技能清理
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@@ -1,4 +1,4 @@
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import { _decorator, resources, Sprite, SpriteAtlas ,Node, ProgressBar} from "cc";
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import { _decorator, resources, Sprite, SpriteAtlas ,Node, ProgressBar, tween, v3} from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { GameEvent } from "../common/config/GameEvent";
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@@ -101,16 +101,25 @@ export class EquipSkillComp extends CCComp {
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do_skill1(){
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console.log("do_skill1")
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this.skill1.cd_time=0
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tween(this.boxs.getChildByName("skill1")).to(0.1, {scale:v3(1.2,1.2,1)},{onComplete:()=>{
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tween(this.boxs.getChildByName("skill1")).to(0.2, {scale:v3(1,1,1)}).start()
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}}).start()
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this.do_skill(this.skill1.uuid)
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}
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do_skill2(){
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console.log("do_skill2")
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this.skill2.cd_time=0
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tween(this.boxs.getChildByName("skill2")).to(0.1, {scale:v3(1.2,1.2,1)},{onComplete:()=>{
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tween(this.boxs.getChildByName("skill2")).to(0.2, {scale:v3(1,1,1)}).start()
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}}).start()
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this.do_skill(this.skill2.uuid)
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}
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do_skill3(){
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console.log("do_skill3")
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this.skill3.cd_time=0
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tween(this.boxs.getChildByName("skill3")).to(0.1, {scale:v3(1.2,1.2,1)},{onComplete:()=>{
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tween(this.boxs.getChildByName("skill3")).to(0.2, {scale:v3(1,1,1)}).start()
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}}).start()
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this.do_skill(this.skill3.uuid)
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}
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