dd
This commit is contained in:
@@ -27,7 +27,7 @@ export enum BoxSet {
|
||||
MONSTER_START = 300,
|
||||
END_POINT = 360,
|
||||
//游戏地平线
|
||||
GAME_LINE = 10,
|
||||
GAME_LINE = 120,
|
||||
CSKILL_X = 320,
|
||||
CSKILL_Y = 200,
|
||||
//攻击距离
|
||||
|
||||
@@ -81,11 +81,11 @@ export class MapMonsterComp extends CCComp {
|
||||
switch (x) {
|
||||
case 1:
|
||||
monster_layer = scene.entityLayer1!.node!;
|
||||
pos.y=pos.y+200;
|
||||
pos.y=pos.y+100;
|
||||
break;
|
||||
case 2:
|
||||
monster_layer= scene.entityLayer2!.node!;
|
||||
pos.y=pos.y+100;
|
||||
pos.y=pos.y-100;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -39,7 +39,7 @@ export class MapViewComp extends CCComp {
|
||||
start() {
|
||||
this.scene = this.getComponent(MapViewScene);
|
||||
this.load_data()
|
||||
this.load_role()
|
||||
// this.load_role()
|
||||
}
|
||||
load_role(){
|
||||
let role = ecs.getEntity<Role>(Role);
|
||||
|
||||
@@ -136,12 +136,13 @@ export class MonsterViewComp extends CCComp {
|
||||
// console.log('monster view group 相同');
|
||||
switch (selfCollider.group) {
|
||||
case BoxSet.HERO:
|
||||
if(self_pos.x < other_pos.x&&Math.abs(self_pos.x-other_pos.x) <= BoxSet.MOVE_RANGE_X && self_pos.y==other_pos.y){
|
||||
if(self_pos.x < other_pos.x){
|
||||
this.stop_cd=0.1
|
||||
}
|
||||
this.stop_cd=0.1
|
||||
break;
|
||||
case BoxSet.MONSTER:
|
||||
if(self_pos.x > other_pos.x&&Math.abs(self_pos.x-other_pos.x) <= BoxSet.MOVE_RANGE_X && self_pos.y==other_pos.y){
|
||||
if(self_pos.x > other_pos.x){
|
||||
this.stop_cd=0.1
|
||||
}
|
||||
break
|
||||
|
||||
Reference in New Issue
Block a user