+ 龙怪 动画脚本 兼容2种动画
This commit is contained in:
9
assets/resources/game/heros/mon.meta
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9
assets/resources/game/heros/mon.meta
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@@ -0,0 +1,9 @@
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{
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"ver": "1.2.0",
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"importer": "directory",
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"imported": true,
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"userData": {}
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9
assets/resources/game/heros/mon/anim.meta
Normal file
9
assets/resources/game/heros/mon/anim.meta
Normal file
@@ -0,0 +1,9 @@
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{
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"ver": "1.2.0",
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||||
"importer": "directory",
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"subMetas": {},
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"userData": {}
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240
assets/resources/game/heros/mon/anim/atk.anim
Normal file
240
assets/resources/game/heros/mon/anim/atk.anim
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@@ -0,0 +1,240 @@
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[
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{
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{
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"_binding": {
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"__type__": "cc.animation.TrackBinding",
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"path": {
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{
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}
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],
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},
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{
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"__type__": "cc.animation.TrackPath",
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"position"
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{
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"__type__": "cc.animation.Channel",
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}
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{
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{
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13
assets/resources/game/heros/mon/anim/atk.anim.meta
Normal file
13
assets/resources/game/heros/mon/anim/atk.anim.meta
Normal file
@@ -0,0 +1,13 @@
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{
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||||
"ver": "2.0.3",
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"importer": "animation-clip",
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"imported": true,
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"uuid": "de357620-0243-4880-89f3-6a6e15964aae",
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"files": [
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".cconb"
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],
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"subMetas": {},
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"userData": {
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"name": "atk"
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}
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}
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9
assets/resources/game/heros/mon/anim/d1.meta
Normal file
9
assets/resources/game/heros/mon/anim/d1.meta
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@@ -0,0 +1,9 @@
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||||
{
|
||||
"ver": "1.2.0",
|
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"importer": "directory",
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"imported": true,
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"uuid": "9422e496-625c-4175-a445-964fcbee2390",
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"subMetas": {},
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}
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113
assets/resources/game/heros/mon/anim/d1/move.anim
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113
assets/resources/game/heros/mon/anim/d1/move.anim
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@@ -0,0 +1,113 @@
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[
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{
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"__type__": "cc.AnimationClip",
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13
assets/resources/game/heros/mon/anim/d1/move.anim.meta
Normal file
13
assets/resources/game/heros/mon/anim/d1/move.anim.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
{
|
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"ver": "2.0.3",
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"importer": "animation-clip",
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"files": [
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|
||||
1
assets/resources/game/heros/mon/anim/d2.meta
Normal file
1
assets/resources/game/heros/mon/anim/d2.meta
Normal file
@@ -0,0 +1 @@
|
||||
