英雄信息弹窗

This commit is contained in:
2025-08-15 09:25:09 +08:00
parent cbac432bb6
commit 94231cb3b1
21 changed files with 28571 additions and 26919 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,275 @@
[
{
"__type__": "cc.Prefab",
"_name": "astatus_tt",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
"data": {
"__id__": 1
},
"optimizationPolicy": 0,
"persistent": false
},
{
"__type__": "cc.Node",
"_name": "astatus_tt",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
"_children": [
{
"__id__": 2
}
],
"_active": true,
"_components": [
{
"__id__": 10
}
],
"_prefab": {
"__id__": 12
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.Node",
"_name": "Node",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 1
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 3
},
{
"__id__": 5
},
{
"__id__": 7
}
],
"_prefab": {
"__id__": 9
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 2
},
"_enabled": true,
"__prefab": {
"__id__": 4
},
"_contentSize": {
"__type__": "cc.Size",
"width": 40,
"height": 40
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "70v8nNY0VH2KnH+0xPrtgC"
},
{
"__type__": "cc.Sprite",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 2
},
"_enabled": true,
"__prefab": {
"__id__": 6
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@9d0f8",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_fillType": 0,
"_sizeMode": 1,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_fillStart": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "99yF3ozA9By6SE1e/OuREV"
},
{
"__type__": "cc.Animation",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 2
},
"_enabled": true,
"__prefab": {
"__id__": 8
},
"playOnLoad": true,
"_clips": [
{
"__uuid__": "b55a0430-4cb0-4de4-93f5-478709497e6f",
"__expectedType__": "cc.AnimationClip"
},
{
"__uuid__": "5610d469-4acd-46ae-9e1a-f4b25418d9f1",
"__expectedType__": "cc.AnimationClip"
}
],
"_defaultClip": {
"__uuid__": "5610d469-4acd-46ae-9e1a-f4b25418d9f1",
"__expectedType__": "cc.AnimationClip"
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "06SAs7Hu5G56gT3gVgDABH"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "6fVcYyDoJEE6ixACDM30to",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 11
},
"_contentSize": {
"__type__": "cc.Size",
"width": 187.1199951171875,
"height": 166.58999633789062
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.4559106444245401,
"y": 0.21982111613478442
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "89ju37xNVPJJOPezJpA7XB"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "65v9q/98dMjafRlb094Ctr",
"instance": null,
"targetOverrides": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "ed705677-d8d4-4f73-9c8f-b89b369d4aa1",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "astatus_tt"
}
}

View File

@@ -0,0 +1,271 @@
[
{
"__type__": "cc.Prefab",
"_name": "astatus_up",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
"data": {
"__id__": 1
},
"optimizationPolicy": 0,
"persistent": false
},
{
"__type__": "cc.Node",
"_name": "astatus_up",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
"_children": [
{
"__id__": 2
}
],
"_active": true,
"_components": [
{
"__id__": 10
}
],
"_prefab": {
"__id__": 12
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.Node",
"_name": "Node",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 1
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 3
},
{
"__id__": 5
},
{
"__id__": 7
}
],
"_prefab": {
"__id__": 9
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 2
},
"_enabled": true,
"__prefab": {
"__id__": 4
},
"_contentSize": {
"__type__": "cc.Size",
"width": 28,
"height": 28
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "70v8nNY0VH2KnH+0xPrtgC"
},
{
"__type__": "cc.Sprite",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 2
},
"_enabled": true,
"__prefab": {
"__id__": 6
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_spriteFrame": {
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@bbefd",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_fillType": 0,
"_sizeMode": 1,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_fillStart": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "99yF3ozA9By6SE1e/OuREV"
},
{
"__type__": "cc.Animation",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 2
},
"_enabled": true,
"__prefab": {
"__id__": 8
},
"playOnLoad": true,
"_clips": [
{
"__uuid__": "b55a0430-4cb0-4de4-93f5-478709497e6f",
"__expectedType__": "cc.AnimationClip"
}
],
"_defaultClip": {
"__uuid__": "b55a0430-4cb0-4de4-93f5-478709497e6f",
"__expectedType__": "cc.AnimationClip"
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "06SAs7Hu5G56gT3gVgDABH"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "6fVcYyDoJEE6ixACDM30to",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 11
},
"_contentSize": {
"__type__": "cc.Size",
"width": 187.1199951171875,
"height": 166.58999633789062
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.4559106444245401,
"y": 0.21982111613478442
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "89ju37xNVPJJOPezJpA7XB"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "65v9q/98dMjafRlb094Ctr",
"instance": null,
"targetOverrides": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "236cda9e-7291-4b84-85f2-6a8d5a352754",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "astatus_up"
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "af49b43c-b7f1-4bc4-820c-9355bdb7ee29",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,128 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "tt",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 10,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 1.1,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.1,
0.2,
0.3,
0.4,
0.5,
0.6,
0.7,
0.8,
0.9,
1
],
"_values": [
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@9d0f8",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@63128",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@967c2",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@6d141",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@0bb65",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@77d6e",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@e0f6a",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@47f4b",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@a2da5",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@2c207",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@9b6b4",
"__expectedType__": "cc.SpriteFrame"
}
]
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "5610d469-4acd-46ae-9e1a-f4b25418d9f1",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "tt"
}
}

