攻击次数 继续完善
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@@ -69,26 +69,35 @@ export const EquipInfo: { [key: number]: EquipData } = {
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2001: {uuid: 2001, name: "新手剑", type: EquipType.WEAPON,info:"攻击力增加80%",
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attributes: [
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{ type: EquipAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
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]
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},
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2002: {uuid: 2002,name: "新手剑2",type: EquipType.WEAPON,info:"攻击速度增加30%",
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attributes: [
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{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
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]
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},
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2003: {uuid: 2003,name: "新手剑3",type: EquipType.WEAPON,info:"攻击次数增加1次",
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attributes: [
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{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
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]
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},
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2004: {uuid: 2004,name: "防具1",type: EquipType.ARMOR,info:"生命值增加100%",
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attributes: [
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{ type: EquipAttr.HP, value: 100, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
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]
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},
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2005: {uuid: 2005,name: "防具2",type: EquipType.ARMOR,info:"免伤增加50%",
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attributes: [
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{ type: EquipAttr.DEF, value: 50, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_CD, value: 30, target: EquipAttrTarget.HERO },
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{ type: EquipAttr.ATK_COUNT, value: 1, target: EquipAttrTarget.HERO },
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]
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},
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