加血修复
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@@ -1415,8 +1415,8 @@
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 40,
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"y": -130,
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"x": 35,
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"y": -140,
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"z": 0
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},
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"_lrot": {
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@@ -1805,8 +1805,8 @@
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": -40,
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"y": -130,
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"x": -35,
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"y": -140,
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"z": 0
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},
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"_lrot": {
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File diff suppressed because it is too large
Load Diff
@@ -195,8 +195,8 @@ export class HeroViewComp extends CCComp {
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}
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add_hp_max(hprate: number=0){
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this.hp_max += Math.floor(hprate) ;
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this.add_hp2(hprate)
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this.hp_max += Math.floor(hprate) ;
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this.hp += Math.floor(hprate) ;
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this.BUFFCOMP.update_info_hp()
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}
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