角色动画 确定
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@@ -1,8 +1,9 @@
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import { _decorator,Contact2DType,Collider2D ,IPhysics2DContact,v3, v2} from "cc";
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import { _decorator,Contact2DType,Collider2D ,IPhysics2DContact,v3, v2,Vec3} from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { BoxSet } from "../common/config/BoxSet";
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import { MonsterViewComp } from "./MonsterViewComp";
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import { smc } from "../common/SingletonModuleComp";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@@ -19,44 +20,49 @@ export class BoxRangComp extends CCComp {
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let collider = this.getComponent(Collider2D);
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collider.group = this.box_group;
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collider.tag = this.box_tag;
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collider.offset = v2(this.offset_x,45);
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// collider.offset = v2(this.offset_x,45);
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this.Hero_node = this.node.parent;
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this.MonsterViewComp=this.Hero_node.getComponent(MonsterViewComp);
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// console.log("range box",this.MonsterViewComp);
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if (collider) {
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collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this);
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// collider.on(Contact2DType.END_CONTACT, this.onEndContact, this);
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// collider.on(Contact2DType.PRE_SOLVE, this.onPreSolve, this);
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// collider.on(Contact2DType.POST_SOLVE, this.onPostSolve, this);
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collider.on(Contact2DType.END_CONTACT, this.onEndContact, this);
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collider.on(Contact2DType.PRE_SOLVE, this.onPreSolve, this);
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collider.on(Contact2DType.POST_SOLVE, this.onPostSolve, this);
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}
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}
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onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
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if(selfCollider.group != otherCollider.group&&otherCollider.tag == 0){
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// console.log("range box group: seft:"+selfCollider.group+"|other:"+otherCollider.group+"| tag: seft:"+selfCollider.tag+"|other:"+otherCollider.tag);
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this.MonsterViewComp.is_atking = true;
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if(Math.abs(otherCollider.node.position.x-selfCollider.node.position.x) < 120){
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this.MonsterViewComp.stop_cd = 0.1
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}
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}
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// if(selfCollider.group != otherCollider.group&&otherCollider.tag == 0){
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// console.log(this.node.name+"onBeginContact: seft:"+selfCollider.group+"|other:"+otherCollider.group+"| tag: seft:"+selfCollider.tag+"|other:"+otherCollider.tag);
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// this.MonsterViewComp.is_atking = true;
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// if(Math.abs(otherCollider.node.position.x-selfCollider.node.position.x) < 120){
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// this.MonsterViewComp.stop_cd = 0.1
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// }
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// }
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}
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onEndContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
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if(selfCollider.group != otherCollider.group&&otherCollider.tag == 0 ){
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// console.log("range box group: seft:"+selfCollider.group+"|other:"+otherCollider.group+"| tag: seft:"+selfCollider.tag+"|other:"+otherCollider.tag);
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// console.log(this.node.name+"onEndContact: seft:"+selfCollider.group+"|other:"+otherCollider.group+"| tag: seft:"+selfCollider.tag+"|other:"+otherCollider.tag);
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this.MonsterViewComp.is_atking = false;
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}
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}
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onPreSolve (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
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if(selfCollider.group != otherCollider.group&&otherCollider.tag == 0){
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console.log("range box group: seft:"+selfCollider.group+"|other:"+otherCollider.group+"| tag: seft:"+selfCollider.tag+"|other:"+otherCollider.tag);
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this.MonsterViewComp.is_atking = true;
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if(Math.abs(otherCollider.node.position.x-selfCollider.node.position.x) < 120){
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let scene =smc.map.MapView.scene.mapLayer!.node!
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let other_pos = otherCollider.node.getWorldPosition() ;
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let self_pos = this.node.getWorldPosition();
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// console.log("onPreSolve:",self_pos,other_pos);
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if(Math.abs(other_pos.x-self_pos.x) < BoxSet.ATK_RANGE_X){
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this.MonsterViewComp.stop_cd = 0.1
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}
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}
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}
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onPostSolve (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
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}
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