英雄 简单优化

This commit is contained in:
2025-08-08 22:40:07 +08:00
parent bf241345bf
commit 4ea590e708
3 changed files with 131 additions and 263 deletions

View File

@@ -166,23 +166,7 @@ export class HeroViewComp extends CCComp {
DEBUFF_COUNT:number=0; //debuff 持续次数
DEBUFF_UP:number=0; //debuff 概率提升
TALENT:any={
[BuffAttr.ATK]:0,
[BuffAttr.CRITICAL]:0,
[BuffAttr.CRITICAL_DMG]:0,
[BuffAttr.DODGE]:0,
[BuffAttr.DEBUFF_COUNT]:0,
[BuffAttr.HP]:0,
[BuffAttr.DEF]:0,
[BuffAttr.PUNCTURE]:0,
[BuffAttr.ATK_CD]:0,
[BuffAttr.SKILL_CD]:0,
[BuffAttr.FROST_RATIO]:0,
[BuffAttr.KNOCKBACK]:0,
[BuffAttr.STUN_RATTO]:0,
[BuffAttr.REFLECT]:0,
[BuffAttr.LIFESTEAL]:0,
}
private damageQueue: Array<{
@@ -212,7 +196,7 @@ export class HeroViewComp extends CCComp {
start () {
this.as.idle()
this.BUFFCOMP=this.node.getComponent(BuffComp);
// this.update_vmdata()
/** 方向 */
this.node.setScale(this.scale,1);
this.node.getChildByName("top").setScale(this.scale,1);
@@ -223,9 +207,7 @@ export class HeroViewComp extends CCComp {
this.node.getChildByName("top").getChildByName("hp").active = true;
}
update_vmdata(){
if(this.is_master) this.BUFFCOMP.vmdata_update()
}
update(dt: number){
if(!smc.mission.play||smc.mission.pause) return
// if(this.is_dead) {
@@ -233,9 +215,7 @@ export class HeroViewComp extends CCComp {
// return
// }
if(this.timer.update(dt)){
// this.add_ap(10)
};
if(this.DEBUFF_FROST > 0){
this.DEBUFF_FROST -=dt;
}
@@ -282,80 +262,80 @@ export class HeroViewComp extends CCComp {
change_wfuny(wfuny: number){
this.wfuny+=wfuny
if(this.wfuny<0) this.wfuny=0
// this.update_vmdata()
}
change_puncture(puncture: number){
this.puncture+=puncture
if(this.puncture<1) this.puncture=1
// this.update_vmdata()
}
change_puncture_damage(puncture_damage: number){
this.puncture_damage+=puncture_damage
if(this.puncture_damage<0) this.puncture_damage=0
if(this.puncture_damage>80) this.puncture_damage=80
// this.update_vmdata()
}
change_dodge(dodge: number){
this.dod+=dodge
if(this.dod<0) this.dod=0
if(this.dod>90) this.dod=90
// this.update_vmdata()
}
change_frost_ratto(frost_ratto: number){
this.frost_ratto+=frost_ratto
if(this.frost_ratto<0) this.frost_ratto=0
if(this.frost_ratto>90) this.frost_ratto=90
// this.update_vmdata()
}
change_knockback(knockback: number){
this.knockback+=knockback
if(this.knockback<0) this.knockback=0
// this.update_vmdata()
}
change_stun_ratto(stun_ratto: number){
this.stun_ratto+=stun_ratto
if(this.stun_ratto<0) this.stun_ratto=0
// this.update_vmdata()
}
change_def(def: number){
this.def+=def
if(this.def>90) this.def=90
if(this.def<0) this.def=0
// this.update_vmdata()
// this.BUFFCOMP.tooltip(TooltipTypes.defup,def.toFixed(0));
}
change_crit(crit: number){
this.crit+=crit
if(this.crit<0) this.crit=0
// this.update_vmdata()
}
change_crit_d(crit_d: number){
this.crit_d+=crit_d
if(this.crit_d<0) this.crit_d=0
// this.update_vmdata()
}
