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"__uuid__": "50c3d5e4-49f8-4bd7-a15b-cda359a0ae5c", + "__uuid__": "e1b8a315-ece3-41a2-941e-a66861753f1b", "__expectedType__": "cc.Prefab" }, - "fileId": "5fqU0L3/FOhKaco5UkHuWT", + "fileId": "c46/YsCPVOJYA4mWEpNYRx", "instance": { "__id__": 36 }, @@ -684,7 +690,7 @@ }, { "__type__": "cc.PrefabInstance", - "fileId": "69IAw7dThHvIlVtTfXOVMZ", + "fileId": "3a1pwLAh1NkYnlDVrAFcnS", "prefabRootNode": { "__id__": 1 }, @@ -717,12 +723,12 @@ "propertyPath": [ "_name" ], - "value": "top" + "value": "shielded" }, { "__type__": "cc.TargetInfo", "localID": [ - "5fqU0L3/FOhKaco5UkHuWT" + "c46/YsCPVOJYA4mWEpNYRx" ] }, { @@ -735,8 +741,8 @@ ], "value": { "__type__": "cc.Vec3", - "x": 4.465, - "y": 99.253, + "x": 2.363, + "y": -15.7, "z": 0 } }, @@ -774,8 +780,133 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { + "__id__": 38 + }, + "propertyPath": [ + "_active" + ], + "value": false + }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + 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"_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 4.465, + "y": 99.253, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 47 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 47 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 52 + }, "propertyPath": [ "_lpos" ], @@ -799,14 +930,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 45 + "__id__": 54 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 44 + "__id__": 53 }, "asset": { "__uuid__": "5b4ca49e-0f12-4478-b56d-bf8198b36b90", @@ -814,7 +945,7 @@ }, "fileId": "0d6ZXmA5dHkZxoGONDL2sE", "instance": { - "__id__": 46 + "__id__": 55 }, "targetOverrides": null }, @@ -828,16 +959,19 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 47 + "__id__": 56 }, { - "__id__": 49 + "__id__": 58 }, { - "__id__": 50 + "__id__": 59 }, { - "__id__": 51 + "__id__": 60 + }, + { + "__id__": 61 } ], "removedComponents": [] @@ -845,7 +979,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 48 + "__id__": 57 }, "propertyPath": [ "_name" @@ -861,22 +995,22 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 48 + "__id__": 57 }, "propertyPath": [ "_lpos" ], "value": { "__type__": "cc.Vec3", - "x": -8.972, - "y": 145.491, + "x": 4.65, + "y": 129.718, "z": 0 } }, { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 48 + "__id__": 57 }, "propertyPath": [ "_lrot" @@ -892,7 +1026,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 48 + "__id__": 57 }, "propertyPath": [ "_euler" @@ -904,6 +1038,16 @@ "z": 0 } }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 57 + }, + "propertyPath": [ + "_active" + ], + "value": false + }, { "__type__": "cc.Node", "_objFlags": 0, @@ -911,28 +1055,28 @@ "__id__": 1 }, "_prefab": { - "__id__": 53 + "__id__": 63 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 52 + "__id__": 62 }, "asset": { - "__uuid__": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "__uuid__": "ec11e9f5-3347-4d5e-8ed8-f98a6ac7963a", "__expectedType__": "cc.Prefab" }, "fileId": "c46/YsCPVOJYA4mWEpNYRx", "instance": { - "__id__": 54 + "__id__": 64 }, "targetOverrides": null }, { "__type__": "cc.PrefabInstance", - "fileId": "517cDJQp1A5rj5+wfW2Uag", + "fileId": "17Ib8GFs5NLLujjvFcA2Mf", "prefabRootNode": { "__id__": 1 }, @@ -940,19 +1084,22 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 55 + "__id__": 65 }, { - "__id__": 57 + "__id__": 67 }, { - "__id__": 58 + "__id__": 68 }, { - "__id__": 59 + "__id__": 69 }, { - "__id__": 60 + "__id__": 70 + }, + { + "__id__": 71 } ], "removedComponents": [] @@ -960,7 +1107,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 