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"rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 700, - "trimY": 1072, + "trimX": 323, + "trimY": 1824, "width": 140, "height": 50, "rawWidth": 140, @@ -4616,11 +5168,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 294, - "trimY": 275, + "trimX": 122, + "trimY": 481, "width": 65, "height": 211, "rawWidth": 65, @@ -4662,11 +5214,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 294, - "trimY": 342, + "trimX": 122, + "trimY": 694, "width": 65, "height": 211, "rawWidth": 65, @@ -4708,11 +5260,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 294, - "trimY": 409, + "trimX": 122, + "trimY": 907, "width": 65, "height": 211, "rawWidth": 65, @@ -4757,8 +5309,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 507, - "trimY": 275, + "trimX": 122, + "trimY": 1120, "width": 65, "height": 211, "rawWidth": 65, @@ -4803,8 +5355,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 574, - "trimY": 275, + "trimX": 122, + "trimY": 1333, "width": 65, "height": 211, "rawWidth": 65, @@ -4849,8 +5401,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 641, - "trimY": 285, + "trimX": 122, + "trimY": 1546, "width": 65, "height": 211, "rawWidth": 65, @@ -4895,8 +5447,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 708, - "trimY": 285, + "trimX": 122, + "trimY": 1759, "width": 65, "height": 211, "rawWidth": 65, @@ -4938,11 +5490,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 294, - "trimY": 476, + "trimX": 834, + "trimY": 119, "width": 65, "height": 211, "rawWidth": 65, @@ -4987,8 +5539,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 285, - "trimY": 543, + "trimX": 189, + "trimY": 1272, "width": 65, "height": 211, "rawWidth": 65, @@ -5033,8 +5585,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 285, - "trimY": 756, + "trimX": 189, + "trimY": 1485, "width": 65, "height": 211, "rawWidth": 65, @@ -5079,8 +5631,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 352, - "trimY": 543, + "trimX": 256, + "trimY": 1272, "width": 65, "height": 211, "rawWidth": 65, @@ -5125,8 +5677,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 285, - "trimY": 969, + "trimX": 189, + "trimY": 1698, "width": 65, "height": 211, "rawWidth": 65, @@ -5171,8 +5723,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 419, - "trimY": 543, + "trimX": 256, + "trimY": 1485, "width": 65, "height": 211, "rawWidth": 65, @@ -5217,8 +5769,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 352, - "trimY": 756, + "trimX": 256, + "trimY": 1698, "width": 65, "height": 211, "rawWidth": 65, @@ -5263,8 +5815,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 285, - "trimY": 1182, + "trimX": 342, + "trimY": 428, "width": 65, "height": 211, "rawWidth": 65, @@ -5309,8 +5861,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 419, - "trimY": 756, + "trimX": 342, + "trimY": 641, "width": 65, "height": 211, "rawWidth": 65, @@ -5352,11 +5904,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 352, - "trimY": 969, + "trimX": 409, + "trimY": 541, "width": 145, "height": 111, "rawWidth": 145, @@ -5398,11 +5950,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 352, - "trimY": 1263, + "trimX": 409, + "trimY": 654, "width": 145, "height": 111, "rawWidth": 145, @@ -5447,8 +5999,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 269, - "trimY": 1553, + "trimX": 556, + "trimY": 541, "width": 145, "height": 111, "rawWidth": 145, @@ -5490,11 +6042,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 775, - "trimY": 320, + "trimX": 703, + "trimY": 428, "width": 145, "height": 111, "rawWidth": 145, @@ -5539,8 +6091,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 775, - "trimY": 433, + "trimX": 556, + "trimY": 654, "width": 145, "height": 111, "rawWidth": 145, @@ -5585,8 +6137,8 @@ "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 486, - "trimY": 610, + "trimX": 703, + "trimY": 575, "width": 145, "height": 111, "rawWidth": 145, @@ -5628,11 +6180,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 486, - "trimY": 757, + "trimX": 409, + "trimY": 767, "width": 145, "height": 111, "rawWidth": 145, @@ -5677,8 +6229,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 599, - "trimY": 620, + "trimX": 556, + "trimY": 767, "width": 145, "height": 111, "rawWidth": 145, @@ -5720,11 +6272,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 599, - "trimY": 733, + "trimX": 703, + "trimY": 722, "width": 145, "height": 111, "rawWidth": 145, @@ -5769,8 +6321,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 599, - "trimY": 846, + "trimX": 189, + "trimY": 1911, "width": 145, "height": 111, "rawWidth": 145, @@ -5812,11 +6364,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 486, - "trimY": 904, + "trimX": 394, + "trimY": 880, "width": 145, "height": 111, "rawWidth": 145, @@ -5858,11 +6410,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": true, + "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 465, - "trimY": 1051, + "trimX": 541, + "trimY": 880, "width": 145, "height": 111, "rawWidth": 145, @@ -5907,8 +6459,8 @@ "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 465, - "trimY": 1198, + "trimX": 342, + "trimY": 996, "width": 145, "height": 111, "rawWidth": 145, @@ -5953,8 +6505,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 599, - "trimY": 959, + "trimX": 455, + "trimY": 993, "width": 145, "height": 111, "rawWidth": 145, @@ -5999,8 +6551,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 751, - "trimY": 546, + "trimX": 336, + "trimY": 1981, "width": 140, "height": 50, "rawWidth": 140, @@ -6045,8 +6597,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 827, - "trimY": 1, + "trimX": 173, + "trimY": 241, "width": 164, "height": 164, "rawWidth": 164, @@ -6088,11 +6640,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 122, - "trimY": 1666, + "trimX": 827, + "trimY": 1, "width": 116, "height": 103, "rawWidth": 116, @@ -6137,8 +6689,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 746, - "trimY": 703, + "trimX": 323, + "trimY": 1719, "width": 116, "height": 103, "rawWidth": 116, @@ -6183,8 +6735,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 746, - "trimY": 808, + "trimX": 336, + "trimY": 1876, "width": 116, "height": 103, "rawWidth": 116, @@ -6226,11 +6778,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 746, - "trimY": 913, + "trimX": 816, + "trimY": 436, "width": 116, "height": 103, "rawWidth": 116, @@ -6275,8 +6827,8 @@ "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 752, - "trimY": 1018, + "trimX": 816, + "trimY": 554, "width": 116, "height": 103, "rawWidth": 116, @@ -6318,11 +6870,11 @@ "userData": { "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 358, - "trimY": 1666, + "trimX": 602, + "trimY": 993, "width": 116, "height": 103, "rawWidth": 116, @@ -6367,8 +6919,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 465, - "trimY": 1345, + "trimX": 323, + "trimY": 1509, "width": 116, "height": 103, "rawWidth": 116, @@ -6413,8 +6965,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 751, - "trimY": 598, + "trimX": 323, + "trimY": 1614, "width": 116, "height": 103, "rawWidth": 116, diff --git a/assets/resources/game/skills/skills3.png b/assets/resources/game/skills/skills3.png index 9221ff61..bbd3561e 100644 Binary files a/assets/resources/game/skills/skills3.png and b/assets/resources/game/skills/skills3.png differ diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index a61c1220..d6d7295f 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -247,11 +247,11 @@ export const SkillSet = { debuff:0,deV:0,deC:0,deR:100,in:8,ap:100,cd:5,hit:1,hited:3,buV:0,buC:0,buR:100,speed:720,cost:10,info:"向最前方敌人释放箭矢,造成100%攻击的伤害"}, 6004:{uuid:6004,name:"护盾",for_hero:true,sp_name:"buff_to",path:"3045",quality:Quality.BLUE, TType:TType.Frontline,maxC:1, - TGroup:TGroup.Team,SType:SType.shield,act:"max",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0, + TGroup:TGroup.Team,SType:SType.shield,act:"atk",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0, debuff:0,deV:0,deC:0,deR:100,in:1,ap:0,cd:10,hit:1,hited:3,buV:2,buC:0,buR:100,speed:720,cost:10,info:"为最前排队友召唤一个可以抵御2次攻击的圣盾(最高叠加到6次)"}, 6005:{uuid:6005,name:"治疗", for_hero:true, sp_name:"heath_small",path:"3056",quality:Quality.GREEN, TType:TType.Frontline,maxC:1, - TGroup:TGroup.Team,SType:SType.heal,act:"max",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0, + TGroup:TGroup.Team,SType:SType.heal,act:"atk",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0, debuff:0,deV:0,deC:0,deR:100,in:1,ap:0,cd:5,hit:0,hited:0,buV:20,buC:0,buR:100,speed:0,cost:10,info:"回复最前排队友10%最大生命值的生命"}, 6006:{uuid:6006,name:"铁斧打击",for_hero:false,sp_name:"base_ft",path:"3036",quality:Quality.WHITE, TType:TType.Frontline,maxC:1, diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 74579b19..29337824 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -53,17 +53,17 @@ export const HQuality = { ORANGE:5, } export const MonSet = { - 