dd zindex 调整一完成,优化技能动画

This commit is contained in:
2024-09-13 09:02:06 +08:00
parent 221d91a795
commit 72839d9f9f
30 changed files with 145 additions and 247 deletions

View File

@@ -34,7 +34,7 @@ export class MapMonsterComp extends CCComp {
mission_list:any = []
setp_timer: Timer = new Timer(0.3);
target_timer: Timer = new Timer(0.1);
setp_num:number = 1;
setp_num:number = 5;
game_over:boolean = false;
onLoad(){
// 监听全局事件
@@ -62,7 +62,7 @@ export class MapMonsterComp extends CCComp {
this.monster_refresh()
}
if (this.refresh_timer.update(dt)) {
this.setp_num = 1
this.setp_num = 5
}
if (this.mission_up_timer.update(dt)) {
// 刷新怪物定时器
@@ -101,25 +101,11 @@ export class MapMonsterComp extends CCComp {
if (this.setp_num <= 0){
return
}
// console.log("当前波数",this.cur_count)
// console.log("当前怪物池",this.mission_list[this.monster_level])
let m:any = RandomManager.instance.getRandomByObjectList(this.mission_list[this.monster_level],1)
let m1:any = RandomManager.instance.getRandomByObjectList(this.mission_list[this.monster_level],1)
let m2:any = RandomManager.instance.getRandomByObjectList(this.mission_list[this.monster_level],1)
// console.log("刷怪",m)
var scene = smc.map.MapView.scene;
let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE+RandomManager.instance.getRandomInt(80,130, 1))
let pos1:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE+RandomManager.instance.getRandomInt(10,60, 1))
let pos2:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE-RandomManager.instance.getRandomInt(10,60, 1))
let pos3:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE-RandomManager.instance.getRandomInt(80,130, 1))
let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE+RandomManager.instance.getRandomInt(-130,130, 1))
let monster_layer = scene.entityLayer!.node!
// let monster_layer1 = scene.entityLayer1!.node!;
// let monster_layer2 = scene.entityLayer2!.node!;
this.addMonster(m[0],monster_layer,pos)
this.addMonster(m1[0],monster_layer,pos1)
this.addMonster(m2[0],monster_layer,pos2)
this.addMonster(m2[0],monster_layer,pos3)
this.setp_num -= 1
}
private addMonster(uuid:number=1001,layer:any,pos:Vec3=v3(0,0,0)) {