56 + "__id__": 66 }, "propertyPath": [ "_name" @@ -976,22 +1123,22 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 56 + "__id__": 66 }, "propertyPath": [ "_lpos" ], "value": { "__type__": "cc.Vec3", - "x": 0, - "y": 0, + "x": 7.711, + "y": 34.203, "z": 0 } }, { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 56 + "__id__": 66 }, "propertyPath": [ "_lrot" @@ -1007,7 +1154,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 56 + "__id__": 66 }, "propertyPath": [ "_euler" @@ -1022,13 +1169,140 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 56 + "__id__": 66 + }, + "propertyPath": [ + "_lscale" + ], + "value": { + "__type__": "cc.Vec3", + "x": 1, + "y": 1, + "z": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 66 }, "propertyPath": [ "_active" ], "value": false }, + { + "__type__": "cc.Node", + "_objFlags": 0, + "_parent": { + "__id__": 1 + }, + "_prefab": { + "__id__": 73 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 72 + }, + "asset": { + "__uuid__": "ae4493bd-cbcc-4392-921c-3e2b0fcd5338", + "__expectedType__": "cc.Prefab" + }, + "fileId": "91yoyAQGNDm5ziI7NUChZ+", + "instance": { + "__id__": 74 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "08n1IzuupL3YNn2/tFvc8M", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ + { + "__id__": 75 + }, + { + "__id__": 77 + }, + { + "__id__": 78 + }, + { + "__id__": 79 + } + ], + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 76 + }, + "propertyPath": [ + "_name" + ], + "value": "up" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "91yoyAQGNDm5ziI7NUChZ+" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 76 + }, + "propertyPath": [ + "_lpos" + ], + "value": { + "__type__": "cc.Vec3", + "x": 4.302, + "y": 45.887, + "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 76 + }, + "propertyPath": [ + "_lrot" + ], + "value": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 76 + }, + "propertyPath": [ + "_euler" + ], + "value": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + } + }, { "__type__": "cc.UITransform", "_name": "", @@ -1039,7 +1313,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 62 + "__id__": 81 }, "_contentSize": { "__type__": "cc.Size", @@ -1067,7 +1341,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 64 + "__id__": 83 }, "enabledContactListener": true, "bullet": true, @@ -1101,7 +1375,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 66 + "__id__": 85 }, "tag": 0, "_group": 4, @@ -1135,7 +1409,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 68 + "__id__": 87 }, "animator": { "__id__": 22 @@ -1156,7 +1430,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 70 + "__id__": 89 }, "hitFlashMaterial": { "__uuid__": "a8f34051-ccff-4050-b9d9-234f62977264", @@ -1185,10 +1459,16 @@ "targetOverrides": null, "nestedPrefabInstanceRoots": [ { - "__id__": 52 + "__id__": 72 }, { - "__id__": 44 + "__id__": 62 + }, + { + "__id__": 53 + }, + { + "__id__": 43 }, { "__id__": 34 diff --git a/assets/resources/game/monster.meta b/assets/resources/game/hero/monster.meta similarity index 100% rename from assets/resources/game/monster.meta rename to assets/resources/game/hero/monster.meta diff --git a/assets/resources/game/monster/boss.meta b/assets/resources/game/hero/monster/boss.meta similarity index 100% rename from assets/resources/game/monster/boss.meta rename to assets/resources/game/hero/monster/boss.meta diff --git a/assets/resources/game/monster/boss/boss1.meta 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a/assets/resources/game/monster/boss.prefab.meta b/assets/resources/game/skills/buff.prefab.meta