避率)",
talents: [1004, 1004, 1004, 1004, 1006, 1006],
blueTalents: [1004, 1004, 1004, 1004, 1006, 1006],
purpleTalents: [2004, 2004, 2004, 2004, 2006, 2006]
},
REFLECT_BUILD: {
name: "反伤流",
description: "4个反伤 + 2个HP (80%反伤)",
talents: [1014, 1014, 1014, 1014, 1006, 1006],
blueTalents: [1014, 1014, 1014, 1014, 1006, 1006],
purpleTalents: [2014, 2014, 2014, 2014, 2006, 2006]
},
LIFESTEAL_BUILD: {
name: "吸血流",
description: "4个吸血 + 2个攻击 (80%吸血)",
talents: [1015, 1015, 1015, 1015, 1001, 1001],
blueTalents: [1015, 1015, 1015, 1015, 1001, 1001],
purpleTalents: [2015, 2015, 2015, 2015, 2001, 2001]
},
// 控制系流派
FROST_CONTROL: {
name: "冰冻控制流",
description: "4个冰冻概率 + 2个技能加速 (40%冰冻率)",
talents: [1011, 1011, 1011, 1011, 1010, 1010],
blueTalents: [1011, 1011, 1011, 1011, 1010, 1010],
purpleTalents: [2011, 2011, 2011, 2011, 2010, 2010]
},
KNOCKBACK_CONTROL: {
name: "击退控制流",
description: "4个击退概率 + 2个攻击加速 (40%击退率)",
talents: [1012, 1012, 1012, 1012, 1009, 1009],
blueTalents: [1012, 1012, 1012, 1012, 1009, 1009],
purpleTalents: [2012, 2012, 2012, 2012, 2009, 2009]
},
STUN_CONTROL: {
name: "击晕控制流",
description: "4个击晕概率 + 2个攻击 (40%击晕率)",
talents: [1013, 1013, 1013, 1013, 1001, 1001],
blueTalents: [1013, 1013, 1013, 1013, 1001, 1001],
purpleTalents: [2013, 2013, 2013, 2013, 2001, 2001]
},
// 技能系流派
SKILL_BUILD: {
name: "技能流",
description: "4个技能加速 + 2个攻击 (160%技能加速)",
talents: [1010, 1010, 1010, 1010, 1001, 1001],
blueTalents: [1010, 1010, 1010, 1010, 1001, 1001],
purpleTalents: [2010, 2010, 2010, 2010, 2001, 2001]
},
// 混合流派
BALANCED_BUILD: {
name: "攻防平衡流",
description: "2个攻击 + 2个HP + 2个免伤",
talents: [1001, 1001, 1006, 1006, 1007, 1007],
blueTalents: [1001, 1001, 1006, 1006, 1007, 1007],
purpleTalents: [2001, 2001, 2006, 2006, 2007, 2007]
},
SPEED_BUILD: {
name: "速度流",
description: "4个攻击加速 + 2个技能加速 (全方位加速)",
talents: [1009, 1009, 1009, 1009, 1010, 1010],
blueTalents: [1009, 1009, 1009, 1009, 1010, 1010],
purpleTalents: [2009, 2009, 2009, 2009, 2010, 2010]
},
PENETRATION_CRIT: {
name: "穿透暴击流",
description: "2个穿透 + 2个暴击 + 2个暴击加成",
talents: [1008, 1008, 1002, 1002, 1003, 1003],
blueTalents: [1008, 1008, 1002, 1002, 1003, 1003],
purpleTalents: [2008, 2008, 2002, 2002, 2003, 2003]
},
SURVIVAL_DPS: {
name: "生存输出流",
description: "2个攻击 + 2个吸血 + 2个闪避",
talents: [1001, 1001, 1015, 1015, 1004, 1004],
blueTalents: [1001, 1001, 1015, 1015, 1004, 1004],
purpleTalents: [2001, 2001, 2015, 2015, 2004, 2004]
}
};
// 获取推荐天赋流派
export const getRecommendedBuilds = () => {
return Object.values(TalentBuilds);
};
// 获取指定流派的天赋配置
export const getBuildTalents = (buildName: string): number[] => {
const build = TalentBuilds[buildName as keyof typeof TalentBuilds];
return build ? build.talents : [];
};
// 天赋系统配置
export const TalentSystemConfig = {
maxTalents: 6, // 玩家最多拥有6个天赋
blueQualityMultiplier: 1.0, // 蓝色品质基础倍率
purpleQualityMultiplier: 1.15, // 紫色品质比蓝色强15%
talentCost: {
[TalentQuality.BLUE]: 1, // 蓝色天赋消耗1点
[TalentQuality.PURPLE]: 2 // 紫色天赋消耗2点
}
};

View File

@@ -1,5 +1,4 @@
import { v3 } from "cc"
import { BuffAttr } from "./SkillSet"
/**
* kind 1:烈焰 2:寒冰 3:自然 4:暗影 5:神圣
@@ -243,138 +242,114 @@ export const HeroInfo = {
//主将
5001:{uuid:5001,name:"刺心.艾吉斯",path:"k1", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6001,6004,6004],
buff:[
{buff_type:BuffAttr.PUNCTURE,value:1},
],info:"剑类专精,穿刺伤害额外+10%"},
buff:[],info:"剑类专精,穿刺伤害额外+10%"},
5002:{uuid:5002,name:"飓风.格罗姆",path:"k2", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6001,6005,6005],
buff:[
{buff_type:BuffAttr.WFUNY,value:10},
],info:"斧类专精,风怒概率增加10%"},
buff:[],info:"斧类专精,风怒概率增加10%"},
5003:{uuid:5003,name:"碎颅.赫克托",path:"k4", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6001,6021,6001],
buff:[
{buff_type:BuffAttr.CRITICAL,value:10},
],info:"锤类专精,暴击概率增加10%"},
buff:[],info:"锤类专精,暴击概率增加10%"},
5004:{uuid:5004,name:"裂伤.塔米拉",path:"k3", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6001,6021,6001],
buff:[
{buff_type:BuffAttr.BURN_COUNT,value:1},
],info:"刀类专精,易伤效果额外持续1次"},
buff:[],info:"刀类专精,易伤效果额外持续1次"},
