This commit is contained in:
2025-05-28 16:59:59 +08:00
parent ba05b59f4d
commit 6a185a2361
12 changed files with 1824 additions and 9 deletions

View File

@@ -8,6 +8,7 @@ import { BoxSet } from "../common/config/BoxSet";
import { HeroInfo } from "../common/config/heroSet";
import { BattleMoveComp } from "../common/ecs/position/BattleMoveComp";
import { HeroSkillsComp } from "../skill/heroSkillsComp";
import { HartModelComp } from "./HartModelComp";
/** 角色实体 */
@ecs.register(`Hero`)
@@ -27,7 +28,36 @@ export class Hero extends ecs.Entity {
this.remove(HeroViewComp);
super.destroy();
}
hart_load() {
console.log("主体加载")
let box_group=BoxSet.HERO
var path = "game/heros/hart";
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
var scene = smc.map.MapView.scene;
node.parent = scene.entityLayer!.node!
let pos=v3(-277,150,0)
node.setPosition(pos)
var hv = node.getComponent(HeroViewComp)!;
hv.scale = 1;
hv.fac = 0;
hv.type = 0;
hv.box_group = box_group;
hv.hero_uuid= 9999;
hv.hero_name= "主体";
hv.speed =hv.ospeed = 0;
hv.dis = 0;
hv.hp= hv.hp_max =5;
hv.ap = 0;
hv.lv=0
hv.cd = 9999
hv.ap_u=0
hv.ap_ur=0
hv.hp_up=0
hv.atk_skill=0
this.add(hv);
this.add(HartModelComp)
}
/** 加载角色 */
load(pos: Vec3 = Vec3.ZERO,scale:number = 1,uuid:number=1001,info:any={ap:0,hp:0},fight_pos:number=0) {
console.log("英雄加载:",uuid,pos,scale,info)
@@ -63,8 +93,6 @@ export class Hero extends ecs.Entity {
const move = this.get(BattleMoveComp);
move.direction = 1; // 向右移动
move.targetX = 800; // 右边界'
oops.message.dispatchEvent("hero_load",this)
}