{"ver":"1.2.0","importer":"directory","imported":true,"uuid":"3f25f140-1a34-4d4a-9a6c-7650e5ccf2e3","files":[],"subMetas":{},"userData":{}}
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||||
108
assets/resources/game/heros/mon/anim/d2/move.anim
Normal file
108
assets/resources/game/heros/mon/anim/d2/move.anim
Normal file
@@ -0,0 +1,108 @@
|
||||
[
|
||||
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1
assets/resources/game/heros/mon/anim/d2/move.anim.meta
Normal file
1
assets/resources/game/heros/mon/anim/d2/move.anim.meta
Normal file
@@ -0,0 +1 @@
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1
assets/resources/game/heros/mon/anim/d3.meta
Normal file
1
assets/resources/game/heros/mon/anim/d3.meta
Normal file
@@ -0,0 +1 @@
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108
assets/resources/game/heros/mon/anim/d3/move.anim
Normal file
108
assets/resources/game/heros/mon/anim/d3/move.anim
Normal file
@@ -0,0 +1,108 @@
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1
assets/resources/game/heros/mon/anim/d3/move.anim.meta
Normal file
1
assets/resources/game/heros/mon/anim/d3/move.anim.meta
Normal file
@@ -0,0 +1 @@
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||||
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"cfe0fe05-4b5b-45d6-b380-e4fe9251bb4f","files":[".cconb"],"subMetas":{},"userData":{"name":"move"}}
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1
assets/resources/game/heros/mon/anim/d4.meta
Normal file
1
assets/resources/game/heros/mon/anim/d4.meta
Normal file
@@ -0,0 +1 @@
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{"ver":"1.2.0","importer":"directory","imported":true,"uuid":"027cdc51-6d5f-43ca-9e0b-ec4c9b64009a","files":[],"subMetas":{},"userData":{}}
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108
assets/resources/game/heros/mon/anim/d4/move.anim
Normal file
108
assets/resources/game/heros/mon/anim/d4/move.anim
Normal file
@@ -0,0 +1,108 @@
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[
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{
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1
assets/resources/game/heros/mon/anim/d4/move.anim.meta
Normal file
1
assets/resources/game/heros/mon/anim/d4/move.anim.meta
Normal file
@@ -0,0 +1 @@
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||||
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"759bcb29-f40a-4883-ae9f-5cc053bcb3dc","files":[".cconb"],"subMetas":{},"userData":{"name":"move"}}
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1
assets/resources/game/heros/mon/anim/d5.meta
Normal file
1
assets/resources/game/heros/mon/anim/d5.meta
Normal file
@@ -0,0 +1 @@
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||||
{"ver":"1.2.0","importer":"directory","imported":true,"uuid":"e3757859-d720-484a-b9f7-f70aa05ae0ee","files":[],"subMetas":{},"userData":{}}
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103
assets/resources/game/heros/mon/anim/d5/move.anim
Normal file
103
assets/resources/game/heros/mon/anim/d5/move.anim
Normal file
@@ -0,0 +1,103 @@
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[
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{
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"enableTrsBlending": false,
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"_duration": 0.6111111111111112,
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1
assets/resources/game/heros/mon/anim/d5/move.anim.meta
Normal file
1
assets/resources/game/heros/mon/anim/d5/move.anim.meta
Normal file
@@ -0,0 +1 @@
|
||||
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"851494ee-75a7-4c0a-aa3d-b66f32a849c4","files":[".cconb"],"subMetas":{},"userData":{"name":"move"}}
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||||
File diff suppressed because it is too large
Load Diff
@@ -2,12 +2,12 @@
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "88f3bb79-b18f-47ec-8da7-a6cfc393c1ed",
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"uuid": "33b8e26c-4b3c-4a9f-b7f2-9dfc193cc5f9",
|
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "bossor"
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"syncNodeName": "d1"
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}
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}
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File diff suppressed because it is too large
Load Diff
@@ -2,12 +2,12 @@
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "3a8ed2cc-04b5-49f5-9243-b83e65dadd41",
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"uuid": "0fc4420b-2aa0-4339-9ef8-7a94cb26bb86",
|
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "boss_zy"
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"syncNodeName": "d2"
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1463
assets/resources/game/heros/mon/d3.prefab
Normal file
1463
assets/resources/game/heros/mon/d3.prefab
Normal file
File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mon/d3.prefab.meta
Normal file
13
assets/resources/game/heros/mon/d3.prefab.meta
Normal file
@@ -0,0 +1,13 @@
|
||||
{
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||||
"ver": "1.1.50",
|
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"importer": "prefab",
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||||
"imported": true,
|
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"uuid": "56638748-b64c-4930-8501-717c4f887910",
|
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"files": [
|
