diff --git a/assets/resources/game/skills/anm/shangguang.anim b/assets/resources/game/skills/anm/shangguang.anim
index 085c2641..a264d53e 100644
--- a/assets/resources/game/skills/anm/shangguang.anim
+++ b/assets/resources/game/skills/anm/shangguang.anim
@@ -11,7 +11,7 @@
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
- "_duration": 0.375,
+ "_duration": 0.5,
"_hash": 500763545,
"_tracks": [
{
@@ -69,30 +69,65 @@
"__type__": "cc.ObjectCurve",
"_times": [
0,
+ 0.041666666666666664,
0.08333333333333333,
+ 0.125,
0.16666666666666666,
+ 0.20833333333333334,
0.25,
- 0.3333333333333333
+ 0.2916666666666667,
+ 0.3333333333333333,
+ 0.375,
+ 0.4166666666666667,
+ 0.4583333333333333
],
"_values": [
{
- "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@07243",
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@cfff5",
"__expectedType__": "cc.SpriteFrame"
},
{
- "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@55d08",
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@b1b76",
"__expectedType__": "cc.SpriteFrame"
},
{
- "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@36291",
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@f4829",
"__expectedType__": "cc.SpriteFrame"
},
{
- "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@4052b",
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@6eeee",
"__expectedType__": "cc.SpriteFrame"
},
{
- "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@e928b",
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@a90d1",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@b524a",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@059a1",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@56539",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@1143e",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@19e00",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@ddfc2",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ {
+ "__uuid__": "093403fd-fec9-42ef-b952-5831234ff06e@f1e4c",
"__expectedType__": "cc.SpriteFrame"
}
]
diff --git a/assets/resources/game/skills/atk_1.prefab b/assets/resources/game/skills/atk_1.prefab
index 83f01a78..ac7b8161 100644
--- a/assets/resources/game/skills/atk_1.prefab
+++ b/assets/resources/game/skills/atk_1.prefab
@@ -858,13 +858,13 @@
"_restitution": 0,
"_offset": {
"__type__": "cc.Vec2",
- "x": -36.9,
- "y": -4
+ "x": 2.2,
+ "y": -33.9
},
"_size": {
"__type__": "cc.Size",
- "width": 60.6,
- "height": 31.6
+ "width": 31.5,
+ "height": 59.1
},
"_id": ""
},
diff --git a/assets/resources/game/skills/heathed.prefab b/assets/resources/game/skills/heathed.prefab
index 927d811e..cbe80e67 100644
--- a/assets/resources/game/skills/heathed.prefab
+++ b/assets/resources/game/skills/heathed.prefab
@@ -90,7 +90,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
- "y": -45,
+ "y": -10,
"z": 0
},
"_lrot": {
diff --git a/assets/resources/game/skills/map_birth.prefab b/assets/resources/game/skills/map_birth.prefab
new file mode 100644
index 00000000..5658e80f
--- /dev/null
+++ b/assets/resources/game/skills/map_birth.prefab
@@ -0,0 +1,289 @@
+[
+ {
+ "__type__": "cc.Prefab",
+ "_name": "map_birth",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "_native": "",
+ "data": {
+ "__id__": 1
+ },
+ "optimizationPolicy": 0,
+ "persistent": false
+ },
+ {
+ "__type__": "cc.Node",
+ "_name": "map_birth",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "_parent": null,
+ "_children": [
+ {
+ "__id__": 2
+ }
+ ],
+ "_active": true,
+ "_components": [
+ {
+ "__id__": 8
+ },
+ {
+ "__id__": 10
+ },
+ {
+ "__id__": 12
+ }
+ ],
+ "_prefab": {
+ "__id__": 14
+ },
+ "_lpos": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "_lrot": {
+ "__type__": "cc.Quat",
+ "x": 0,
+ "y": 0,
+ "z": 0,
+ "w": 1
+ },
+ "_lscale": {
+ "__type__": "cc.Vec3",
+ "x": 1,
+ "y": 1,
+ "z": 1
+ },
+ "_mobility": 0,
+ "_layer": 1073741824,
+ "_euler": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.Node",
+ "_name": "skill",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "_parent": {
+ "__id__": 1
+ },
+ "_children": [],
+ "_active": true,
+ "_components": [
+ {
+ "__id__": 3
+ },
+ {
+ "__id__": 5
+ }
+ ],
+ "_prefab": {
+ "__id__": 7
+ },
+ "_lpos": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": -15,
+ "z": 0
+ },
+ "_lrot": {
+ "__type__": "cc.Quat",