5005:{uuid:5005,name:"幽灵射手",path:"a4", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.remote,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6003,6003,6003],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5006:{uuid:5006,name:"战争领主",path:"k5", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.warrior,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6002,6002,6002],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5007:{uuid:5007,name:"混沌法师",path:"zh1", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.mage,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6002,6002,6002],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5008:{uuid:5008,name:"火焰法师",path:"zh2", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.mage,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6002,6002,6002],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5009:{uuid:5009,name:"风暴精灵",path:"m4", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.mage,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6002,6002,6002],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5010:{uuid:5010,name:"战争祭祀",path:"d2", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.mage,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6002,6002,6002],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5011:{uuid:5011,name:"暴风射手",path:"a5", quality:HQuality.BLUE,lv:1,kind:2,
type:HType.remote,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6003,6003,6003],
buff:[
],info:"说明"},
buff:[],info:"说明"},
5012:{uuid:5012,name:"苍穹射手",path:"a3", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.remote,hp:100,ap:15,dis:600,cd:1.5,speed:50,skills:[6003,6003,6003],
buff:[
],info:"说明"},
buff:[],info:"说明"},
//怪物
5201:{uuid:5201,name:"兽人战士",path:"mor1", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.warrior,hp:25,ap:5,dis:90,cd:2,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5202:{uuid:5202,name:"兽人刺客",path:"mor2", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.remote,hp:20,ap:5,dis:350,cd:1.5,speed:45,skills:[6008],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5203:{uuid:5203,name:"兽人护卫",path:"mor3", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.warrior,hp:25,ap:5,dis:90,cd:2,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5204:{uuid:5204,name:"石卫", path:"mgem1",quality:HQuality.GREEN,lv:1,kind:1,
type:HType.mage,hp:18,ap:5,dis:90,cd:2.5,speed:45,skills:[6010],
buff:[ ],info:"法师怪物-高伤害脆弱"},
buff:[],info:"法师怪物-高伤害脆弱"},
5205:{uuid:5205,name:"土卫", path:"mgem2",quality:HQuality.GREEN,lv:1,kind:1,
type:HType.mage,hp:18,ap:5,dis:90,cd:2.5,speed:45,skills:[6010],
buff:[ ],info:"法师怪物-高伤害脆弱"},
buff:[],info:"法师怪物-高伤害脆弱"},
5206:{uuid:5206,name:"树卫", path:"mgem3",quality:HQuality.GREEN,lv:1,kind:1,
type:HType.mage,hp:18,ap:5,dis:90,cd:2.5,speed:45,skills:[6010],
buff:[ ],info:"法师怪物-高伤害脆弱"},
buff:[],info:"法师怪物-高伤害脆弱"},
5219:{uuid:5219,name:"牛头战士",path:"mn1", quality:HQuality.GREEN,lv:2,kind:1,
type:HType.warrior,hp:25,ap:5,dis:90,cd:2,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5220:{uuid:5220,name:"牛头战士",path:"mn2", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.warrior,hp:25,ap:5,dis:90,cd:2,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5221:{uuid:5221,name:"牛头战士",path:"mn3", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.remote,hp:20,ap:5,dis:350,cd:1.5,speed:45,skills:[6008],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5222:{uuid:5222,name:"独眼巨人",path:"md1", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.warrior,hp:25,ap:5,dis:90,cd:2,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5223:{uuid:5223,name:"独眼巨人",path:"md2", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.warrior,hp:25,ap:5,dis:90,cd:2,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5224:{uuid:5224,name:"独眼巨人",path:"md3", quality:HQuality.GREEN,lv:1,kind:1,
type:HType.remote,hp:20,ap:5,dis:350,cd:1.5,speed:45,skills:[6010],
buff:[ ],info:"普通怪物-战士型"},
buff:[],info:"普通怪物-战士型"},
5225:{uuid:5225,name:"精英独眼",path:"md4", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:45,ap:12,dis:300,cd:2,speed:25,skills:[6006],
buff:[ ],info:"精英怪物-战士型"},
buff:[],info:"精英怪物-战士型"},
5226:{uuid:5226,name:"精英牛头",path:"mn4", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:45,ap:12,dis:300,cd:2,speed:25,skills:[6007],
buff:[ ],info:"精英怪物-战士型"},
buff:[],info:"精英怪物-战士型"},
5227:{uuid:5227,name:"精英兽人",path:"mor4", quality:HQuality.BLUE,lv:1,kind:1,
type:HType.warrior,hp:45,ap:12,dis:300,cd:2,speed:25,skills:[6008],
buff:[ ],info:"精英怪物-战士型"},
buff:[],info:"精英怪物-战士型"},
};