角色动画 确定

This commit is contained in:
2024-08-26 07:33:26 +08:00
parent 68d7077e56
commit 4f96558d36
111 changed files with 54661 additions and 1391 deletions

View File

@@ -9,6 +9,8 @@ import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ec
import { Initialize } from "../initialize/Initialize";
import { GameMap } from "../map/GameMap";
import { BoxSet } from "./config/BoxSet";
import { Role } from "../Role/Role";
import { Monster } from "../monster/Monster";
// import { Role } from "../role/Role";
// import { data } from "../data/data";
@@ -31,17 +33,15 @@ export class SingletonModuleComp extends ecs.Comp {
};
monster_buffs: any = [];
/** 游戏主角 */
// own: Role = null;
Role: Role = null;
/** 游戏数据 */
// data:data = null!;
/**怪物数据 数组 */
monsters = []
/**heros 数据 */
heros:any = [];
monsters_in=[]
heros_in = []
monsters_dead = []
heros_dead = []
monsters_dead:any = []
heros_dead:any = []
vm_data: any = {
name : "纸片精灵大乱斗",
/**宝石数量 */
@@ -79,11 +79,11 @@ export class SingletonModuleComp extends ecs.Comp {
max: 30
},
gold: {
min: 20,
max: 20,
min: 0,
max: 4,
max_limit:10,
time:0,
cd:10,
cd:1,
},
shuaxin: {
min: 0,