View File

@@ -0,0 +1,103 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "up",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 10,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 0.6,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.1,
0.2,
0.3,
0.4,
0.5
],
"_values": [
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@bbefd",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@d67c5",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@22d37",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@9c372",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@6dcdc",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@91e6f",
"__expectedType__": "cc.SpriteFrame"
}
]
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "b55a0430-4cb0-4de4-93f5-478709497e6f",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "up"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "611b96e7-5597-4b8a-bdd7-d532cdc27c6f",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "Hinfo"
}
}

View File

@@ -0,0 +1,158 @@
[
{
"__type__": "cc.Prefab",
"_name": "noEvent",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
"data": {
"__id__": 1
},
"optimizationPolicy": 0,
"persistent": false
},
{
"__type__": "cc.Node",
"_name": "noEvent",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
"_children": [],
"_active": true,
"_components": [
{
"__id__": 2
},
{
"__id__": 4
},
{
"__id__": 6
}
],
"_prefab": {
"__id__": 8
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 3
},
"_contentSize": {
"__type__": "cc.Size",
"width": 720,
"height": 1200
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "4epM3bb59L/JBbZifsapFs"
},
{
"__type__": "cc.Widget",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 5
},
"_alignFlags": 45,
"_target": null,
"_left": 0,
"_right": 0,
"_top": 0,
"_bottom": 0,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
"_isAbsRight": true,
"_isAbsTop": true,
"_isAbsBottom": true,
"_isAbsHorizontalCenter": true,
"_isAbsVerticalCenter": true,
"_originalWidth": 100,
"_originalHeight": 100,
"_alignMode": 2,
"_lockFlags": 0,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "03pEeY/b1L2rJv82Ehz9Wl"
},
{
"__type__": "cc.BlockInputEvents",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 7
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "06J4ijjiJFdJkO1BP68kM+"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "c2Qc/OkdhLW4KQn2KFVAA1",
"targetOverrides": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "41acf13f-ffcb-4adb-aaea-716c975af428",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "noEvent"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -37,9 +37,9 @@ export class SingletonModuleComp extends ecs.Comp {
4:0, 4:0,
} }
heros:any = { heros:any = {
5001:{uuid:5001,lv:1,slv:0}, 5001:{uuid:5001,lv:1},
5005:{uuid:5005,lv:1,slv:0}, 5005:{uuid:5005,lv:1},
5007:{uuid:5007,lv:1,slv:0}, 5007:{uuid:5007,lv:1},
}; };
monsters:any = []; monsters:any = [];

View File

@@ -18,6 +18,7 @@ export enum UIID {
Role_Controller, Role_Controller,
// /** 提示窗 */ // /** 提示窗 */
// Toast, // Toast,
HeroInfo,
} }
/** 打开界面方式的配置数据 */ /** 打开界面方式的配置数据 */
@@ -26,5 +27,6 @@ export var UIConfigData: { [key: number]: UIConfig } = {
[UIID.Netinstable]: { layer: LayerType.PopUp, prefab: "common/prefab/netinstable" }, [UIID.Netinstable]: { layer: LayerType.PopUp, prefab: "common/prefab/netinstable" },
[UIID.Window]: { layer: LayerType.Dialog, prefab: "common/prefab/window" }, [UIID.Window]: { layer: LayerType.Dialog, prefab: "common/prefab/window" },
[UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/role_controller" }, [UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/role_controller" },
[UIID.HeroInfo]: { layer: LayerType.UI, prefab: "gui/Hinfo" },
// [UIID.Toast]: { layer: LayerType.PopUp, prefab: "common/prefab/toast" }, // [UIID.Toast]: { layer: LayerType.PopUp, prefab: "common/prefab/toast" },
} }