+ "x": 0,
+ "y": 0,
+ "z": 0,
+ "w": 1
+ },
+ "_lscale": {
+ "__type__": "cc.Vec3",
+ "x": 1.2,
+ "y": 1.2,
+ "z": 1
+ },
+ "_mobility": 0,
+ "_layer": 1073741824,
+ "_euler": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.UITransform",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 2
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 4
+ },
+ "_contentSize": {
+ "__type__": "cc.Size",
+ "width": 98,
+ "height": 176
+ },
+ "_anchorPoint": {
+ "__type__": "cc.Vec2",
+ "x": 0.49367133720771417,
+ "y": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "43ucwKXvZIjpuRMb6AMdcx"
+ },
+ {
+ "__type__": "cc.Sprite",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 2
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 6
+ },
+ "_customMaterial": null,
+ "_srcBlendFactor": 2,
+ "_dstBlendFactor": 4,
+ "_color": {
+ "__type__": "cc.Color",
+ "r": 255,
+ "g": 255,
+ "b": 255,
+ "a": 255
+ },
+ "_spriteFrame": null,
+ "_type": 0,
+ "_fillType": 0,
+ "_sizeMode": 1,
+ "_fillCenter": {
+ "__type__": "cc.Vec2",
+ "x": 0,
+ "y": 0
+ },
+ "_fillStart": 0,
+ "_fillRange": 0,
+ "_isTrimmedMode": true,
+ "_useGrayscale": false,
+ "_atlas": null,
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "62kIaCLMJIDKY/ceTYVdJH"
+ },
+ {
+ "__type__": "cc.PrefabInfo",
+ "root": {
+ "__id__": 1
+ },
+ "asset": {
+ "__id__": 0
+ },
+ "fileId": "b05wpkPXFJqK6/PzoIxCfr",
+ "instance": null,
+ "targetOverrides": null,
+ "nestedPrefabInstanceRoots": null
+ },
+ {
+ "__type__": "cc.UITransform",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 1
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 9
+ },
+ "_contentSize": {
+ "__type__": "cc.Size",
+ "width": 120,
+ "height": 80
+ },
+ "_anchorPoint": {
+ "__type__": "cc.Vec2",
+ "x": 0.49664333316829656,
+ "y": 0.5156666649712457
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "63NP9yq3hEUKD/OZZZ5t7x"
+ },
+ {
+ "__type__": "cc.Animation",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 1
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 11
+ },
+ "playOnLoad": true,
+ "_clips": [
+ {
+ "__uuid__": "36db0751-ae0c-4e1e-843c-7db7c3eda630",
+ "__expectedType__": "cc.AnimationClip"
+ }
+ ],
+ "_defaultClip": {
+ "__uuid__": "36db0751-ae0c-4e1e-843c-7db7c3eda630",
+ "__expectedType__": "cc.AnimationClip"
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "740VLvDr9KhoDhfPiTCnnK"
+ },
+ {
+ "__type__": "0f3c4JhFbFO2rEFqBJJ7hFv",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 1
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 13
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "66/5npqKRIxohU+D0yNtoy"
+ },
+ {
+ "__type__": "cc.PrefabInfo",
+ "root": {
+ "__id__": 1
+ },
+ "asset": {
+ "__id__": 0
+ },
+ "fileId": "c46/YsCPVOJYA4mWEpNYRx",
+ "instance": null,
+ "targetOverrides": null
+ }
+]
\ No newline at end of file
diff --git a/assets/resources/game/skills/map_birth.prefab.meta b/assets/resources/game/skills/map_birth.prefab.meta
new file mode 100644
index 00000000..83dd1a43
--- /dev/null
+++ b/assets/resources/game/skills/map_birth.prefab.meta
@@ -0,0 +1,13 @@
+{
+ "ver": "1.1.50",
+ "importer": "prefab",
+ "imported": true,
+ "uuid": "51941a43-66a1-47b1-aa37-0470b33b3d12",
+ "files": [
+ ".json"
+ ],
+ "subMetas": {},
+ "userData": {
+ "syncNodeName": "map_birth"
+ }
+}
diff --git a/assets/resources/game/skills/skills3.plist b/assets/resources/game/skills/skills3.plist
index 38f3ef8a..62ab0b6b 100644
--- a/assets/resources/game/skills/skills3.plist
+++ b/assets/resources/game/skills/skills3.plist
@@ -17,9 +17,9 @@
spriteSourceSize
{160,48}
textureRect
- {{922,320},{160,48}}
+ {{173,407},{160,48}}
textureRotated
-
+
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@@ -34,7 +34,7 @@
spriteSourceSize
{40,40}
textureRect
- {{901,652},{40,40}}
+ {{891,1376},{40,40}}
textureRotated
@@ -51,7 +51,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{901,236},{40,40}}
textureRotated
@@ -68,7 +68,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{866,1992},{40,40}}
textureRotated
@@ -85,7 +85,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{901,278},{40,40}}
textureRotated
@@ -102,7 +102,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{740,1937},{40,40}}
textureRotated
@@ -119,7 +119,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{740,1979},{40,40}}
