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{ + "__id__": 577 }, - "_lrot": { + "propertyPath": [ + "_lrot" + ], + "value": { "__type__": "cc.Quat", "x": 0, "y": 0, "z": 0, "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 577 }, - "_lscale": { - "__type__": "cc.Vec3", - "x": 1, - "y": 1, - "z": 1 - }, - "_mobility": 0, - "_layer": 1073741824, - "_euler": { + "propertyPath": [ + "_euler" + ], + "value": { "__type__": "cc.Vec3", "x": 0, "y": 0, "z": 0 - }, - "_id": "" + } }, { - "__type__": "cc.UITransform", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 626 + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 582 }, - "_enabled": true, - "__prefab": { - "__id__": 628 - }, - "_contentSize": { - "__type__": "cc.Size", - "width": 180, - "height": 38 - }, - "_anchorPoint": { - "__type__": "cc.Vec2", - "x": 0.5, - "y": 0.5 - }, - "_id": "" + "propertyPath": [ + "_left" + ], + "value": 10 }, { - "__type__": "cc.CompPrefabInfo", - "fileId": "68iWTdxkREh5hR7GfroRHr" + "__type__": "cc.TargetInfo", + "localID": [ + "4cvO4etMZPXb7O03rne8fM" + ] }, { - "__type__": "cc.Sprite", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 626 + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 582 }, - "_enabled": true, - "__prefab": { - "__id__": 630 - }, - "_customMaterial": null, - "_srcBlendFactor": 2, - "_dstBlendFactor": 4, - "_color": { - "__type__": "cc.Color", - "r": 255, - "g": 255, - "b": 255, - "a": 255 - }, - "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@22385", - "__expectedType__": "cc.SpriteFrame" - }, - "_type": 0, - "_fillType": 0, - "_sizeMode": 0, - "_fillCenter": { - "__type__": "cc.Vec2", - "x": 0, - "y": 0 - }, - "_fillStart": 0, - "_fillRange": 0, - "_isTrimmedMode": true, - "_useGrayscale": false, - "_atlas": null, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "819GTFWLlJ3ocxbBdm+mYE" - }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 1 - }, - "asset": { - "__id__": 0 - }, - "fileId": "88L6QVpL9Jjav5++hEQaZ4", - "instance": null, - "targetOverrides": null, - "nestedPrefabInstanceRoots": null + "propertyPath": [ + "_right" + ], + "value": 0 }, { "__type__": "cc.UITransform", @@ -14026,7 +12922,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 633 + "__id__": 585 }, "_contentSize": { "__type__": "cc.Size", @@ -14054,7 +12950,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 635 + "__id__": 587 }, "_alignFlags": 45, "_target": null, @@ -14090,7 +12986,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 637 + "__id__": 589 }, "_id": "" }, @@ -14110,37 +13006,37 @@ "instance": null, "targetOverrides": [ { - "__id__": 639 + "__id__": 591 }, { - "__id__": 642 + "__id__": 594 } ], "nestedPrefabInstanceRoots": [ { - "__id__": 578 + "__id__": 573 }, { - "__id__": 412 + "__id__": 525 } ] }, { "__type__": "cc.TargetOverrideInfo", "source": { - "__id__": 578 + "__id__": 525 }, "sourceInfo": { - "__id__": 640 + "__id__": 592 }, "propertyPath": [ "_target" ], "target": { - "__id__": 578 + "__id__": 525 }, "targetInfo": { - "__id__": 641 + "__id__": 593 } }, { @@ -14158,19 +13054,19 @@ { "__type__": "cc.TargetOverrideInfo", "source": { - "__id__": 578 + "__id__": 525 }, "sourceInfo": { - "__id__": 643 + "__id__": 595 }, "propertyPath": [ "_target" ], "target": { - "__id__": 578 + "__id__": 525 }, "targetInfo": { - "__id__": 644 + "__id__": 596 } }, { diff --git a/assets/script/game/Role/Role.ts b/assets/script/game/Role/Role.ts index 3d96c562..3796babb 100644 --- a/assets/script/game/Role/Role.ts +++ b/assets/script/game/Role/Role.ts @@ -76,17 +76,17 @@ export class Role extends ecs.Entity { mv.speed =mv.ospeed = 0; mv.hero_name= "role"; buff.group= mv.box_group= BoxSet.HERO; - mv.hp= mv.hp_max = 1000; + mv.hp= mv.hp_max = smc.vm_data.role.hp; mv.level = 1; - mv.atk = 5; - mv.atk_cd = 0.5; - mv.power = 300; + mv.atk = smc.vm_data.role.atk; + mv.atk_cd = smc.vm_data.role.atk_cd; + mv.power = smc.vm_data.role.power; mv.type = 1; mv.skill_uuid = 9001; mv.max_skill_uuid = 9001; mv.Tpos = v3(0,0,0); mv.scale = 1; - mv.atk_range=800; + mv.atk_range=1000; // mv.change_name(smc.heros[uuid].name,1) this.add(mv); this.add(buff); diff --git a/assets/script/game/common/SingletonModuleComp.ts b/assets/script/game/common/SingletonModuleComp.ts index b4659b89..e1fd863c 100644 --- a/assets/script/game/common/SingletonModuleComp.ts +++ b/assets/script/game/common/SingletonModuleComp.ts @@ -63,12 +63,14 @@ export class SingletonModuleComp extends ecs.Comp { g_level:1, g_time:0, }, - player:{ - hp_max:30, + role:{ + hp:300, atk:10, lv:1, exp:0, next_exp:100, + power:300, + atk_cd:1.5, }, /** 当前等级 */ cards:{ @@ -78,14 +80,6 @@ export class SingletonModuleComp extends ecs.Comp { ref_cost:1, up_cost:4, }, - hp: { - min:20, - max:30 - }, - power: { - min: 10, - max: 30 - }, gold: { min: 200, max: 200, diff --git a/assets/script/game/common/config/CardSet.ts b/assets/script/game/common/config/CardSet.ts index 3f3306e8..14b27253 100644 --- a/assets/script/game/common/config/CardSet.ts +++ b/assets/script/game/common/config/CardSet.ts @@ -11,26 +11,25 @@ export const CardType = { export const CardList={ 1:[ {uuid:1101,type:1},{uuid:1102,type:1},{uuid:1201,type:1},{uuid:1202,type:1},{uuid:1301,type:1},{uuid:1302,type:1}, - {uuid:1001,type:2},{uuid:1002,type:2}, - {uuid:6001,type:3},{uuid:6004,type:3},{uuid:6101,type:3}, - ], - 2:[ {uuid:2101,type:1},{uuid:2102,type:1},{uuid:2201,type:1},{uuid:2202,type:1},{uuid:2301,type:1},{uuid:2302,type:1}, - {uuid:1001,type:2},{uuid:1002,type:2}, - {uuid:6001,type:3},{uuid:6004,type:3},{uuid:6101,type:3}, - ], - 3:[ {uuid:3101,type:1},{uuid:3102,type:1},{uuid:3201,type:1},{uuid:3202,type:1},{uuid:3301,type:1},{uuid:3302,type:1}, - {uuid:1001,type:2},{uuid:1002,type:2},{uuid:4011,type:2},{uuid:4012,type:2}, - {uuid:6001,type:3},{uuid:6004,type:3},{uuid:6101,type:3},{uuid:6002,type:3},{uuid:6003,type:3},{uuid:6005,type:3},{uuid:6006,type:3},{uuid:6102,type:3},{uuid:6103,type:3}, - {uuid:6210,type:3},{uuid:6213,type:3},{uuid:6216,type:3}, - ], - 4:[ {uuid:4101,type:1},{uuid:4102,type:1},{uuid:4201,type:1},{uuid:4202,type:1},{uuid:4301,type:1},{uuid:4302,type:1}, {uuid:1001,type:2},{uuid:1002,type:2},{uuid:4011,type:2},{uuid:4012,type:2}, {uuid:6001,type:3},{uuid:6004,type:3},{uuid:6101,type:3},{uuid:6002,type:3},{uuid:6003,type:3},{uuid:6005,type:3},{uuid:6006,type:3},{uuid:6102,type:3},{uuid:6103,type:3}, {uuid:6210,type:3},{uuid:6213,type:3},{uuid:6216,type:3},{uuid:6211,type:3},{uuid:6212,type:3},{uuid:6214,type:3},{uuid:6215,type:3},{uuid:6217,type:3},{uuid:6218,type:3}, ], + 2:[ + {uuid:1001,type:2},{uuid:1002,type:2}, + {uuid:6001,type:3},{uuid:6004,type:3},{uuid:6101,type:3}, + ], + 3:[ + {uuid:1001,type:2},{uuid:1002,type:2},{uuid:4011,type:2},{uuid:4012,type:2}, + {uuid:6001,type:3},{uuid:6004,type:3},{uuid:6101,type:3},{uuid:6002,type:3},{uuid:6003,type:3},{uuid:6005,type:3},{uuid:6006,type:3},{uuid:6102,type:3},{uuid:6103,type:3}, + {uuid:6210,type:3},{uuid:6213,type:3},{uuid:6216,type:3}, + ], + 4:[ + {uuid:5001,type:1},{uuid:5002,type:1},{uuid:5003,type:1},{uuid:5004,type:1} + ], 