View File

@@ -1,6 +1,5 @@
import { v3 } from "cc" import { v3 } from "cc"
import { FacSet } from "./BoxSet" import { FacSet } from "./BoxSet"
/** /**
* kind 1:烈焰 2:寒冰 3:自然 4:暗影 5:神圣 * kind 1:烈焰 2:寒冰 3:自然 4:暗影 5:神圣
**/ **/
@@ -51,13 +50,6 @@ export const HeroPos={
1:{pos:v3(0,0,0)}, 1:{pos:v3(0,0,0)},
2:{pos:v3(-100,0,0)}, 2:{pos:v3(-100,0,0)},
} }
export const HQuality = {
WHITE:1,
GREEN:2,
BLUE:3,
PURPLE:4,
ORANGE:5,
}
export const MonSet = { export const MonSet = {
0:{pos:v3(160,0,0)}, 0:{pos:v3(160,0,0)},
1:{pos:v3(220,0,0)}, 1:{pos:v3(220,0,0)},
@@ -67,6 +59,17 @@ export const MonSet = {
5:{pos:v3(460,0,0)}, 5:{pos:v3(460,0,0)},
} }
export const HQuality = {
WHITE:1,
GREEN:2,
BLUE:3,
PURPLE:4,
ORANGE:5,
}
export const HeroInfo = { export const HeroInfo = {
@@ -179,126 +182,180 @@ export const HeroInfo = {
}; };
// ==================== 怪物系列分类配置 ==================== // 职业属性增长配置
export const JobGrowthConfig = {
// 怪物系列枚举 [HType.warrior]: {
export enum MonsterSeriesType { hp: { base: 1.0, growth: 8, maxLevel: 100, level5Bonus: 0.5 }, // 战士生命值增长最高5级额外50%
ORC = "ORC", // 兽人系列 ap: { base: 1.0, growth: 2, maxLevel: 100, level5Bonus: 0.3 }, // 战士攻击力中等增长5级额外30%
CYCLOPS = "CYCLOPS", // 独眼系列 def: { base: 1.0, growth: 1, maxLevel: 100, level5Bonus: 0.2, maxValue: 50 } // 战士防御力较高增长5级额外20%最高50%
MINOTAUR = "MINOTAUR", // 牛头系列
NATURE = "NATURE", // 自然系列
}
// 怪物系列配置
export const MonsterSeriesConfig = {
// 兽人系列 (mor开头)
[MonsterSeriesType.ORC]: {
name: "兽人系列",
description: "来自荒野的兽人族群",
monsters: {
warrior: [5201, 5203], // 兽人战士、兽人护卫、精英兽人
remote: [5202, 5227], // 兽人刺客
mage: [] // 无法师
},
allMonsters: [5201, 5202, 5203, 5227]
}, },
[HType.remote]: {
// 独眼系列 (md开头) hp: { base: 1.0, growth: 5, maxLevel: 100, level5Bonus: 0.3 }, // 远程生命值增长较低5级额外30%
[MonsterSeriesType.CYCLOPS]: { ap: { base: 1.0, growth: 3, maxLevel: 100, level5Bonus: 0.5 }, // 远程攻击力增长最高5级额外50%
name: "独眼系列", def: { base: 1.0, growth: 0.8, maxLevel: 100, level5Bonus: 0.15, maxValue: 50 } // 远程防御力增长最低5级额外15%最高50%
description: "古老的独眼巨人族群",
monsters: {
warrior: [5222, 5223], // 独眼巨人x2、精英独眼
remote: [5224, 5225], // 独眼巨人(远程)
mage: [] // 无法师
},
allMonsters: [5222, 5223, 5224, 5225]
}, },
[HType.mage]: {
// 牛头系列 (mn开头) hp: { base: 1.0, growth: 6, maxLevel: 100, level5Bonus: 0.4 }, // 法师生命值中等增长5级额外40%
[MonsterSeriesType.MINOTAUR]: { ap: { base: 1.0, growth: 4, maxLevel: 100, level5Bonus: 0.6 }, // 法师攻击力增长最高5级额外60%
name: "牛头系列", def: { base: 1.0, growth: 0.5, maxLevel: 100, level5Bonus: 0.1, maxValue: 50 } // 法师防御力增长最低5级额外10%最高50%
description: "迷宫中的牛头怪族群", }
monsters: {
warrior: [5219, 5220], // 牛头战士x2、精英牛头
remote: [5221, 5226], // 牛头战士(远程)
mage: [] // 无法师
},
allMonsters: [5219, 5220, 5221, 5226]
},
// 自然系列 (mgem开头)
[MonsterSeriesType.NATURE]: {
name: "自然系列",
description: "大地与自然的守护者",
monsters: {
warrior: [], // 无战士
remote: [], // 无远程
