死亡计数出错修复 + 刷怪5个后间隔5秒

This commit is contained in:
2025-07-31 17:22:04 +08:00
parent d56b4293d7
commit 7bb49f86d5
7 changed files with 50 additions and 9 deletions

View File

@@ -104,7 +104,7 @@ export class MissionComp extends CCComp {
smc.vmdata.mission_data.mon_num--
if(smc.vmdata.mission_data.mon_num<=0 && this.count_tal() < 6) {
if(smc.vmdata.mission_data.current_wave == RogueTalWave[this.count_tal()].wave){
console.log("[MissionComp] 怪物全死亡后触发天赋奖励",RogueTalWave[this.count_tal()].tal_slot_key)
console.log("[MissionComp] current_wave:"+smc.vmdata.mission_data.current_wave+" tal wave:"+RogueTalWave[this.count_tal()].wave)
oops.message.dispatchEvent(GameEvent.TalentSelect,{slot:TalentSlot[this.count_tal()]})
this.tals[this.count_tal()]=true