textureRotated
@@ -136,7 +136,7 @@
spriteSourceSize
{40,40}
textureRect
- {{930,934},{40,40}}
+ {{782,1937},{40,40}}
textureRotated
@@ -153,7 +153,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{782,1979},{40,40}}
textureRotated
@@ -170,7 +170,7 @@
spriteSourceSize
{40,40}
textureRect
- {{970,850},{40,40}}
+ {{824,1950},{40,40}}
textureRotated
@@ -187,7 +187,7 @@
spriteSourceSize
{40,40}
textureRect
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+ {{866,1950},{40,40}}
textureRotated
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spriteSourceSize
{40,40}
textureRect
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+ {{824,1992},{40,40}}
textureRotated
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spriteSourceSize
{28,28}
textureRect
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textureRotated
@@ -238,7 +238,7 @@
spriteSourceSize
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textureRect
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textureRotated
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spriteSourceSize
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textureRect
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textureRotated
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spriteSourceSize
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textureRect
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textureRotated
@@ -289,7 +289,7 @@
spriteSourceSize
{28,28}
textureRect
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textureRotated
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spriteSourceSize
{28,28}
textureRect
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+ {{908,2010},{28,28}}
textureRotated
@@ -323,7 +323,7 @@
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textureRect
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textureRotated
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spriteSourceSize
{102,102}
textureRect
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textureRotated
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spriteSourceSize
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textureRect
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textureRotated
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spriteSourceSize
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textureRect
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+ {{653,1716},{102,102}}
textureRotated
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spriteSourceSize
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textureRect
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textureRotated
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textureRect
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textureRotated
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textureRect
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textureRotated
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textureRect
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textureRotated
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spriteSourceSize
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textureRect
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textureRotated
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textureRect
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textureRotated
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textureRotated
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spriteSourceSize
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textureRotated
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spriteSourceSize
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spriteSourceSize
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textureRotated
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spriteSourceSize
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spriteSourceSize
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@@ -629,9 +629,9 @@
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@@ -646,9 +646,9 @@
spriteSourceSize
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textureRect
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textureRect
