diff --git a/assets/script/game/hero/HeroAnmComp.ts b/assets/script/game/hero/HeroAnmComp.ts index fbf9635f..ac02de66 100644 --- a/assets/script/game/hero/HeroAnmComp.ts +++ b/assets/script/game/hero/HeroAnmComp.ts @@ -24,7 +24,7 @@ export default class HeroAnmComp extends Component{ spine.setCompleteListener((trackEntry) => { var animationName = trackEntry.animation ? trackEntry.animation.name : ""; if (animationName === 'Attacking'||animationName==='Taunt'||animationName==='Hurt') { - // this.spine!.clearTrack(1); + this.spine!.clearTrack(1); } var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd); // console.log("[track %s][animation %s] complete: %s", trackEntry.trackIndex, animationName, loopCount);