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70
assets/script/game/gui/ShowInfoCom.ts
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70
assets/script/game/gui/ShowInfoCom.ts
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import { _decorator, Component, EventTouch, Node, NodeEventType } from 'cc';
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const { ccclass, property } = _decorator;
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@ccclass('ShowInfoCom')
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export class ShowInfoCom extends Component {
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protected onLoad(): void {
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this.node.on(NodeEventType.TOUCH_START, this.onTouchMove, this);
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this.node.on(NodeEventType.TOUCH_MOVE, this.onTouchMove, this);
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this.node.on(NodeEventType.TOUCH_END, this.onTouchEnd, this);
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this.node.on(NodeEventType.TOUCH_CANCEL, this.onTouchEnd, this);
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// oops.message.on("active_card_eid", this.do_active_card_eid, this);
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}
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start() {
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}
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onTouchMove(event: EventTouch) {
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let delta = event.getDelta();
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this.node.setPosition(this.node.position.x+delta.x,this.node.position.y+delta.y);
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this.show_info()
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}
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show_info(uuid:number,card_type:number){
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console.log("show_info",this.card_uid)
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let parent = this.node.parent.parent
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let node =parent.getChildByName("item_box")
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if(this.card_type == 2){
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smc.vm_data.item_box.info = SkillSet[this.card_uid].info
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smc.vm_data.item_box.name = SkillSet[this.card_uid].name
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smc.vm_data.item_box.skillcd = SkillSet[this.card_uid].cd
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smc.vm_data.item_box.skillsd = SkillSet[this.card_uid].sd
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smc.vm_data.item_box.atk = SkillSet[this.card_uid].atk
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smc.vm_data.item_box.hp = SkillSet[this.card_uid].hp
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node.active=true
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}
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if(this.card_type == 3){
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console.log(SkillSet[this.card_uid])
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smc.vm_data.item_box.info = SkillSet[this.card_uid].info
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smc.vm_data.item_box.name = SkillSet[this.card_uid].name
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smc.vm_data.item_box.skillcd = SkillSet[this.card_uid].cd
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smc.vm_data.item_box.skillsd = SkillSet[this.card_uid].sd
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smc.vm_data.item_box.atk = SkillSet[this.card_uid].atk
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smc.vm_data.item_box.hp = SkillSet[this.card_uid].hp
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smc.vm_data.item_box.shield = SkillSet[this.card_uid].shield
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node.active=true
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if(SkillSet[this.card_uid].shield > 0){
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node.getChildByName("data").getChildByName("shield").active=true
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}
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if(SkillSet[this.card_uid].hp > 0){
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node.getChildByName("data").getChildByName("hp").active=true
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}
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}
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}
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onTouchEnd(){
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if(this.node.position.y-this.pos_y > 150){
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this.use_card()
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}else{
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this.node.setPosition(this.pos_x,this.pos_y);
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}
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let parent = this.node.parent.parent
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let node = parent.getChildByName("item_box")
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node.active=false
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node.getChildByName("data").getChildByName("shield").active=false
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node.getChildByName("data").getChildByName("hp").active=false
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}
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update(deltaTime: number) {
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}
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}
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