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".json"
|
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],
|
||||
"subMetas": {},
|
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"userData": {
|
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"syncNodeName": "d3"
|
||||
}
|
||||
}
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1463
assets/resources/game/heros/mon/d4.prefab
Normal file
1463
assets/resources/game/heros/mon/d4.prefab
Normal file
File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mon/d4.prefab.meta
Normal file
13
assets/resources/game/heros/mon/d4.prefab.meta
Normal file
@@ -0,0 +1,13 @@
|
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "e1e2d71b-7035-4a73-a1ea-1f0573f61049",
|
||||
"files": [
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".json"
|
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],
|
||||
"subMetas": {},
|
||||
"userData": {
|
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"syncNodeName": "d4"
|
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}
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||||
}
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||||
1463
assets/resources/game/heros/mon/d5.prefab
Normal file
1463
assets/resources/game/heros/mon/d5.prefab
Normal file
File diff suppressed because it is too large
Load Diff
13
assets/resources/game/heros/mon/d5.prefab.meta
Normal file
13
assets/resources/game/heros/mon/d5.prefab.meta
Normal file
@@ -0,0 +1,13 @@
|
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{
|
||||
"ver": "1.1.50",
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||||
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},
|
||||
"userData": {
|
||||
"hasAlpha": true,
|
||||
"type": "texture",
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "031052dc-19da-43bf-afcf-49248f09c4e5@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
|
||||
bossst.png
|
||||
size: 428,259
|
||||
format: RGBA8888
|
||||
filter: Linear,Linear
|
||||
repeat: none
|
||||
Body
|
||||
rotate: false
|
||||
xy: 254, 138
|
||||
size: 100, 119
|
||||
orig: 100, 119
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offset: 0, 0
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index: -1
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Box
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xy: 2, 7
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size: 250, 250
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orig: 250, 250
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offset: 0, 0
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index: -1
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Hand-B1
|
||||
rotate: false
|
||||
xy: 391, 80
|
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size: 35, 41
|
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orig: 35, 41
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offset: 0, 0
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||||
index: -1
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||||
Hand-B2
|
||||
rotate: true
|
||||
xy: 254, 9
|
||||
size: 39, 78
|
||||
orig: 39, 78
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Hand-F1
|
||||
rotate: false
|
||||
xy: 341, 71
|
||||
size: 48, 50
|
||||
orig: 48, 50
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Hand-F2
|
||||
rotate: false
|
||||
xy: 356, 161
|
||||
size: 55, 96
|
||||
orig: 55, 96
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Head
|
||||
rotate: false
|
||||
xy: 391, 41
|
||||
size: 35, 37
|
||||
orig: 51, 40
|
||||
offset: 15, 1
|
||||
index: -1
|
||||
Ice
|
||||
rotate: false
|
||||
xy: 254, 50
|
||||
size: 85, 86
|
||||
orig: 85, 86
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Leg-B
|
||||
rotate: true
|
||||
xy: 341, 37
|
||||
size: 32, 48
|
||||
orig: 32, 48
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Leg-F
|
||||
rotate: true
|
||||
xy: 356, 123
|
||||
size: 36, 54
|
||||
orig: 36, 54
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Poisoned
|
||||
rotate: false
|
||||
xy: 334, 2
|
||||
size: 39, 33
|
||||
orig: 39, 33
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||||
offset: 0, 0
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index: -1
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shadow
|
||||
rotate: true
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||||
xy: 413, 215
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||||
size: 42, 9
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||||
orig: 43, 9
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||||
offset: 0, 0
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||||
index: -1
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||||
@@ -1,12 +0,0 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "*",
|
||||
"imported": true,
|
||||
"uuid": "c35afdd0-00c5-42fb-a09a-97a8462b1663",
|
||||
"files": [
|
||||
".atlas",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,11 +0,0 @@
|
||||
{
|
||||
"ver": "1.2.6",
|
||||
"importer": "spine-data",
|
||||
"imported": true,
|
||||
"uuid": "973608bd-21e8-403e-af43-49abe6ad1f6a",
|
||||
"files": [
|
||||
".json"
|
||||
],
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||||
"subMetas": {},
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"userData": {}
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}
|
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Binary file not shown.