0:{pos:v3(390,0,0)}, - 1:{pos:v3(430,0,0)}, - 2:{pos:v3(470,0,0)}, - 3:{pos:v3(510,0,0)}, - 4:{pos:v3(550,0,0)}, - 5:{pos:v3(590,0,0)}, - 6:{pos:v3(630,0,0)}, - 7:{pos:v3(670,0,0)}, - 8:{pos:v3(710,0,0)}, - 9:{pos:v3(750,0,0)}, - 10:{pos:v3(790,0,0)}, + 0:{pos:v3(160,0,0)}, + 1:{pos:v3(220,0,0)}, + 2:{pos:v3(280,0,0)}, + 3:{pos:v3(340,0,0)}, + 4:{pos:v3(400,0,0)}, + 5:{pos:v3(460,0,0)}, + 6:{pos:v3(520,0,0)}, + 7:{pos:v3(440,0,0)}, + 8:{pos:v3(480,0,0)}, + 9:{pos:v3(520,0,0)}, + 10:{pos:v3(560,0,0)}, 11:{pos:v3(830,0,0)}, 12:{pos:v3(870,0,0)}, 13:{pos:v3(910,0,0)}, diff --git a/assets/script/game/hero/HeroAnmComp.ts b/assets/script/game/hero/HeroAnmComp.ts index 33f9ea70..e91090cc 100644 --- a/assets/script/game/hero/HeroAnmComp.ts +++ b/assets/script/game/hero/HeroAnmComp.ts @@ -10,30 +10,35 @@ export default class HeroAnmComp extends Component{ private spine?: sp.Skeleton; private _hasStop = true; + private default_anim:string='Idle' onLoad () { var spine = this.spine = this.getComponent('sp.Skeleton') as sp.Skeleton; this._setMix('Walking', 'Idle'); this._setMix('Walking', 'Attacking'); this._setMix('Walking', 'Taunt'); + this._setMix('Walking', 'Hurt'); this._setMix('Idle', 'Attacking'); this._setMix('Idle', 'Taunt'); this._setMix('Idle', 'Walking'); + this._setMix('Idle', 'Hurt'); this._setMix('Attacking', 'Idle'); this._setMix('Attacking', 'Walking'); this._setMix('Attacking', 'Hurt'); + this._setMix('Attacking', 'Taunt'); this._setMix('Taunt', 'Walking'); this._setMix('Taunt', 'Idle'); + this._setMix('Taunt', 'Attacking'); + this._setMix('Taunt', 'Hurt'); this._setMix('Hurt', 'Idle'); this._setMix('Hurt', 'Attacking'); this._setMix('Hurt', 'Taunt'); + this._setMix('Hurt', 'Walking'); spine.setCompleteListener((trackEntry) => { var animationName = trackEntry.animation ? trackEntry.animation.name : ""; if (animationName === 'Attacking'||animationName==='Taunt'||animationName==='Hurt') { this.spine!.clearTrack(1); - if(this.node.parent.getComponent(HeroViewComp).fac==FacSet.HERO){ - this.spine?.setAnimation(0, 'Idle', false); - } + this.spine?.setAnimation(0, this.default_anim, true); } var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd); // console.log("[track %s][animation %s] complete: %s", trackEntry.trackIndex, animationName, loopCount); @@ -85,6 +90,7 @@ export default class HeroAnmComp extends Component{ this.spine?.setToSetupPose(); } this.spine?.setAnimation(0, 'Walking', true); + this.default_anim='Walking' this._hasStop = false; } atk () { @@ -100,6 +106,7 @@ export default class HeroAnmComp extends Component{ idle () { this.spine?.setToSetupPose(); this.spine?.setAnimation(0, 'Idle', true); + this.default_anim='Idle' } _setMix (anim1: string, anim2: string) { diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index f3ba3041..fa8d9f0c 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -132,7 +132,7 @@ export class HeroViewComp extends CCComp { const collider = this.node.getComponent(BoxCollider2D); this.scheduleOnce(()=>{ if (collider) collider.enabled = true; // 先禁用 - },2) + },1) // let anm = this.node.getChildByName("anm") // anm.setScale(anm.scale.x*0.8,anm.scale.y*0.8); } diff --git a/assets/script/game/hero/Mon.ts b/assets/script/game/hero/Mon.ts index 765b0e40..a992f45d 100644 --- a/assets/script/game/hero/Mon.ts +++ b/assets/script/game/hero/Mon.ts @@ -35,10 +35,12 @@ export class Monster extends ecs.Entity { let box_group=BoxSet.MONSTER console.log("mon load",uuid) // this.addComponents( MonModelComp, BattleMoveComp); + var scene = smc.map.MapView.scene; + this.brith_light(pos,scene) var path = "game/heros/"+HeroInfo[uuid].path; var prefab: Prefab = oops.res.get(path, Prefab)!; var node = instantiate(prefab); - var scene = smc.map.MapView.scene; + node.parent = scene.entityLayer!.node! const collider = node.getComponent(BoxCollider2D); if (collider) collider.enabled = false; // 先禁用 // 延迟一帧启用碰撞体 @@ -51,7 +53,13 @@ export class Monster extends ecs.Entity { move.direction = -1; // 向左移动 move.targetX = -800; // 左边界 } - + brith_light(pos:Vec3,scene:any){ + var path = "game/skills/map_birth"; + var prefab: Prefab = oops.res.get(path, Prefab)!; + var node = instantiate(prefab); + node.parent = scene.entityLayer!.node! + node.setPosition(pos) + } hero_init(uuid:number=1001,node:Node,scale:number=1,box_group=BoxSet.HERO,is_boss:boolean=false,is_call:boolean=false,lv:number=1,rogueBuffData?: any[]) { var hv = node.getComponent(HeroViewComp)!; hv.hide_info()