清理掉 missioncomp的 抽卡相关的 游戏逻辑
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@@ -21,14 +21,18 @@ export class SingletonModuleComp extends ecs.Comp {
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in_select:false,
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score:888,
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};
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fight_heros={
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0:0,
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1:0,
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fight_heros:any={
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0:5001,
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1:5005,
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2:0,
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3:0,
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4:0,
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}
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heros:any = [];
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heros:any = {
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5001:{lv:1},
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5005:{lv:1},
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5007:{lv:1},
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};
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monsters:any = [];
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sk_info:any = []
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monsters_dead:any = []
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