伤害系统 + 战斗管理系统

This commit is contained in:
2025-02-03 11:56:33 +08:00
parent cdb8261be9
commit 8f2612bda2
16 changed files with 237 additions and 2 deletions

View File

@@ -8,6 +8,9 @@ import { smc } from './game/common/SingletonModuleComp';
import { Initialize } from './game/initialize/Initialize'; import { Initialize } from './game/initialize/Initialize';
import { EcsPositionSystem } from './game/common/ecs/position/EcsPositionSystem'; import { EcsPositionSystem } from './game/common/ecs/position/EcsPositionSystem';
import { EcsSkillSystem } from './game/skill/EcsSkillSystem'; import { EcsSkillSystem } from './game/skill/EcsSkillSystem';
import { DamageSystem } from './game/damage/DamageSystem';
import { DamageShowSystem } from './game/damage/DamageShowSystem';
import { BattleEndSystem } from './game/battle/BattleEndSystem';
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
@@ -18,6 +21,12 @@ export class Main extends Root {
protected async run() { protected async run() {
smc.initialize = ecs.getEntity<Initialize>(Initialize); smc.initialize = ecs.getEntity<Initialize>(Initialize);
smc.vmAdd() smc.vmAdd()
ecs.System.init(
DamageSystem,
DamageShowSystem,
BattleEndSystem,
// ...其他系统...
);
} }
protected initGui() { protected initGui() {
oops.gui.init(UIConfigData); oops.gui.init(UIConfigData);

View File

@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "98ac6b4e-90c9-4719-bae3-a65982701915",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "8454cfbc-f83d-45e9-a8c5-5bb4c830ada8",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,83 @@
import { oops } from "db://oops-framework/core/Oops";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { BattleState } from "./BattleStateComp";
import { smc } from "../common/SingletonModuleComp";
import { GameEvent } from "../common/config/GameEvent";
import { DamageResult } from "../damage/DamageComp";
@ecs.register('BattleManager')
export class BattleManager extends ecs.Entity {
private static _instance: BattleManager;
static get instance(): BattleManager {
if (!this._instance) {
this._instance = new BattleManager();
this._instance.add(BattleState);
}
return this._instance;
}
/** 外部调用入口:开始新战斗 */
startBattle(missionId: number) {
this.get(BattleState).isEnded = false;
// 加载关卡配置、生成敌人等
smc.mission.load(missionId);
}
/** 外部调用入口:结束战斗 */
endBattle() {
this.get(BattleState).isEnded = true;
}
private initEvents() {
oops.message.on("HeroDead", this.onHeroDead, this);
oops.message.on("AllEnemyDead", this.onAllEnemyDead, this);
oops.message.on(GameEvent.MissionEnd, this.endBattle, this);
oops.message.on("BattleEndCheck", this.onBattleEndCheck, this);
}
private onHeroDead() {
this.endBattle();
}
private onAllEnemyDead() {
this.endBattle();
}
private onBattleEndCheck() {
// 留空或添加实际需要的检测逻辑
}
}
@ecs.register('BattleManagerComp')
export class BattleManagerComp extends ecs.Comp {
reset() {
// 初始化战斗状态
}
}
export class BattleManagerSystem extends ecs.ComblockSystem {
filter(): ecs.IMatcher {
return ecs.allOf(BattleManagerComp);
}
update(e: ecs.Entity) {
const state = e.get(BattleState);
if (state.isEnded) {
// 处理战斗结束逻辑
this.onBattleEnd(e);
}
}
private onBattleEnd(entity: ecs.Entity) {
// 发放奖励、保存进度等
const state = entity.get(BattleState); // 清理所有残留伤害组件
ecs.query(ecs.allOf(DamageResult)).forEach(entity => {
entity.remove(DamageResult);
});
// 重置战斗状态
state.isEnded = false;
entity.destroy();
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "0e6e9aa4-1bc4-49e7-a327-19d2318ac59b",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,11 @@
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
@ecs.register('BattleState')
export class BattleState extends ecs.Comp {
isEnded: boolean = false;
reset() {
this.isEnded = false;
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "9676b38a-0a44-491b-8107-1cd1a46b61e0",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "d2e9b2e7-c86a-4c47-b030-bb7ae1d38fad",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "5dc13d0b-967b-4378-89d0-35322998b506",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,21 @@
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { HeroViewComp } from "../hero/HeroViewComp";
import { DamageResult } from "./DamageComp";
@ecs.register('DamageShowSystem')
export class DamageShowSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate {
filter(): ecs.IMatcher {
return ecs.allOf(DamageResult, HeroViewComp);
}
update(e: ecs.Entity) {
const res = e.get(DamageResult);
const view = e.get(HeroViewComp);
// 显示伤害数字
view.showDamage(res.finalDamage, res.isCrit);
// 移除已处理的伤害结果组件
e.remove(DamageResult);
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "a9a6c37c-d5c7-4811-bc7a-471c8ed7b022",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "5e0fcfaa-f9b3-43b6-8584-5a55940c89e0",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -1,4 +1,4 @@
import { Vec3, _decorator , v3,Collider2D,Contact2DType,Label ,Node,Prefab,instantiate,ProgressBar, Component, Material, Sprite, math, clamp, Game, tween} from "cc"; import { Vec3, _decorator , v3,Collider2D,Contact2DType,Label ,Node,Prefab,instantiate,ProgressBar, Component, Material, Sprite, math, clamp, Game, tween, Color} from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { HeroSpine } from "./HeroSpine"; import { HeroSpine } from "./HeroSpine";
@@ -571,4 +571,13 @@ export class HeroViewComp extends CCComp {
const skills = this.ent.get(HeroSkillsComp); const skills = this.ent.get(HeroSkillsComp);
skills.resetAllCooldowns(); skills.resetAllCooldowns();
} }
/** 显示伤害数字 */
showDamage(damage: number, isCrit: boolean) {
if(isCrit){
this.BUFFCOMP.tooltip(4,damage.toFixed(0),damage)
}else{
this.BUFFCOMP.tooltip(1,damage.toFixed(0),damage)
}
}
} }