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index 8d7f710e..e7727012 100644
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+ "trimX": 342,
+ "trimY": 996,
"width": 145,
"height": 111,
"rawWidth": 145,
@@ -5953,8 +6505,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 599,
- "trimY": 959,
+ "trimX": 455,
+ "trimY": 993,
"width": 145,
"height": 111,
"rawWidth": 145,
@@ -5999,8 +6551,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 751,
- "trimY": 546,
+ "trimX": 336,
+ "trimY": 1981,
"width": 140,
"height": 50,
"rawWidth": 140,
@@ -6045,8 +6597,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 827,
- "trimY": 1,
+ "trimX": 173,
+ "trimY": 241,
"width": 164,
"height": 164,
"rawWidth": 164,
@@ -6088,11 +6640,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 122,
- "trimY": 1666,
+ "trimX": 827,
+ "trimY": 1,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6137,8 +6689,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 746,
- "trimY": 703,
+ "trimX": 323,
+ "trimY": 1719,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6183,8 +6735,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 746,
- "trimY": 808,
+ "trimX": 336,
+ "trimY": 1876,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6226,11 +6778,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 746,
- "trimY": 913,
+ "trimX": 816,
+ "trimY": 436,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6275,8 +6827,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 752,
- "trimY": 1018,
+ "trimX": 816,
+ "trimY": 554,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6318,11 +6870,11 @@
"userData": {
"trimType": "auto",
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 358,
- "trimY": 1666,
+ "trimX": 602,
+ "trimY": 993,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6367,8 +6919,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 465,
- "trimY": 1345,
+ "trimX": 323,
+ "trimY": 1509,
"width": 116,
"height": 103,
"rawWidth": 116,
@@ -6413,8 +6965,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 751,
- "trimY": 598,
+ "trimX": 323,
+ "trimY": 1614,
"width": 116,
"height": 103,
"rawWidth": 116,
diff --git a/assets/resources/game/skills/skills3.png b/assets/resources/game/skills/skills3.png
index 9221ff61..bbd3561e 100644
Binary files a/assets/resources/game/skills/skills3.png and b/assets/resources/game/skills/skills3.png differ
diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts
index a61c1220..d6d7295f 100644
--- a/assets/script/game/common/config/SkillSet.ts
+++ b/assets/script/game/common/config/SkillSet.ts
@@ -247,11 +247,11 @@ export const SkillSet = {
debuff:0,deV:0,deC:0,deR:100,in:8,ap:100,cd:5,hit:1,hited:3,buV:0,buC:0,buR:100,speed:720,cost:10,info:"向最前方敌人释放箭矢,造成100%攻击的伤害"},
6004:{uuid:6004,name:"护盾",for_hero:true,sp_name:"buff_to",path:"3045",quality:Quality.BLUE, TType:TType.Frontline,maxC:1,
- TGroup:TGroup.Team,SType:SType.shield,act:"max",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0,
+ TGroup:TGroup.Team,SType:SType.shield,act:"atk",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0,
debuff:0,deV:0,deC:0,deR:100,in:1,ap:0,cd:10,hit:1,hited:3,buV:2,buC:0,buR:100,speed:720,cost:10,info:"为最前排队友召唤一个可以抵御2次攻击的圣盾(最高叠加到6次)"},
6005:{uuid:6005,name:"治疗", for_hero:true, sp_name:"heath_small",path:"3056",quality:Quality.GREEN, TType:TType.Frontline,maxC:1,
- TGroup:TGroup.Team,SType:SType.heal,act:"max",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0,
+ TGroup:TGroup.Team,SType:SType.heal,act:"atk",DTType:DTType.single,CdType:CdType.atked,AType:AType.StartEnd,RType:RType.fixed,EType:EType.timeEnd,fname:"max",flash:false,with:0,
debuff:0,deV:0,deC:0,deR:100,in:1,ap:0,cd:5,hit:0,hited:0,buV:20,buC:0,buR:100,speed:0,cost:10,info:"回复最前排队友10%最大生命值的生命"},
6006:{uuid:6006,name:"铁斧打击",for_hero:false,sp_name:"base_ft",path:"3036",quality:Quality.WHITE, TType:TType.Frontline,maxC:1,
diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts
index 74579b19..29337824 100644
--- a/assets/script/game/common/config/heroSet.ts
+++ b/assets/script/game/common/config/heroSet.ts
@@ -53,17 +53,17 @@ export const HQuality = {
ORANGE:5,
}
export const MonSet = {
- 0:{pos:v3(390,0,0)},
- 1:{pos:v3(430,0,0)},
- 2:{pos:v3(470,0,0)},
- 3:{pos:v3(510,0,0)},
- 4:{pos:v3(550,0,0)},
- 5:{pos:v3(590,0,0)},
- 6:{pos:v3(630,0,0)},
- 7:{pos:v3(670,0,0)},
