英雄升级改为仅等级升级,slv根据等级确定,下步修改抽卡,改为以此抽多次卡

This commit is contained in:
2025-01-18 17:56:09 +08:00
parent dba96359ab
commit 55061ec37c
25 changed files with 6809 additions and 6618 deletions

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@@ -1,6 +1,28 @@
export const SlvUp =[10,20,40,80,160,320,99999]
export const LvUp =[100]
export enum UpGold {
LvUp=100,
LvUp=1000,
SlvUp=100,
}
}
export function getUpGoldByRange(range: number): number {
if (range >= 1 && range <= 10) return 100;
if (range >= 11 && range <= 20) return 2000;
if (range >= 21 && range <= 40) return 3000;
if (range >= 41 && range <= 80) return 4000;
if (range >= 81 && range <= 160) return 5000;
if (range >= 161 && range <= 320) return 6000;
if (range >= 321 && range <= 99999) return 7000;
return 0;
}
export function getUpChipByLv(lv: number): number {
if (lv >= 1 && lv <= 5) return 10;
if (lv >= 6 && lv <= 10) return 20;
if (lv >= 11 && lv <= 15) return 30;
if (lv >= 16 && lv <= 20) return 40;
if (lv >= 21 && lv <= 25) return 50;
if (lv >= 26 && lv <= 30) return 60;
if (lv >= 31 && lv <= 35) return 70;
if (lv >= 36 && lv <= 40) return 80;
if (lv >= 41 && lv <= 45) return 90;
}