mage: [5204, 5205, 5206] // 石卫、土卫、树卫
},
allMonsters: [5204, 5205, 5206]
},
}; };
// 获取指定系列的怪物列表 // 全局属性增长配置(可调整)
export const getMonstersBySeries = (series: MonsterSeriesType, type?: keyof typeof HType): number[] => { export const GlobalGrowthConfig = {
const seriesConfig = MonsterSeriesConfig[series]; // 基础增长公式base + (level - 1) * growthValue + level5Bonus
if (!seriesConfig) { // 5级时额外获得百分比提升
console.warn(`[MonsterSeries]: 未找到系列 ${series}`); hpMultiplier: 1.0, // 生命值全局倍数
return []; apMultiplier: 1.0, // 攻击力全局倍数
} defMultiplier: 1.0, // 防御力全局倍数
if (type !== undefined) { // 5级特殊提升配置
const typeKey = HType[type] === HType.warrior ? "warrior" : level5Bonus: {
HType[type] === HType.remote ? "remote" : "mage"; enabled: true, // 是否启用5级特殊提升
return seriesConfig.monsters[typeKey] || []; triggerLevels: [5, 15, 25, 35, 45, 55, 65, 75, 85, 95], // 触发特殊提升的等级
} bonusDecay: 0.9 // 每次特殊提升的衰减率
},
return seriesConfig.allMonsters; // 防御力特殊规则
defense: {
maxDamageReduction: 50, // 最大免伤率50%
warningThreshold: 45, // 警告阈值45%
growthCurve: 0.8 // 防御力增长曲线(高等级时增长放缓)
}
}; };
// 根据怪物UUID获取所属系列 /**
export const getMonsterSeries = (uuid: number): MonsterSeriesType | null => { * 计算指定等级的英雄属性
for (const [seriesKey, config] of Object.entries(MonsterSeriesConfig)) { * @param baseStats 基础属性 {hp, ap, def}
if (config.allMonsters.includes(uuid)) { * @param jobType 职业类型 HType
return seriesKey as MonsterSeriesType; * @param level 等级
* @param customGrowth 自定义增长配置(可选)
* @returns 计算后的属性 {hp, ap, def}
*/
export const calculateHeroStats = (
baseStats: { hp: number, ap: number, def: number },
jobType: HType,
level: number,
customGrowth?: Partial<typeof JobGrowthConfig[0]>
) => {
// 获取职业增长配置
const jobConfig = customGrowth || JobGrowthConfig[jobType];
if (!jobConfig) {
console.warn(`未找到职业 ${jobType} 的增长配置,使用默认配置`);
return baseStats;
}
// 限制等级范围
const clampedLevel = Math.max(1, Math.min(level, jobConfig.hp.maxLevel));
// 计算属性增长
const calculateAttribute = (baseValue: number, growthConfig: any, isDefense: boolean = false) => {
if (clampedLevel <= 1) return baseValue;
// 基础数值增长:每级增加固定数值
let result = baseValue + (clampedLevel - 1) * growthConfig.growth;
// 检查是否触发特殊提升5级、15级、25级等
if (GlobalGrowthConfig.level5Bonus.enabled) {
const bonusLevels = GlobalGrowthConfig.level5Bonus.triggerLevels;
const bonusIndex = bonusLevels.findIndex(l => clampedLevel >= l);
if (bonusIndex !== -1) {
// 计算特殊提升的衰减
const decayMultiplier = Math.pow(GlobalGrowthConfig.level5Bonus.bonusDecay, bonusIndex);
const bonusMultiplier = growthConfig.level5Bonus * decayMultiplier;
// 应用特殊提升(基于当前数值的百分比)
result = result * (1 + bonusMultiplier);
console.log(`[HeroSet] 等级${clampedLevel}触发特殊提升: ${(bonusMultiplier * 100).toFixed(1)}%`);
}
} }
// 防御力特殊处理:确保免伤率不超过最大值
if (isDefense) {
const maxDef = growthConfig.maxValue || GlobalGrowthConfig.defense.maxDamageReduction;
result = Math.min(result, maxDef);
