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@@ -93,6 +93,16 @@ export class SingletonModuleComp extends ecs.Comp {
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max: 5,
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max: 5,
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speed:1,
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speed:1,
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},
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},
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item_box:{
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hp:0,
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atk:0,
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atk_cd:0,
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power:0,
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name:"",
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skillcd:0,
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skillsd:0,
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info:"",
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}
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};
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};
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vmAdd() {
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vmAdd() {
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@@ -1,13 +1,7 @@
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/*
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/*
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* @Author: dgflash
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CardList type: 1:精灵 2:技能 3:装备
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* @Date: 2021-11-23 15:28:39
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* @LastEditors: dgflash
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* @LastEditTime: 2022-01-26 16:42:00
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*/
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*/
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export const CardType = {
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1: "前排",
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2: "后排",
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}
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export const CardList={
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export const CardList={
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1:[
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1:[
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{uuid:1101,type:1},{uuid:1102,type:1},{uuid:1201,type:1},{uuid:1202,type:1},{uuid:1301,type:1},{uuid:1302,type:1},
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{uuid:1101,type:1},{uuid:1102,type:1},{uuid:1201,type:1},{uuid:1202,type:1},{uuid:1301,type:1},{uuid:1302,type:1},
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@@ -38,6 +32,10 @@ export const CardList={
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// 5:[5001,5002,5003,5004],
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// 5:[5001,5002,5003,5004],
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}
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}
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/*
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CardSet type: 1:近战 2:远程 3:法术 暂定
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*/
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export const CardSet = {
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export const CardSet = {
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1101:{uuid: 1101,path: "1101",type: 1,level: 1,name: "守护犬",atk: 4,hp: 8,atk_cd: 2,power: 50,speed: 80,skill: "base",max_skill: "base",int1: null,int2: null,dps: 2,word: "守护", info: "自身护盾",atktype: "攻击型", mon: "狗"},
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1101:{uuid: 1101,path: "1101",type: 1,level: 1,name: "守护犬",atk: 4,hp: 8,atk_cd: 2,power: 50,speed: 80,skill: "base",max_skill: "base",int1: null,int2: null,dps: 2,word: "守护", info: "自身护盾",atktype: "攻击型", mon: "狗"},
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1102:{uuid: 1102,path: "1102",type: 1,level: 1,name: "狂暴犬",atk: 4,hp: 8,atk_cd: 2,power: 50,speed: 80,skill: "base",max_skill: "base",int1: null,int2: null,dps: 2,word: "狂暴", info: "全体攻击",atktype: "攻击型", mon: "狗"},
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1102:{uuid: 1102,path: "1102",type: 1,level: 1,name: "狂暴犬",atk: 4,hp: 8,atk_cd: 2,power: 50,speed: 80,skill: "base",max_skill: "base",int1: null,int2: null,dps: 2,word: "狂暴", info: "全体攻击",atktype: "攻击型", mon: "狗"},
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@@ -61,8 +61,19 @@ export class HeroCardViewComp extends CCComp {
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onTouchMove(event: EventTouch) {
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onTouchMove(event: EventTouch) {
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let delta = event.getDelta();
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let delta = event.getDelta();
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this.node.setPosition(this.node.position.x+delta.x,this.node.position.y+delta.y);
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this.node.setPosition(this.node.position.x+delta.x,this.node.position.y+delta.y);
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this.show_info()
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}
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show_info(){
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let parent = this.node.parent.parent
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let parent = this.node.parent.parent
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parent.getChildByName("item_box").active=true
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if(this.card_type == 2){
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smc.vm_data.item_box.info = SkillSet[this.card_uid].info
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smc.vm_data.item_box.name = SkillSet[this.card_uid].name
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smc.vm_data.item_box.skillcd = SkillSet[this.card_uid].cd
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smc.vm_data.item_box.skillsd = SkillSet[this.card_uid].sd
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smc.vm_data.item_box.atk = SkillSet[this.card_uid].atk
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smc.vm_data.item_box.hp = SkillSet[this.card_uid].hp
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parent.getChildByName("item_box").active=true
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}
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}
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}
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onTouchEnd(){
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onTouchEnd(){
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if(this.node.position.y-this.pos_y > 150){
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if(this.node.position.y-this.pos_y > 150){
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