feat(技能系统): 添加额外伤害和溅射伤害功能
在技能组件中新增ext_dmg和splash字段用于处理额外伤害和溅射伤害 修改技能创建和伤害计算逻辑以支持新功能
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@@ -12,6 +12,8 @@ export class SDataCom extends ecs.Comp {
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group:BoxSet=BoxSet.HERO
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fac: number = 0; // 0:hero 1:monster
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s_uuid:number=0
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ext_dmg:number=0 //额外伤害
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splash:number=0 //溅射伤害
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hit_count:number=0 //击中数量
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reset() {
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this.Attrs=null
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@@ -20,6 +22,8 @@ export class SDataCom extends ecs.Comp {
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this.s_uuid=0
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this.caster=null
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this.hit_count=0
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this.ext_dmg=0
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this.splash=0
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}
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}
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