- 8:{pos:v3(710,0,0)},
- 9:{pos:v3(750,0,0)},
- 10:{pos:v3(790,0,0)},
+ 0:{pos:v3(160,0,0)},
+ 1:{pos:v3(220,0,0)},
+ 2:{pos:v3(280,0,0)},
+ 3:{pos:v3(340,0,0)},
+ 4:{pos:v3(400,0,0)},
+ 5:{pos:v3(460,0,0)},
+ 6:{pos:v3(520,0,0)},
+ 7:{pos:v3(440,0,0)},
+ 8:{pos:v3(480,0,0)},
+ 9:{pos:v3(520,0,0)},
+ 10:{pos:v3(560,0,0)},
11:{pos:v3(830,0,0)},
12:{pos:v3(870,0,0)},
13:{pos:v3(910,0,0)},
diff --git a/assets/script/game/hero/HeroAnmComp.ts b/assets/script/game/hero/HeroAnmComp.ts
index 33f9ea70..e91090cc 100644
--- a/assets/script/game/hero/HeroAnmComp.ts
+++ b/assets/script/game/hero/HeroAnmComp.ts
@@ -10,30 +10,35 @@ export default class HeroAnmComp extends Component{
private spine?: sp.Skeleton;
private _hasStop = true;
+ private default_anim:string='Idle'
onLoad () {
var spine = this.spine = this.getComponent('sp.Skeleton') as sp.Skeleton;
this._setMix('Walking', 'Idle');
this._setMix('Walking', 'Attacking');
this._setMix('Walking', 'Taunt');
+ this._setMix('Walking', 'Hurt');
this._setMix('Idle', 'Attacking');
this._setMix('Idle', 'Taunt');
this._setMix('Idle', 'Walking');
+ this._setMix('Idle', 'Hurt');
this._setMix('Attacking', 'Idle');
this._setMix('Attacking', 'Walking');
this._setMix('Attacking', 'Hurt');
+ this._setMix('Attacking', 'Taunt');
this._setMix('Taunt', 'Walking');
this._setMix('Taunt', 'Idle');
+ this._setMix('Taunt', 'Attacking');
+ this._setMix('Taunt', 'Hurt');
this._setMix('Hurt', 'Idle');
this._setMix('Hurt', 'Attacking');
this._setMix('Hurt', 'Taunt');
+ this._setMix('Hurt', 'Walking');
spine.setCompleteListener((trackEntry) => {
var animationName = trackEntry.animation ? trackEntry.animation.name : "";
if (animationName === 'Attacking'||animationName==='Taunt'||animationName==='Hurt') {
this.spine!.clearTrack(1);
- if(this.node.parent.getComponent(HeroViewComp).fac==FacSet.HERO){
- this.spine?.setAnimation(0, 'Idle', false);
- }
+ this.spine?.setAnimation(0, this.default_anim, true);
}
var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd);
// console.log("[track %s][animation %s] complete: %s", trackEntry.trackIndex, animationName, loopCount);
@@ -85,6 +90,7 @@ export default class HeroAnmComp extends Component{
this.spine?.setToSetupPose();
}
this.spine?.setAnimation(0, 'Walking', true);
+ this.default_anim='Walking'
this._hasStop = false;
}
atk () {
@@ -100,6 +106,7 @@ export default class HeroAnmComp extends Component{
idle () {
this.spine?.setToSetupPose();
this.spine?.setAnimation(0, 'Idle', true);
+ this.default_anim='Idle'
}
_setMix (anim1: string, anim2: string) {
diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts
index f3ba3041..fa8d9f0c 100644
--- a/assets/script/game/hero/HeroViewComp.ts
+++ b/assets/script/game/hero/HeroViewComp.ts
@@ -132,7 +132,7 @@ export class HeroViewComp extends CCComp {
const collider = this.node.getComponent(BoxCollider2D);
this.scheduleOnce(()=>{
if (collider) collider.enabled = true; // 先禁用
- },2)
+ },1)
// let anm = this.node.getChildByName("anm")
// anm.setScale(anm.scale.x*0.8,anm.scale.y*0.8);
}
diff --git a/assets/script/game/hero/Mon.ts b/assets/script/game/hero/Mon.ts
index 765b0e40..a992f45d 100644
--- a/assets/script/game/hero/Mon.ts
+++ b/assets/script/game/hero/Mon.ts
@@ -35,10 +35,12 @@ export class Monster extends ecs.Entity {
let box_group=BoxSet.MONSTER
console.log("mon load",uuid)
// this.addComponents( MonModelComp, BattleMoveComp);
+ var scene = smc.map.MapView.scene;
+ this.brith_light(pos,scene)
var path = "game/heros/"+HeroInfo[uuid].path;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
- var scene = smc.map.MapView.scene;
+
node.parent = scene.entityLayer!.node!
const collider = node.getComponent(BoxCollider2D);
if (collider) collider.enabled = false; // 先禁用 // 延迟一帧启用碰撞体
@@ -51,7 +53,13 @@ export class Monster extends ecs.Entity {
move.direction = -1; // 向左移动
move.targetX = -800; // 左边界
}
-
+ brith_light(pos:Vec3,scene:any){
+ var path = "game/skills/map_birth";
+ var prefab: Prefab = oops.res.get(path, Prefab)!;
+ var node = instantiate(prefab);
+ node.parent = scene.entityLayer!.node!
+ node.setPosition(pos)
+ }
hero_init(uuid:number=1001,node:Node,scale:number=1,box_group=BoxSet.HERO,is_boss:boolean=false,is_call:boolean=false,lv:number=1,rogueBuffData?: any[]) {
var hv = node.getComponent(HeroViewComp)!;
hv.hide_info()