feat(game): 技能基础框架基本搭建完成,下步遇到再完善

- 调整了英雄角色top.prefab节点结构和组件关联,优化层级关系和属性值
- 修改pow、mpb等子节点的组件及位置,提升表现效果
- 更新技能atk_fires.prefab增加了ReadyLoop、SkillTime等新属性
- 调整攻击技能atk_s1.prefab的运行类型及相关时间与计数参数
- 修正atk_s1.prefab目标覆盖配置,完善prefab实例结构
- 精简atk_s_1.prefab的子节点引用,去除冗余id链接,简化资源结构
This commit is contained in:
2025-10-19 15:16:39 +08:00
parent 6d5c768a30
commit 6571eb2ef0
14 changed files with 661 additions and 402 deletions

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@@ -32,13 +32,10 @@
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@@ -359,24 +356,6 @@
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"root": {

View File

@@ -32,13 +32,10 @@
},
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],
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@@ -359,24 +356,6 @@
"__type__": "cc.CompPrefabInfo",
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View File

@@ -32,13 +32,10 @@
},
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@@ -359,24 +356,6 @@
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