伤害系统 + 战斗管理系统
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@@ -21,6 +21,7 @@ import { UIID } from "../common/config/GameUIConfig";
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import { CardControllerComp } from "./CardController";
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import { MissionHomeComp } from "./MissionHomeComp";
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import { GameEvent } from "../common/config/GameEvent";
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import { BattleState } from "../battle/BattleStateComp";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@@ -102,10 +103,10 @@ export class MissionComp extends CCComp {
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monsters[i].HeroView.reset()
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monsters[i].HeroView.ent.destroy()
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}
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// this.to_mission_home()
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this.open_victory()
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}
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open_victory(){
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this.node.getChildByName("victory").active=true
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this.node.getChildByName("victory").getComponent(VictoryComp).open()
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