boss 位置调整
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@@ -205,7 +205,7 @@ export class MapMonsterComp extends CCComp {
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load_boss(){
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let bs:any = RandomManager.instance.getRandomByObjectList(this.boss_list[this.monster_level],1)
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var scene = smc.map.MapView.scene;
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let pos:Vec3 = v3(260,BoxSet.GAME_LINE-50)
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let pos:Vec3 = v3(260,BoxSet.GAME_LINE)
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let layer = scene.entityLayer!.node!
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let b = ecs.getEntity<Boss>(Boss);
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let scale = -1
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