similarity index 63% rename from assets/resources/game/monster/boss.prefab.meta rename to assets/resources/game/skills/buff.prefab.meta index 82495e47..3f02ca91 100644 --- a/assets/resources/game/monster/boss.prefab.meta +++ b/assets/resources/game/skills/buff.prefab.meta @@ -2,12 +2,12 @@ "ver": "1.1.50", "importer": "prefab", "imported": true, - "uuid": "8acb34d1-ce0e-42b0-ab3e-6c9764e6f497", + "uuid": "b895acca-b187-4167-8c4f-de81511c8d55", "files": [ ".json" ], "subMetas": {}, "userData": { - "syncNodeName": "boss" + "syncNodeName": "buff" } } diff --git a/assets/resources/game/skills/buff/buff_add.anim b/assets/resources/game/skills/buff/buff_add.anim index 67d78b33..4e56f2af 100644 --- a/assets/resources/game/skills/buff/buff_add.anim +++ b/assets/resources/game/skills/buff/buff_add.anim @@ -7,11 +7,11 @@ "embeddedPlayerGroups": [] }, "_native": "", - "sample": 24, + "sample": 12, 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b/assets/resources/game/skills/heathed.prefab index 2f9f8ea8..59093114 100644 --- a/assets/resources/game/skills/heathed.prefab +++ b/assets/resources/game/skills/heathed.prefab @@ -24,9 +24,6 @@ ], "_active": true, "_components": [ - { - "__id__": 8 - }, { "__id__": 10 } @@ -79,15 +76,18 @@ }, { "__id__": 5 + }, + { + "__id__": 7 } ], "_prefab": { - "__id__": 7 + "__id__": 9 }, "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 20, + "y": 0, "z": 0 }, "_lrot": { @@ -127,22 +127,22 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 24, - "height": 24 + "width": 28, + "height": 28 }, "_anchorPoint": { "__type__": "cc.Vec2", "x": 0.5, - "y": 0 + "y": 0.5 }, "_id": "" }, { "__type__": "cc.CompPrefabInfo", - "fileId": "b4sNQPJWFKha7x75SWXmRj" + "fileId": "8ehvwqH4ZFlK/UcLSoFCO0" }, { - "__type__": "sp.Skeleton", + "__type__": "cc.Sprite", "_name": "", "_objFlags": 0, "__editorExtras__": {}, @@ -158,33 +158,62 @@ "_dstBlendFactor": 4, "_color": { "__type__": "cc.Color", - "r": 255, - "g": 255, - "b": 255, + "r": 69, + "g": 248, + "b": 99, "a": 255 }, - "_skeletonData": { - "__uuid__": "2b3e4b0f-2c6b-4e36-b35e-6a1e5564c1ef", - "__expectedType__": "sp.SkeletonData" + "_spriteFrame": { + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@ea9e2", + "__expectedType__": "cc.SpriteFrame" }, - "defaultSkin": "default", - "defaultAnimation": "animation", - "_premultipliedAlpha": true, - "_timeScale": 1, - "_preCacheMode": 1, - "_cacheMode": 1, - "_sockets": [], - "_useTint": false, - "_debugMesh": false, - "_debugBones": false, - "_debugSlots": false, - "_enableBatch": false, - "loop": true, + "_type": 0, + "_fillType": 0, + "_sizeMode": 1, + "_fillCenter": { + "__type__": "cc.Vec2", + "x": 0, + "y": 0 + }, + "_fillStart": 0, + "_fillRange": 0, + "_isTrimmedMode": true, + "_useGrayscale": false, + "_atlas": null, "_id": "" }, { "__type__": "cc.CompPrefabInfo", - "fileId": "19bfqDKVVABp98vs44D9nn" + "fileId": "04fTLJ1QdEJLkeIVNdVxef" + }, + { + "__type__": "cc.Animation", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 2 + }, + "_enabled": true, + "__prefab": { + "__id__": 8 + }, + "playOnLoad": true, + "_clips": [ + { + "__uuid__": "b881dada-0e58-4189-8299-7b5d97e318df", + "__expectedType__": "cc.AnimationClip" + } + ], + "_defaultClip": { + "__uuid__": "b881dada-0e58-4189-8299-7b5d97e318df", + "__expectedType__": "cc.AnimationClip" + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "9bHkXlamJLVJrCV9XQLKcW" }, { "__type__": "cc.PrefabInfo", @@ -194,7 +223,7 @@ "asset": { "__id__": 0 }, - "fileId": "7a5LvbdlxEc6FKa7cun2oB", + "fileId": "bczw9AVWRKvbioC0BzckLA", "instance": null, "targetOverrides": null, "nestedPrefabInstanceRoots": null @@ -209,41 +238,23 @@ }, "_enabled": true, "__prefab": { - "__id__": 9 + "__id__": 11 }, "_contentSize": { "__type__": "cc.Size", - "width": 120, - "height": 80 + "width": 100, + "height": 100 }, "_anchorPoint": { "__type__": "cc.Vec2", - "x": 0.49664333316829656, - "y": 0 + "x": 0.5, + "y": 0.5 }, "_id": "" }, { "__type__": "cc.CompPrefabInfo", - "fileId": "63NP9yq3hEUKD/OZZZ5t7x" - }, - { - "__type__": "6e0a9ldFsFFVI+AKTlPJCE7", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": true, - "__prefab": { - "__id__": 11 - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "d1sugNhMpATaYxRUKCj8i/" + "fileId": "893nuUmClG0LvnTTvx/hI/" }, { "__type__": "cc.PrefabInfo", diff --git a/assets/resources/game/skills/heathed.prefab.meta b/assets/resources/game/skills/heathed.prefab.meta index 9fbcac19..47f56793 100644 --- a/assets/resources/game/skills/heathed.prefab.meta +++ b/assets/resources/game/skills/heathed.prefab.meta @@ -2,7 +2,7 @@ "ver": "1.1.50", "importer": "prefab", "imported": true, - "uuid": "3e8ca50b-1db9-4996-affc-9d57af3a12d7", + "uuid": "ec11e9f5-3347-4d5e-8ed8-f98a6ac7963a", "files": [ ".json" ], diff --git a/assets/resources/game/skills/jiaxue.prefab.meta b/assets/resources/game/skills/jiaxue.prefab.meta deleted file mode 100644 index 9eb594b6..00000000 --- a/assets/resources/game/skills/jiaxue.prefab.meta +++ /dev/null @@ -1,13 +0,0 @@ -{ - "ver": "1.1.50", - "importer": "prefab", - "imported": true, - "uuid": "ec11e9f5-3347-4d5e-8ed8-f98a6ac7963a", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": { - "syncNodeName": "jiaxue" - } -} diff --git a/assets/resources/game/skills/max.prefab b/assets/resources/game/skills/max.prefab index 75d28d83..d309252e 100644 --- a/assets/resources/game/skills/max.prefab +++ b/assets/resources/game/skills/max.prefab @@ -127,7 +127,7 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 32, + "width": 48, "height": 32 }, "_anchorPoint": { @@ -164,7 +164,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@70a0d", + "__uuid__": "2e272fb5-0f2a-459c-853d-e312e14693d0@b1e25", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -265,6 +265,7 @@ "__id__": 0 }, "fileId": "54R/aYBglLI4Jn5pm++Jx8", + "instance": null, "targetOverrides": null } ] \ No newline at end of file diff --git a/assets/resources/game/skills/shielded.prefab b/assets/resources/game/skills/shielded.prefab index dfbefd59..32fa49d9 100644 --- a/assets/resources/game/skills/shielded.prefab +++ b/assets/resources/game/skills/shielded.prefab @@ -22,7 +22,7 @@ "__id__": 2 } ], - "_active": false, + "_active": true, "_components": [ { "__id__": 10 @@ -164,7 +164,7 @@ "r": 255, "g": 255, "b": 255, - "a": 116 + "a": 179 }, "_spriteFrame": { "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@91c2a", diff --git a/assets/resources/game/skills/skill_tx.anim b/assets/resources/game/skills/skill_tx.anim index 7abd1741..1db3e3b2 100644 --- a/assets/resources/game/skills/skill_tx.anim +++ b/assets/resources/game/skills/skill_tx.anim @@ -19,13 +19,16 @@ }, { "__id__": 12 + }, + { + "__id__": 24 } ], "_exoticAnimation": null, "_events": [], "_embeddedPlayers": [], "_additiveSettings": { - "__id__": 24 + "__id__": 30 }, "_auxiliaryCurveEntries": [] }, @@ -102,9 +105,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null } ], "preExtrapolation": 1, @@ -145,9 +146,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null } ], "preExtrapolation": 1, @@ -188,9 +187,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null } ], "preExtrapolation": 1, @@ -277,9 +274,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null }, { "__type__": "cc.RealKeyframeValue", @@ -291,9 +286,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null }, { "__type__": "cc.RealKeyframeValue", @@ -305,9 +298,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null } ], "preExtrapolation": 1, @@ -337,9 +328,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null }, { "__type__": "cc.RealKeyframeValue", @@ -351,9 +340,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null }, { "__type__": "cc.RealKeyframeValue", @@ -365,9 +352,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null } ], "preExtrapolation": 1, @@ -397,9 +382,7 @@ "leftTangent": 0, "leftTangentWeight": 1, "easingMethod": 0, - "__editorExtras__": { - "tangentMode": 0 - } + "__editorExtras__": null }, { "__type__": "cc.RealKeyframeValue", @@ -411,9 +394,7 @@ 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"2e272fb5-0f2a-459c-853d-e312e14693d0@a824d", + "__expectedType__": "cc.SpriteFrame" + }, + { + "__uuid__": "2e272fb5-0f2a-459c-853d-e312e14693d0@43a27", + "__expectedType__": "cc.SpriteFrame" + }, + { + "__uuid__": "2e272fb5-0f2a-459c-853d-e312e14693d0@798c8", + "__expectedType__": "cc.SpriteFrame" + }, + { + "__uuid__": "2e272fb5-0f2a-459c-853d-e312e14693d0@8fbc1", + "__expectedType__": "cc.SpriteFrame" + } + ] + }, { "__type__": "cc.AnimationClipAdditiveSettings", "enabled": false, diff --git a/assets/resources/gui/role_controller.prefab b/assets/resources/gui/role_controller.prefab index 0972914b..08718571 100644 --- a/assets/resources/gui/role_controller.prefab +++ b/assets/resources/gui/role_controller.prefab @@ -23852,7 +23852,7 @@ "__id__": 1037 } ], - "_active": false, + "_active": true, "_components": [ { "__id__": 1082 @@ -24078,7 +24078,7 @@ "_contentSize": { "__type__": "cc.Size", "width": 170, - "height": 140 + "height": 100 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -24114,10 +24114,10 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@bd51c", + "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@c0043", "__expectedType__": "cc.SpriteFrame" }, - "_type": 0, + "_type": 1, "_fillType": 0, "_sizeMode": 0, "_fillCenter": { @@ -24173,7 +24173,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 3.716, - "y": 1.505, + "y": -2.679, "z": 0 }, "_lrot": { @@ -24275,7 +24275,7 @@ "a": 255 }, "_outlineWidth": 2, - "_enableShadow": false, + "_enableShadow": true, "_shadowColor": { "__type__": "cc.Color", "r": 0, @@ -24286,7 +24286,7 @@ "_shadowOffset": { "__type__": "cc.Vec2", "x": 2, - "y": 2 + "y": -2 }, "_shadowBlur": 2, "_id": "" @@ -24430,7 +24430,7 @@ "__id__": 1037 }, "_children": [], - "_active": true, + "_active": false, "_components": [ { "__id__": 1058 @@ -24566,7 +24566,7 @@ "__id__": 1037 }, "_children": [], - "_active": true, + "_active": false, "_components": [ { "__id__": 1064 @@ -24702,7 +24702,7 @@ "__id__": 1037 }, "_children": [], - "_active": true, + "_active": false, "_components": [ { "__id__": 1070 diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 41b6cdd7..3f656615 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -1,74 +1,20 @@ export const HeroSet = { 9001: { - uuid: 9001, path: "k1", type: 1, lv: 1,name: "白骑士", wp:1001,arm:2001,ring:3001,shoes:4001, - atk: 20, atk_rate:0.1, hp: 100, hp_rate:0.1, def:10,def_rate:0.1, dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40, + uuid: 9001, path: "k1", type: 1, lv: 1,name: "白骑士", wp:1001,arm:2001,ring:3001,shoes:4001,lv2:5,lv3:10,lv4:20,lv5:30,ae_add:1,uae_add:1, + ap: 20, ap_rate:0.1, hp: 100, hp_rate:0.1, def:10,def_rate:0.1, dis: 100, a_cd: 1, power: 0, power_max: 15, speed: 40, sk1: 