change_reflect(reflect: number){
this.reflect+=reflect
if(this.reflect<0) this.reflect=0
// this.update_vmdata()
}
change_lifesteal(lifesteal: number){
this.lifesteal+=lifesteal
if(this.lifesteal<0) this.lifesteal=0
// this.update_vmdata()
}
check_atrr(buff:BuffAttr){
switch(buff){
case BuffAttr.ATK:
return Math.floor(this.ap_base*(100+this.ap_buff+this.TALENT[BuffAttr.ATK])/100)
return Math.floor(this.ap_base*(100+this.ap_buff)/100)
case BuffAttr.ATK_CD:
return this.cd_base/((this.cd_buff+this.TALENT[BuffAttr.ATK_CD])/100+1)
return this.cd_base/((this.cd_buff)/100+1)
case BuffAttr.HP:
return Math.floor(this.hp_base*(100+this.hp_buff+this.TALENT[BuffAttr.HP])/100)
return Math.floor(this.hp_base*(100+this.hp_buff)/100)
}
}
@@ -363,17 +343,17 @@ export class HeroViewComp extends CCComp {
switch(buff){
case BuffAttr.ATK:
this.ap=this.check_atrr(BuffAttr.ATK)
// this.update_vmdata()
break
case BuffAttr.ATK_CD:
this.cd=this.check_atrr(BuffAttr.ATK_CD)
// this.update_vmdata()
break
case BuffAttr.HP:
let diff=this.check_atrr(BuffAttr.HP)-this.currentHpMax
this.currentHpMax=this.check_atrr(BuffAttr.HP)
this.currentHp+=diff
// this.update_vmdata()
break
}
}
@@ -385,28 +365,18 @@ export class HeroViewComp extends CCComp {
}
add_ap(ap: number,is_num:boolean=true){
change_ap(ap: number,is_num:boolean=true){
// console.log("[HeroViewComp]:add_ap add:",ap,this.ap)
if(is_num){
this.ap_base += Math.floor(ap);
}else{
this.ap_base += Math.floor(ap/100*this.ap_base);
}
this.count_atrr(BuffAttr.ATK)
// this.BUFFCOMP.tooltip(TooltipTypes.apup,diff.toFixed(0));
}
de_ap(ap: number,is_num:boolean=true){
//console.log("[HeroViewComp]:de_ap de:",ap,this.ap)
if(is_num){
this.ap_base -= Math.floor(ap);
}else{
this.ap_base -= Math.floor(ap/100*this.ap_base);
this.ap_buff += Math.floor(ap/100*this.ap_base);
}
this.count_atrr(BuffAttr.ATK)
}
add_hp_max(hp: number=0,is_num:boolean=false){
change_hp_max(hp: number=0,is_num:boolean=false){
// console.log("[HeroViewComp]:add_hp_max add:",hp,this.currentHpMax)
if(is_num){
this.hp_base += Math.floor(hp) ;
@@ -414,13 +384,6 @@ export class HeroViewComp extends CCComp {
this.hp_buff+=hp
}
this.count_atrr(BuffAttr.HP)
// this.BUFFCOMP.tooltip(TooltipTypes.hpup,diff.toFixed(0));
}
de_hp_max(hp: number=0,is_num:boolean=true){ //最大值 只存在数值添加, 比例通过hp_buff处理
//console.log("[HeroViewComp]:de_hp_max de:",hp,this.currentHpMax)
this.hp_base -= Math.floor(hp) ;
this.count_atrr(BuffAttr.HP)
// this.update_vm
}
@@ -834,8 +797,8 @@ export class HeroViewComp extends CCComp {
if(this.fac==FacSet.MON) return
console.log("[HeroViewComp]:升级",this.BUFFCOMP)
if(this.hero_uuid!=data.uuid) return
this.add_ap(HeroInfo[data.uuid].ap,true)
this.add_hp_max(HeroInfo[data.uuid].hp,true)
this.change_ap(HeroInfo[data.uuid].ap,true)
this.change_hp_max(HeroInfo[data.uuid].hp,true)
this.BUFFCOMP.lv_up()
// this.BUFFCOMP.tooltip(TooltipTypes.lvup)
}