diff --git a/assets/script/game/map/view/MapViewScene.ts b/assets/script/game/map/view/MapViewScene.ts index a8767742..5d06903e 100644 --- a/assets/script/game/map/view/MapViewScene.ts +++ b/assets/script/game/map/view/MapViewScene.ts @@ -4,7 +4,6 @@ import MapData from "./map/base/MapData"; import { MapLoadModel } from "./map/base/MapLoadModel"; import EntityLayer from "./map/layer/EntityLayer"; import MapLayer from "./map/layer/MapLayer"; -import RoadNode from "./map/road/RoadNode"; const { ccclass, property } = _decorator; @@ -35,7 +34,6 @@ export class MapViewScene extends Component { /** 2D转3D位置比例值 */ ratio: Vec2 = new Vec2(); - private _roadDic: { [key: string]: RoadNode } = {}; @@ -53,8 +51,7 @@ export class MapViewScene extends Component { private reset() { this.floorLayer!.removeAllChildren(); // 清除地面显示对象 this.entityLayer!.clear(); // 清除游戏实体对象 - this.mapLayer!.clear(); // 清除地图瓦片显示对象 - this._roadDic = {}; + this.mapLayer!.clear(); }