|
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@@ -1,42 +0,0 @@
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||||
{
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||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "9c568401-3b63-4b2b-af63-ef5456c044ba",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
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"6c48a": {
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||||
"importer": "texture",
|
||||
"uuid": "9c568401-3b63-4b2b-af63-ef5456c044ba@6c48a",
|
||||
"displayName": "bossst",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
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"wrapModeS": "repeat",
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"wrapModeT": "repeat",
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"minfilter": "linear",
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"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0,
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "9c568401-3b63-4b2b-af63-ef5456c044ba",
|
||||
"visible": false
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
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"hasAlpha": true,
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"type": "texture",
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||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "9c568401-3b63-4b2b-af63-ef5456c044ba@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
|
||||
bossxn.png
|
||||
size: 442,254
|
||||
format: RGBA8888
|
||||
filter: Linear,Linear
|
||||
repeat: none
|
||||
Body
|
||||
rotate: true
|
||||
xy: 337, 11
|
||||
size: 53, 103
|
||||
orig: 53, 103
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Box
|
||||
rotate: false
|
||||
xy: 2, 2
|
||||
size: 250, 250
|
||||
orig: 250, 250
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Ear-B
|
||||
rotate: true
|
||||
xy: 416, 182
|
||||
size: 11, 5
|
||||
orig: 11, 5
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Ear-F
|
||||
rotate: false
|
||||
xy: 382, 170
|
||||
size: 13, 5
|
||||
orig: 13, 5
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Hand-B
|
||||
rotate: false
|
||||
xy: 254, 17
|
||||
size: 81, 62
|
||||
orig: 81, 62
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Hand-F
|
||||
rotate: true
|
||||
xy: 341, 206
|
||||
size: 46, 93
|
||||
orig: 46, 93
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Head
|
||||
rotate: false
|
||||
xy: 390, 118
|
||||
size: 46, 50
|
||||
orig: 57, 54
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Head-2
|
||||
rotate: false
|
||||
xy: 390, 66
|
||||
size: 46, 50
|
||||
orig: 57, 54
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Ice
|
||||
rotate: false
|
||||
xy: 254, 166
|
||||
size: 85, 86
|
||||
orig: 85, 86
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Leg-B
|
||||
rotate: true
|
||||
xy: 382, 177
|
||||
size: 16, 32
|
||||
orig: 16, 32
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Leg-F
|
||||
rotate: false
|
||||
xy: 426, 172
|
||||
size: 13, 32
|
||||
orig: 13, 32
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Poisoned
|
||||
rotate: false
|
||||
xy: 341, 171
|
||||
size: 39, 33
|
||||
orig: 39, 33
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
Splash2
|
||||
rotate: false
|
||||
xy: 254, 81
|
||||
size: 134, 83
|
||||
orig: 134, 83
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
shadow
|
||||
rotate: false
|
||||
xy: 382, 195
|
||||
size: 42, 9
|
||||
orig: 43, 9
|
||||
offset: 0, 0
|
||||
index: -1
|
||||
@@ -1,12 +0,0 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"importer": "*",
|
||||
"imported": true,
|
||||
"uuid": "ec02aead-d0d9-45b6-b7bc-ed945ed7d8bd",
|
||||
"files": [
|
||||
".atlas",
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,11 +0,0 @@
|
||||
{
|
||||
"ver": "1.2.6",
|
||||
"importer": "spine-data",
|
||||