View File

@@ -0,0 +1,26 @@
// 开始战斗
function startBattle() {
const battle = new BattleManager();
battle.add(BattleManagerComp);
oops.message.dispatchEvent("BattleStart");
}
// 结束战斗
function endBattle() {
const battle = ecs.query(ecs.allOf(BattleManager))[0];
if (battle) {
battle.destroy();
}
}
// 点击开始战斗按钮
function onBattleStartClick(missionId: number) {
BattleManager.instance.startBattle(missionId);
}
// 角色死亡时检测
function checkHeroDeath() {
if (heroView.hp <= 0) {
BattleManager.instance.endBattle();
}
}

View File

@@ -21,6 +21,7 @@ import { UIID } from "../common/config/GameUIConfig";
import { CardControllerComp } from "./CardController"; import { CardControllerComp } from "./CardController";
import { MissionHomeComp } from "./MissionHomeComp"; import { MissionHomeComp } from "./MissionHomeComp";
import { GameEvent } from "../common/config/GameEvent"; import { GameEvent } from "../common/config/GameEvent";
import { BattleState } from "../battle/BattleStateComp";
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
/** 视图层对象 */ /** 视图层对象 */
@@ -102,10 +103,10 @@ export class MissionComp extends CCComp {
monsters[i].HeroView.reset() monsters[i].HeroView.reset()
monsters[i].HeroView.ent.destroy() monsters[i].HeroView.ent.destroy()
} }
// this.to_mission_home() // this.to_mission_home()
this.open_victory() this.open_victory()
} }
open_victory(){ open_victory(){
this.node.getChildByName("victory").active=true this.node.getChildByName("victory").active=true
this.node.getChildByName("victory").getComponent(VictoryComp).open() this.node.getChildByName("victory").getComponent(VictoryComp).open()

View File

@@ -1,9 +1,12 @@
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { HeroSkillSystem } from "./HeroSkillSystem"; import { HeroSkillSystem } from "./HeroSkillSystem";
import { DamageSystem } from "../damage/DamageSystem";
export class EcsSkillSystem extends ecs.System { export class EcsSkillSystem extends ecs.System {
constructor() { constructor() {
super(); super();
this.add(new HeroSkillSystem()); this.add(new HeroSkillSystem());
this.add(new DamageSystem());
} }