伤害系统 + 战斗管理系统
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26
assets/script/game/map/MapView.ts
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26
assets/script/game/map/MapView.ts
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// 开始战斗
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function startBattle() {
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const battle = new BattleManager();
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battle.add(BattleManagerComp);
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oops.message.dispatchEvent("BattleStart");
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}
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// 结束战斗
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function endBattle() {
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const battle = ecs.query(ecs.allOf(BattleManager))[0];
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if (battle) {
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battle.destroy();
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}
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}
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// 点击开始战斗按钮
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function onBattleStartClick(missionId: number) {
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BattleManager.instance.startBattle(missionId);
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}
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// 角色死亡时检测
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function checkHeroDeath() {
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if (heroView.hp <= 0) {
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BattleManager.instance.endBattle();
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}
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}
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