++护盾技能
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@@ -25,6 +25,7 @@ export class MissionHeroCompComp extends CCComp {
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this.on(GameEvent.UseHeroCard,this.call_hero,this)
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this.on(GameEvent.ChangeATK_EQUIP_SPECIAL_ATTR,this.change_equip_qpecial_attr,this)
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this.on(GameEvent.FightReady,this.fight_ready,this)
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this.on(GameEvent.Zhaohuan,this.zhao_huan,this)
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}
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start() {
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@@ -47,7 +48,10 @@ export class MissionHeroCompComp extends CCComp {
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change_equip_qpecial_attr(e:GameEvent,data:any){
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}
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private zhao_huan(event: string, args: any){
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console.log("[MissionHeroComp]:zhaohuan",args)
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this.addHero(args.uuid,false,true)
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}
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up_friend_alive_cd(less:number){
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}
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@@ -135,11 +139,14 @@ export class MissionHeroCompComp extends CCComp {
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}
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/** 添加英雄 */
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private addHero(uuid:number=1001,is_master:boolean=false) {
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private addHero(uuid:number=1001,is_master:boolean=false,is_zhaohuan:boolean=false) {
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let hero_pos=1
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if(is_master){
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hero_pos=0
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}
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if(is_zhaohuan){
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hero_pos=2
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}
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let info:any=this.get_info_and_remove(hero_pos,uuid)
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// let info:any={ap:0,hp:0,lv:0}
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let hero = ecs.getEntity<Hero>(Hero);
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