5:[{uuid:5001,type:1},{uuid:5002,type:1},{uuid:5003,type:1},{uuid:5004,type:1}], // 1:[1101,1102,1103,1104,1105,1106,1201,1202,1203,1204,1205,1301,1302,1303,1304,], // 2:[2101,2102,2103,2104,2105,2201,2202,2203,2204,2301,2302,2303,2304,2305,], diff --git a/assets/script/game/map/MapMonsterComp.ts b/assets/script/game/map/MapMonsterComp.ts index c6189ed9..a4699b69 100644 --- a/assets/script/game/map/MapMonsterComp.ts +++ b/assets/script/game/map/MapMonsterComp.ts @@ -111,11 +111,11 @@ export class MapMonsterComp extends CCComp { switch (x) { case 1: monster_layer = scene.entityLayer1!.node!; - pos.y=pos.y+100; + pos.y=pos.y+80; break; case 2: monster_layer= scene.entityLayer2!.node!; - pos.y=pos.y-100; + pos.y=pos.y-80; break; } diff --git a/assets/script/game/monster/Hero.ts b/assets/script/game/monster/Hero.ts index 06d603be..83c9077b 100644 --- a/assets/script/game/monster/Hero.ts +++ b/assets/script/game/monster/Hero.ts @@ -45,9 +45,7 @@ export class Hero extends ecs.Entity { var node = instantiate(prefab); node.parent=layer // let ratio=this.set_ratio(uuid); - // node.setScale(ratio*node.scale.x, ratio*node.scale.y, node.scale.z); - - node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*scale, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z); + node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*scale, node.getChildByName("avatar").scale.y,0); node.setPosition(pos) // console.log(node.getChildByName("avatar").getChildByName("TNode").getChildByName("bb").getComponent(Sprite)) const url = 'game/heros/heros'; @@ -59,26 +57,26 @@ export class Hero extends ecs.Entity { this.hero_init(uuid,node) oops.message.dispatchEvent("hero_load",this) } - // set_ratio(uuid:number){ - // let ratio=1; - // switch (smc.heros[uuid].level) { - // case 2: - // ratio=1.1 - // break; - // case 3: - // ratio=1.2 - // break; - // case 4: - // ratio=1.3 - // break; - // case 5: - // ratio=1.4 - // break; - // default: - // ratio=1 - // } - // return ratio; - // } + set_ratio(uuid:number){ + let ratio=1; + switch (smc.heros[uuid].level) { + case 2: + ratio=1.1 + break; + case 3: + ratio=1.2 + break; + case 4: + ratio=1.3 + break; + case 5: + ratio=1.4 + break; + default: + ratio=1 + } + return ratio; + } hero_init(uuid:number=1001,node:Node,pos:Vec3=v3(0,0,0)){ var mv = node.getComponent(MonsterViewComp)!; var buff =node.getComponent(MonsterBuffComp)!; diff --git a/assets/script/game/monster/MonsterViewComp.ts b/assets/script/game/monster/MonsterViewComp.ts index 0567db59..4e72389a 100644 --- a/assets/script/game/monster/MonsterViewComp.ts +++ b/assets/script/game/monster/MonsterViewComp.ts @@ -328,16 +328,22 @@ export class MonsterViewComp extends CCComp { } in_atked() { - this.sprite.setSharedMaterial(this.hitFlashMaterial, 0); - this.scheduleOnce(() => { - this.sprite.setSharedMaterial(this.orginalFlashMaterial, 0); - }, 0.1); - // var path = "game/skills/atked"; - // var prefab: Prefab = oops.res.get(path, Prefab)!; - // var node = instantiate(prefab); - // let pos = v3(0,30) - // node.setPosition(pos) - // node.parent = this.node; + if(this.is_role){ + var path = "game/skills/atked"; + var prefab: Prefab = oops.res.get(path, Prefab)!; + var node = instantiate(prefab); + let pos = v3(0,60) + node.setPosition(pos) + node.parent = this.node; + + }else{ + this.sprite.setSharedMaterial(this.hitFlashMaterial, 0); + this.scheduleOnce(() => { + this.sprite.setSharedMaterial(this.orginalFlashMaterial, 0); + }, 0.1); + } + + } dead(){ var path = "game/skills/dead";