"imported": true,
|
||||
"uuid": "ef4218b7-0d9c-4e73-b3c9-c0c462df3461",
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {},
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||||
"userData": {}
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}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 34 KiB |
@@ -1,42 +0,0 @@
|
||||
{
|
||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "0008ffd0-c2d0-48ac-a20a-432c10147117",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "0008ffd0-c2d0-48ac-a20a-432c10147117@6c48a",
|
||||
"displayName": "bossxn",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "repeat",
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||||
"wrapModeT": "repeat",
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0,
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "0008ffd0-c2d0-48ac-a20a-432c10147117",
|
||||
"visible": false
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"hasAlpha": true,
|
||||
"type": "texture",
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "0008ffd0-c2d0-48ac-a20a-432c10147117@6c48a"
|
||||
}
|
||||
}
|
||||
@@ -319,78 +319,81 @@ export const HeroInfo = {
|
||||
],info:"说明"},
|
||||
|
||||
|
||||
//怪物
|
||||
5201:{uuid:5201,name:"兽人战士",path:"mor1", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
//怪物
|
||||
5201:{uuid:5201,name:"兽人战士",path:"mor1", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5202:{uuid:5202,name:"兽人刺客",path:"mor2", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.remote,hp:20,ap:8,dis:350,cd:1.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5203:{uuid:5203,name:"兽人护卫",path:"mor3", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5204:{uuid:5204,name:"石卫", path:"mgem1",quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5205:{uuid:5205,name:"土卫", path:"mgem2",quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5206:{uuid:5206,name:"树卫", path:"mgem3",quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5202:{uuid:5202,name:"兽人刺客",path:"mor2", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.remote,hp:20,ap:8,dis:350,cd:1.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5203:{uuid:5203,name:"兽人护卫",path:"mor3", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5204:{uuid:5204,name:"石卫", path:"mgem1",quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5205:{uuid:5205,name:"土卫", path:"mgem2",quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5206:{uuid:5206,name:"树卫", path:"mgem3",quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5216:{uuid:5216,name:"元素1", path:"my1", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:40,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5217:{uuid:5217,name:"元素2", path:"my2", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:40,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5218:{uuid:5218,name:"元素3", path:"my3", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:40,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5219:{uuid:5219,name:"牛头战士",path:"mn1", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5220:{uuid:5220,name:"牛头战士",path:"mn2", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5221:{uuid:5221,name:"牛头战士",path:"mn3", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.remote,hp:20,ap:8,dis:350,cd:1.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5222:{uuid:5222,name:"独眼巨人",path:"md1", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5223:{uuid:5223,name:"独眼巨人",path:"md2", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5224:{uuid:5224,name:"独眼巨人",path:"md3", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.remote,hp:20,ap:8,dis:350,cd:1.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5225:{uuid:5225,name:"精英独眼",path:"md4", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"},
|
||||
|
||||
5226:{uuid:5226,name:"精英牛头",path:"mn4", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"},