// 高等级时应用增长曲线,让防御力增长更平缓
if (clampedLevel > 50) {
const curveMultiplier = Math.pow(GlobalGrowthConfig.defense.growthCurve, (clampedLevel - 50) / 10);
result = baseValue + (result - baseValue) * curveMultiplier;
result = Math.min(result, maxDef);
}
// 警告日志
if (result >= GlobalGrowthConfig.defense.warningThreshold) {
console.warn(`[HeroSet] 警告:等级${clampedLevel}的防御力(${result.toFixed(1)})接近最大值(${maxDef})`);
}
}
return result;
};
// 计算各项属性
const hp = calculateAttribute(baseStats.hp, jobConfig.hp);
const ap = calculateAttribute(baseStats.ap, jobConfig.ap);
const def = calculateAttribute(baseStats.def, jobConfig.def, true); // 标记为防御力
return {
hp: Math.floor(hp * GlobalGrowthConfig.hpMultiplier),
ap: Math.floor(ap * GlobalGrowthConfig.apMultiplier),
def: Math.floor(def * GlobalGrowthConfig.defMultiplier)
};
};
/**
* 获取指定英雄在指定等级的属性
* @param heroUuid 英雄UUID
* @param level 等级
* @param customGrowth 自定义增长配置(可选)
* @returns 计算后的属性 {hp, ap, def} 或 null如果英雄不存在
*/
export const getHeroStatsByLevel = (
heroUuid: number,
level: number,
customGrowth?: Partial<typeof JobGrowthConfig[0]>
) => {
const hero = HeroInfo[heroUuid];
if (!hero) {
console.warn(`未找到英雄 ${heroUuid}`);
return null;
} }
return null;
const baseStats = {
hp: hero.hp || 0,
ap: hero.ap || 0,
def: hero.def || 0
};
return calculateHeroStats(baseStats, hero.type, level, customGrowth);
}; };
// 获取系列信息 /**
export const getSeriesInfo = (series: MonsterSeriesType) => { * 批量获取英雄等级属性
return MonsterSeriesConfig[series] || null; * @param heroUuids 英雄UUID数组
}; * @param level 等级
* @param customGrowth 自定义增长配置(可选)
// 获取所有系列列 * @returns 英雄属性映射
export const getAllMonsterSeries = (): MonsterSeriesType[] => { */
return Object.values(MonsterSeriesType); export const getMultipleHeroStatsByLevel = (
}; heroUuids: number[],
level: number,
// 按类型分组的怪物列表 customGrowth?: Partial<typeof JobGrowthConfig[0]>
export const MonstersByType = { ) => {
warrior: [5201, 5203, 5219, 5220, 5222, 5223, 5225, 5226, 5227], // 所有战士类型怪物 const result: { [uuid: number]: { hp: number, ap: number, def: number } } = {};
remote: [5202, 5221, 5224], // 所有远程类型怪物
mage: [5204, 5205, 5206,] // 所有法师类型怪物 heroUuids.forEach(uuid => {
}; const stats = getHeroStatsByLevel(uuid, level, customGrowth);
if (stats) {
// 随机从指定系列获取怪物 result[uuid] = stats;
export const getRandomMonsterFromSeries = (series: MonsterSeriesType, type?: keyof typeof HType): number => { }
const monsters = getMonstersBySeries(series, type); });
if (monsters.length === 0) {
console.warn(`[MonsterSeries]: 系列 ${series} 中没有${type ? HType[type] : ''}类型怪物`); return result;
return 5201; // 返回默认怪物
}
return monsters[Math.floor(Math.random() * monsters.length)];
};
// 随机选择一个系列
export const getRandomSeries = (): MonsterSeriesType => {
const allSeries = getAllMonsterSeries();
return allSeries[Math.floor(Math.random() * allSeries.length)];
}; };

