技能移动修改

This commit is contained in:
2024-08-21 14:10:17 +08:00
parent 3f18763730
commit 76a7854e94
15 changed files with 161 additions and 104 deletions

View File

@@ -28,7 +28,7 @@ export class Skill extends ecs.Entity {
this.remove(SkillCom);
super.destroy();
}
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,range:number = 50,scale:number = 1,parent:Node,skill_name:string = "base",atk:number =10) {
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,dis:number = 50,scale:number = 1,parent:Node,skill_name:string = "base",atk:number =10,t_pos:Vec3 = null) {
var path = "game/skills/"+skill_name;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
@@ -36,12 +36,13 @@ export class Skill extends ecs.Entity {
node.setScale(scale,1)
//转换pos为世界坐标
node.setPosition(pos)
var sv = node.getComponent(SkillCom)!;
sv.speed = speed;
sv.range = range;
sv.dis = dis;
sv.scale = scale;
sv.atk = atk;
sv.t_pos = t_pos;
if(scale == 1){
sv.change_collider_group(BoxSet.HERO_SKILL)
}else{