|
||||
|
||||
5227:{uuid:5227,name:"精英兽人",path:"mor4", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"}
|
||||
5216:{uuid:5216,name:"元素1", path:"my1", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:40,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5217:{uuid:5217,name:"元素2", path:"my2", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:40,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5218:{uuid:5218,name:"元素3", path:"my3", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.mage,hp:18,ap:15,dis:350,cd:2.5,speed:40,skills:[6007],
|
||||
buff:[ ],info:"法师怪物-高伤害脆弱"},
|
||||
|
||||
5219:{uuid:5219,name:"牛头战士",path:"mn1", quality:HQuality.GREEN,lv:2,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5220:{uuid:5220,name:"牛头战士",path:"mn2", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5221:{uuid:5221,name:"牛头战士",path:"mn3", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.remote,hp:20,ap:8,dis:350,cd:1.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5222:{uuid:5222,name:"独眼巨人",path:"md1", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5223:{uuid:5223,name:"独眼巨人",path:"md2", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.warrior,hp:25,ap:8,dis:200,cd:2,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5224:{uuid:5224,name:"独眼巨人",path:"md3", quality:HQuality.GREEN,lv:1,kind:1,
|
||||
type:HType.remote,hp:20,ap:8,dis:350,cd:1.5,speed:45,skills:[6007],
|
||||
buff:[ ],info:"普通怪物-战士型"},
|
||||
|
||||
5225:{uuid:5225,name:"精英独眼",path:"md4", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"},
|
||||
|
||||
5226:{uuid:5226,name:"精英牛头",path:"mn4", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"},
|
||||
|
||||
5227:{uuid:5227,name:"精英兽人",path:"mor4", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"},
|
||||
5231:{uuid:5231,name:"龙1",path:"d1", quality:HQuality.BLUE,lv:1,kind:1,
|
||||
type:HType.warrior,hp:45,ap:12,dis:200,cd:2,speed:25,skills:[6007],
|
||||
buff:[ ],info:"精英怪物-战士型"},
|
||||
};
|
||||
|
||||
// ==================== 怪物系列分类配置 ====================
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { _decorator, CCClass, Component, sp } from "cc";
|
||||
import { _decorator, CCClass, Component, sp,Animation} from "cc";
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('HeroAnmComp')
|
||||
@@ -6,56 +6,70 @@ export default class HeroAnmComp extends Component{
|
||||
|
||||
mixTime:number= 0.2;
|
||||
|
||||
private spine?: sp.Skeleton;
|
||||
private spine: sp.Skeleton;
|
||||
private _hasStop = true;
|
||||
private anm:Animation
|
||||
private is_spine:boolean=false
|
||||
onLoad () {
|
||||
var spine = this.spine = this.getComponent('sp.Skeleton') as sp.Skeleton;
|
||||
this._setMix('Walking', 'Idle');
|
||||
this._setMix('Walking', 'Attacking');
|
||||
this._setMix('Walking', 'Taunt');
|
||||
this._setMix('Idle', 'Attacking');
|
||||
this._setMix('Idle', 'Taunt');
|
||||
this._setMix('Idle', 'Walking');
|
||||
this._setMix('Attacking', 'Idle');
|
||||
this._setMix('Attacking', 'Walking');
|
||||
this._setMix('Taunt', 'Walking');
|
||||
this._setMix('Taunt', 'Idle');
|
||||
|
||||
spine.setCompleteListener((trackEntry) => {
|
||||
var animationName = trackEntry.animation ? trackEntry.animation.name : "";
|
||||
if (animationName === 'Attacking'||animationName==='Taunt'||animationName==='Hurt') {
|
||||
this.spine!.clearTrack(1);
|
||||
}
|
||||
var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd);
|
||||
// console.log("[track %s][animation %s] complete: %s", trackEntry.trackIndex, animationName, loopCount);
|
||||
});
|
||||
spine.setEventListener(((trackEntry:any, event:any) => {
|
||||
var animationName = trackEntry.animation ? trackEntry.animation.name : "";
|
||||
// console.log("[track %s][animation %s] event: %s, %s, %s, %s", trackEntry.trackIndex, animationName, event.data.name, event.intValue, event.floatValue, event.stringValue);
