技能都改为 cd 减少 玩家学习成本

This commit is contained in:
2025-07-25 17:20:23 +08:00
parent 509121a2ab
commit 855fed2a47
8 changed files with 73 additions and 55 deletions

View File

@@ -33,8 +33,8 @@ export class MissionComp extends CCComp {
this.on(GameEvent.MissionEnd,this.mission_end,this)
// this.on(GameEvent.CardsClose,this.after_used_skill_card,this)
this.on(GameEvent.WaveUpdate,this.on_mon_wave_update,this)
this.on(GameEvent.CanUpdateLv,this.show_uplv_button,this)
this.on(GameEvent.UseEnhancement,this.hide_uplv_button,this)
// this.on(GameEvent.CanUpdateLv,this.show_uplv_button,this)
// this.on(GameEvent.UseEnhancement,this.hide_uplv_button,this)
}
@@ -73,18 +73,18 @@ export class MissionComp extends CCComp {
to_ready(){
oops.message.dispatchEvent(GameEvent.HeroSelect,{is_master:true})
}
show_uplv_button(){
this.update_count++
this.node.getChildByName("uplv").active=true
}
hide_uplv_button(){
this.update_count--
if(this.update_count > 0) return
this.node.getChildByName("uplv").active=false
}
to_uplv(){
oops.message.dispatchEvent(GameEvent.EnhancementSelect)
}
// show_uplv_button(){
// this.update_count++
// this.node.getChildByName("uplv").active=true
// }
// hide_uplv_button(){
// this.update_count--
// if(this.update_count > 0) return
// this.node.getChildByName("uplv").active=false
// }
// to_uplv(){
// oops.message.dispatchEvent(GameEvent.EnhancementSelect)
// }
to_call_friend(){
oops.message.dispatchEvent(GameEvent.HeroSelect,{is_master:false})
}