乖乖数量减少,走精英路线

This commit is contained in:
2025-07-22 10:17:52 +08:00
parent f841c9ec7f
commit 508c3b570a
3 changed files with 26 additions and 29 deletions

View File

@@ -212,8 +212,8 @@ export class RogueConfig {
static generateNormalWave(waveNumber: number) {
const series = getRandomSeries();
const seriesConfig = MonsterSeriesConfig[series];
// 数量提升为原来的3倍最大数量也提升
const baseCount = Math.min((3 + Math.floor(waveNumber / 5)) * 3, 24);
// 数量减少为原来的三分之一
const baseCount = Math.min(3 + Math.floor(waveNumber / 5), 8);
const monsters = [];
// 选择怪物类型
@@ -273,8 +273,8 @@ export class RogueConfig {
if (eliteMonsters.length > 0) {
const eliteMonster = eliteMonsters[Math.floor(Math.random() * eliteMonsters.length)];
// 数量提升为原来的3倍
const count = Math.max(1, Math.floor((2 + waveNumber / 8) * 3));
// 数量减少为原来的三分之一
const count = Math.max(1, Math.floor(2 + waveNumber / 8));
const monsterInfo = HeroInfo[eliteMonster];
// 生成精英词条
@@ -332,10 +332,10 @@ export class RogueConfig {
const enhancedBoss = this.applyAffixesToMonster(bossAffixes, bossInfo);
// Boss数量提升为3倍一般Boss只刷1只这里最多刷3只
// Boss数量减少为原来的三分之一一般Boss只刷1只
const monsters = [{
uuid: bossMonster,
count: 3,
count: 1,
type: "boss",
series: series,
isBoss: true,