|
||||
}) as any);
|
||||
|
||||
if(this.getComponent('sp.Skeleton')){
|
||||
this.is_spine=true
|
||||
this.spine=this.getComponent('sp.Skeleton') as sp.Skeleton;
|
||||
var spine = this.spine = this.getComponent('sp.Skeleton') as sp.Skeleton;
|
||||
this._setMix('Walking', 'Idle');
|
||||
this._setMix('Walking', 'Attacking');
|
||||
this._setMix('Walking', 'Taunt');
|
||||
this._setMix('Idle', 'Attacking');
|
||||
this._setMix('Idle', 'Taunt');
|
||||
this._setMix('Idle', 'Walking');
|
||||
this._setMix('Attacking', 'Idle');
|
||||
this._setMix('Attacking', 'Walking');
|
||||
this._setMix('Taunt', 'Walking');
|
||||
this._setMix('Taunt', 'Idle');
|
||||
|
||||
spine.setCompleteListener((trackEntry) => {
|
||||
var animationName = trackEntry.animation ? trackEntry.animation.name : "";
|
||||
if (animationName === 'Attacking'||animationName==='Taunt'||animationName==='Hurt') {
|
||||
this.spine!.clearTrack(1);
|
||||
}
|
||||
var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd);
|
||||
// console.log("[track %s][animation %s] complete: %s", trackEntry.trackIndex, animationName, loopCount);
|
||||
});
|
||||
spine.setEventListener(((trackEntry:any, event:any) => {
|
||||
var animationName = trackEntry.animation ? trackEntry.animation.name : "";
|
||||
// console.log("[track %s][animation %s] event: %s, %s, %s, %s", trackEntry.trackIndex, animationName, event.data.name, event.intValue, event.floatValue, event.stringValue);
|
||||
}) as any);
|
||||
}else{
|
||||
this.is_spine=false
|
||||
this.anm=this.getComponent(Animation)
|
||||
}
|
||||
|
||||
this._hasStop = false;
|
||||
}
|
||||
|
||||
// OPTIONS
|
||||
|
||||
toggleDebugSlots () {
|
||||
if(!this.is_spine) return
|
||||
this.spine!.debugSlots = !this.spine?.debugSlots;
|
||||
}
|
||||
|
||||
toggleDebugBones () {
|
||||
if(!this.is_spine) return
|
||||
this.spine!.debugBones = !this.spine?.debugBones;
|
||||
}
|
||||
|
||||
toggleDebugMesh () {
|
||||
if(!this.is_spine) return
|
||||
this.spine!.debugMesh = !this.spine?.debugMesh;
|
||||
}
|
||||
|
||||
toggleUseTint () {
|
||||
if(!this.is_spine) return
|
||||
this.spine!.useTint = !this.spine?.useTint;
|
||||
}
|
||||
|
||||
toggleTimeScale () {
|
||||
if(!this.is_spine) return
|
||||
if (this.spine!.timeScale === 1.0) {
|
||||
this.spine!.timeScale = 0.3;
|
||||
}
|
||||
@@ -72,24 +86,45 @@ export default class HeroAnmComp extends Component{
|
||||
}
|
||||
|
||||
move () {
|
||||
if (this._hasStop) {
|
||||
this.spine?.setToSetupPose();
|
||||
if(!this.is_spine) {
|
||||
this.anm?.play('move')
|
||||
}else{
|
||||
if (this._hasStop) {
|
||||
this.spine?.setToSetupPose();
|
||||
}
|
||||
this.spine?.setAnimation(0, 'Walking', true);
|
||||
this._hasStop = false;
|
||||
}
|
||||
this.spine?.setAnimation(0, 'Walking', true);
|
||||
this._hasStop = false;
|
||||
|
||||
}
|
||||
atk () {
|
||||
this.spine?.setAnimation(1, 'Attacking', false);
|
||||
if(!this.is_spine) {
|
||||
this.anm?.play('atk')
|
||||
}else{
|
||||
this.spine?.setAnimation(1, 'Attacking', false);
|
||||
}
|
||||
}
|
||||
max () {
|
||||
this.spine?.setAnimation(1, 'Taunt', false);
|
||||
if(!this.is_spine) {
|
||||
this.anm?.play('atk')
|
||||
}else{
|
||||
this.spine?.setAnimation(1, 'Taunt', false);
|
||||
}
|
||||
}
|
||||
atked () {
|
||||
this.spine?.setAnimation(1, 'Hurt', false);
|
||||
if(!this.is_spine) {
|
||||
this.anm?.play('move')
|
||||
}else{
|
||||
this.spine?.setAnimation(1, 'Hurt', false);
|
||||
}
|
||||
}
|
||||
idle () {
|
||||
this.spine?.setToSetupPose();
|
||||
this.spine?.setAnimation(0, 'Idle', true);
|
||||
if(!this.is_spine) {
|
||||
this.anm?.play('move')
|
||||
}else{
|
||||
this.spine?.setToSetupPose();
|
||||
this.spine?.setAnimation(0, 'Idle', true);
|
||||
}
|
||||
}
|
||||
|
||||
_setMix (anim1: string, anim2: string) {
|
||||
|
||||
Reference in New Issue
Block a user