View File

@@ -1,6 +1,8 @@
import { _decorator, Animation, AnimationClip, Component, Label, Node, resources } from 'cc'; import { _decorator, Animation, AnimationClip, Component, Label, Node, resources } from 'cc';
import { HeroInfo, HQuality, HType } from '../common/config/heroSet'; import { HeroInfo, HQuality, HType } from '../common/config/heroSet';
import { smc } from '../common/SingletonModuleComp'; import { smc } from '../common/SingletonModuleComp';
import { oops } from 'db://oops-framework/core/Oops';
import { UIID } from '../common/config/GameUIConfig';
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
@ccclass('HCardUICom') @ccclass('HCardUICom')
@@ -25,11 +27,11 @@ export class HCardUICom extends Component {
}); });
this.node.getChildByName("name").getComponent(Label).string=hero_data.name this.node.getChildByName("name").getComponent(Label).string=hero_data.name
this.node.getChildByName("lv").getChildByName("num").getComponent(Label).string=smc.heros[uuid].lv.toString() this.node.getChildByName("lv").getChildByName("num").getComponent(Label).string=smc.heros[uuid].lv.toString()
this.node.getChildByName("slv").getChildByName("lv1").active=smc.heros[uuid].slv>=1 // this.node.getChildByName("slv").getChildByName("lv1").active=smc.heros[uuid].slv>=1
this.node.getChildByName("slv").getChildByName("lv2").active=smc.heros[uuid].slv>=2 // this.node.getChildByName("slv").getChildByName("lv2").active=smc.heros[uuid].slv>=2
this.node.getChildByName("slv").getChildByName("lv3").active=smc.heros[uuid].slv>=3 // this.node.getChildByName("slv").getChildByName("lv3").active=smc.heros[uuid].slv>=3
this.node.getChildByName("slv").getChildByName("lv4").active=smc.heros[uuid].slv>=4 // this.node.getChildByName("slv").getChildByName("lv4").active=smc.heros[uuid].slv>=4
this.node.getChildByName("slv").getChildByName("lv5").active=smc.heros[uuid].slv>=5 // this.node.getChildByName("slv").getChildByName("lv5").active=smc.heros[uuid].slv>=5
this.node.getChildByName("g").active=hero_data.quality==HQuality.GREEN this.node.getChildByName("g").active=hero_data.quality==HQuality.GREEN
this.node.getChildByName("gg").active=hero_data.quality==HQuality.GREEN this.node.getChildByName("gg").active=hero_data.quality==HQuality.GREEN
this.node.getChildByName("b").active=hero_data.quality==HQuality.BLUE this.node.getChildByName("b").active=hero_data.quality==HQuality.BLUE
@@ -42,6 +44,9 @@ export class HCardUICom extends Component {
this.node.getChildByName("type").getChildByName("r").active=hero_data.type==HType.remote this.node.getChildByName("type").getChildByName("r").active=hero_data.type==HType.remote
this.node.getChildByName("type").getChildByName("m").active=hero_data.type==HType.mage this.node.getChildByName("type").getChildByName("m").active=hero_data.type==HType.mage
} }
show_info(){
oops.gui.open(UIID.HeroInfo,this.h_uuid)
}
} }

View File

@@ -0,0 +1,45 @@
import { _decorator, Animation, AnimationClip, Component, Label, Node, resources } from 'cc';
import { oops } from 'db://oops-framework/core/Oops';
import { UIID } from '../common/config/GameUIConfig';
import { getHeroStatsByLevel, HeroInfo } from '../common/config/heroSet';
import { smc } from '../common/SingletonModuleComp';
const { ccclass, property } = _decorator;
@ccclass('HInfoComp')
export class HInfoComp extends Component {
h_uuid:number=0
start() {
}
onAdded(args: any) {
console.log("[HInfoComp]:onAdded",args)
this.update_data(args)
}
update(deltaTime: number) {
}
update_data(uuid:number){
console.log("[HInfoComp]:update_data",uuid)
console.log("[HCardUICom]:update_data",uuid)
this.h_uuid=uuid
let hero_data = HeroInfo[uuid]
let hero= this.node.getChildByName("hero")
let anm_path=hero_data.path
resources.load("game/heros/hero/"+anm_path+"/idle", AnimationClip, (err, clip) => {
hero.getComponent(Animation).addClip(clip);
hero.getComponent(Animation).play("idle");
});
this.node.getChildByName("name").getComponent(Label).string=hero_data.name
this.node.getChildByName("lv").getChildByName("num").getComponent(Label).string=smc.heros[uuid].lv.toString()
let {hp,ap,def}=getHeroStatsByLevel(uuid,smc.heros[uuid].lv)
this.node.getChildByName("info").getChildByName("hp").getChildByName("num").getComponent(Label).string=hp.toString()
this.node.getChildByName("info").getChildByName("ap").getChildByName("num").getComponent(Label).string=ap.toString()
this.node.getChildByName("info").getChildByName("def").getChildByName("num").getComponent(Label).string=def.toString()
}
close(){
oops.gui.removeByNode(this.node)
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "f8dd2383-61ab-4cf9-9879-0d0fe2cd6c2f",
"files": [],
"subMetas": {},
"userData": {}
}