9001, sk2: 2002, sk3: 9001, sk4: 2002, sk5: 9001, sk6: 2002, atktype: 1, }, - - 1011: { - uuid: 1011, path: "orc1", type: 1, level: 1,cost:2, name: "森林兽人", atk: 5, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 20, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1012: { - uuid: 1012, path: "orc2", type: 1, level: 1,cost:2, name: "荒野兽人", atk: 10, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 20, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1013: { - uuid: 1013, path: "orc3", type: 1, level: 1,cost:2, name: "兽人战士", atk: 15, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 20, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - - 1031: { - uuid: 1031, path: "du1", type: 1, level: 1,cost:2, name: "独眼巨人", atk: 5, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1032: { - uuid: 1032, path: "du2", type: 1, level: 1,cost:2, name: "狂暴独眼", atk: 10, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1033: { - uuid: 1033, path: "du3", type: 1, level: 1,cost:2, name: "独眼首领", atk: 15, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, 5001: { - uuid: 5001, path: "boss1", type: 1, level: 1,cost:2, name: "骷髅王", atk: 30, hp: 150, atk_dis: 200, atk_cd: 2, power: 0, power_max: 10, speed: 7, + uuid: 5001, path: "boss1", type: 1, level: 1,cost:2, name: "骷髅王", atk: 30, hp: 150, atk_dis: 200, a_cd: 2, power: 0, power_max: 10, speed: 7, max_skill: "精准打击", skill_uuid: 1001, max_skill_uuid: 1002, atktype: 1 }, } export const MonSet = { - 1011: { - uuid: 1011, path: "orc1", type: 1, level: 1,cost:2, name: "森林兽人", atk: 5, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 20, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1012: { - uuid: 1012, path: "orc2", type: 1, level: 1,cost:2, name: "荒野兽人", atk: 10, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 20, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1013: { - uuid: 1013, path: "orc3", type: 1, level: 1,cost:2, name: "兽人战士", atk: 15, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 20, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1031: { - uuid: 1031, path: "du1", type: 1, level: 1,cost:2, name: "独眼巨人", atk: 5, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1032: { - uuid: 1032, path: "du2", type: 1, level: 1,cost:2, name: "狂暴独眼", atk: 10, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 1033: { - uuid: 1033, path: "du3", type: 1, level: 1,cost:2, name: "独眼首领", atk: 15, hp: 15, atk_dis: 100, atk_cd: 2, power: 0, power_max: 10, speed: 30, - max_skill: "精准打击", skill_uuid: 9001, max_skill_uuid: 0, atktype: 1 - }, - 5001: { - uuid: 5001, path: "boss1", type: 1, level: 1,cost:2, name: "骷髅王", atk: 30, hp: 150, atk_dis: 200, atk_cd: 2, power: 0, power_max: 10, speed: 7, - max_skill: "精准打击", skill_uuid: 1001, max_skill_uuid: 1002, atktype: 1 - }, } \ No newline at end of file diff --git a/assets/script/game/hero/Hero.ts b/assets/script/game/hero/Hero.ts index 13d0acc5..76a73155 100644 --- a/assets/script/game/hero/Hero.ts +++ b/assets/script/game/hero/Hero.ts @@ -88,8 +88,8 @@ export class Hero extends ecs.Entity { hv.sk5 = hero_set.sk5; hv.type = hero_set.type; hv.hp= hv.hp_max =hero_set.hp; - hv.atk = hero_set.atk; - hv.atk_cd = hero_set.atk_cd + hv.ap = hero_set.ap; + hv.cd = hero_set.a_cd hv.power_max= hero_set.power_max this.add(hv); } diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index 9015ebfb..43929192 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -74,13 +74,13 @@ export class HeroViewComp extends CCComp { sk4:number = 1001; sk5:number = 1001; - atk: number = 10; /**攻击力 */ - atk_buff: number = 0; - atk_buffs:any = []; + ap: number = 10; /**攻击力 */ + ap_buff: number = 0; + ap_buffs:any = []; // atk_speed: number = 1; - atk_cd: number = 1.3; /**攻击速度 攻击间隔 */ + cd: number = 1.3; /**攻击速度 攻击间隔 */ dis: number = 80; - atk_time: number = 0; /** 冷却时间 */ + at: number = 0; /** 冷却时间 */ def: number = 0; //防御 vun: number = 0; //易伤 @@ -125,11 +125,11 @@ export class HeroViewComp extends CCComp { // this.node.getChildByName("shielded").active = false; // this.node.getChildByName("top").setScale(this.scale,1); // this.node.getChildByName("atk").setScale(this.scale,1); - // this.node.getChildByName("atk").getComponent(Label).string = this.atk.toString(); + // this.node.getChildByName("atk").getComponent(Label).string = this.ap.toString(); // this.node.getChildByName("hp_max").setScale(this.scale,1); // this.node.getChildByName("hp_max").getComponent(Label).string=this.hp_max.toString(); // this.BoxRang.getComponent(BoxRangComp).box_group = this.box_group; - // this.BoxRang.getComponent(BoxRangComp).atk_range = this.atk_range + // this.BoxRang.getComponent(BoxRangComp).atk_range = this.ap_range // this.BoxRang.getComponent(BoxRangComp).offset_x = 300; // console.log("monseter ",this.BoxRang); // console.log("monseter ",this.BoxRang); @@ -230,7 +230,7 @@ export class HeroViewComp extends CCComp { // } this.check_atk_buffs(dt) this.in_stop(dt); - this.atk_time += dt; + this.at += dt; this.check_enemy_alive() this.in_atk(dt); // this.hp_show() @@ -373,8 +373,8 @@ export class HeroViewComp extends CCComp { shoot_enemy(sk1:number,y:number=0,x:number=0){ // console.log("mon shoot_enemy"); let skill = ecs.getEntity(Skill); - let increase_atk=Math.floor(this.atk*smc.vm_data.mission.hero.atk) - let atk = smc.skills[sk1].atk+this.atk_buff+increase_atk; + let increase_atk=Math.floor(this.ap*smc.vm_data.mission.hero.atk) + let atk = smc.skills[sk1].atk+this.ap_buff+increase_atk; let {pos,t_pos}=this.get_enemy_pos() pos.y=pos.y + y @@ -385,15 +385,15 @@ export class HeroViewComp extends CCComp { } to_add_buff(hero:any,s_uuid:number){ let skill = ecs.getEntity(Skill); - let atk = smc.skills[s_uuid].atk+this.atk; + let atk = smc.skills[s_uuid].atk+this.ap; let {pos,t_pos}=this.get_hero_pos(hero) skill.load(pos,this.box_group,this.node,this.sk2,atk,t_pos); if(smc.skills[s_uuid].hp > 0){ //buff加血 - let increase_hp=Math.floor(smc.skills[s_uuid].hp*this.atk) + let increase_hp=Math.floor(smc.skills[s_uuid].hp*this.ap) hero.add_hp(increase_hp) } if(smc.skills[s_uuid].atk > 0){ //buff加攻击 - let increase_atk=Math.floor(smc.skills[s_uuid].atk*this.atk) + let increase_atk=Math.floor(smc.skills[s_uuid].atk*this.ap) hero.add_atk(increase_atk,smc.skills[s_uuid].bsd) } if(smc.skills[s_uuid].shield > 0){ //buff护盾 @@ -481,10 +481,10 @@ export class HeroViewComp extends CCComp { in_atk(dt: number) { - if(this.atk_time >= this.atk_cd){ + if(this.at >= this.cd){ if(this.is_atking){ - this.atk_time = 0; - console.log("atk_cd:"+this.atk_cd); + this.at = 0; + console.log("cd:"+this.cd); this.as.atk(); this.scheduleOnce(()=>{ this.handle_skill(this.sk1) @@ -544,29 +544,29 @@ export class HeroViewComp extends CCComp { } add_atk(atk: number,time:number=0){ if(time > 0){ - this.atk_buff=0 + this.ap_buff=0 let buff={atk:atk,time:time} - this.atk_buffs.push(buff); - this.atk_buffs.forEach((element: { atk: number; }) => { - this.atk_buff += element.atk + this.ap_buffs.push(buff); + this.ap_buffs.forEach((element: { atk: number; }) => { + this.ap_buff += element.atk }); }else{ - this.atk += atk; + this.ap += atk; } - // console.log(this.atk_buffs) + // console.log(this.ap_buffs) } check_atk_buffs(dt: number){ - for(let i=0;i