This commit is contained in:
2025-06-17 00:00:56 +08:00
parent 843d03ac20
commit 3ad905cd59
5 changed files with 83 additions and 17 deletions

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@@ -0,0 +1,26 @@
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { VM } from "../../../../extensions/oops-plugin-framework/assets/libs/model-view/ViewModel";
/** 数据层对象 */
@ecs.register('FriendModel')
export class FriendModelComp extends ecs.Comp {
/** 提供 MVVM 组件使用的数据 */
private vm: any = {};
/** 显示数据添加到 MVVM 框架中监视 */
vmAdd() {
VM.add(this.vm, "FriendModel");
}
/** 显示数据从 MVVM 框架中移除 */
vmRemove() {
VM.remove("FriendModel");
}
/** 数据层组件移除时,重置所有数据为默认值 */
reset() {
for (var key in this.vm) {
delete this.vm[key];
}
}
}

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@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "8f0b0fe4-fa69-4f5b-95d1-833eaafa2103",
"files": [],
"subMetas": {},
"userData": {}
}

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@@ -8,6 +8,7 @@ import { BoxSet, FacSet } from "../common/config/BoxSet";
import { HeroInfo } from "../common/config/heroSet"; import { HeroInfo } from "../common/config/heroSet";
import { BattleMoveComp } from "../common/ecs/position/BattleMoveComp"; import { BattleMoveComp } from "../common/ecs/position/BattleMoveComp";
import { SkillConComp } from "./SkillConComp"; import { SkillConComp } from "./SkillConComp";
import { FriendModelComp } from "./FriendModel";
/** 角色实体 */ /** 角色实体 */
@ecs.register(`Hero`) @ecs.register(`Hero`)
@@ -72,6 +73,7 @@ export class Hero extends ecs.Entity {
node.parent = scene.entityLayer!.node! node.parent = scene.entityLayer!.node!
node.setPosition(pos) node.setPosition(pos)
// console.log("hero load",pos) // console.log("hero load",pos)
this.addComponents<ecs.Comp>(FriendModelComp);
var hv = node.getComponent(HeroViewComp)!; var hv = node.getComponent(HeroViewComp)!;
let hero= HeroInfo[uuid] // 共用英雄数据 let hero= HeroInfo[uuid] // 共用英雄数据
hv.scale = scale; hv.scale = scale;

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@@ -11,6 +11,8 @@ import { oops } from "db://oops-framework/core/Oops";
import { GameEvent } from "../common/config/GameEvent"; import { GameEvent } from "../common/config/GameEvent";
import { FightConComp } from "../map/FightConComp"; import { FightConComp } from "../map/FightConComp";
import { EquipSpecialAttr } from "../common/config/Equips"; import { EquipSpecialAttr } from "../common/config/Equips";
import { FightSet } from "../common/config/Mission";
import { HeroPos } from "../common/config/heroSet";
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
@@ -308,7 +310,10 @@ export class HeroViewComp extends CCComp {
this.to_drop() this.to_drop()
} }
to_alive(){
this.is_dead=false
this.node.setPosition(HeroPos[0].pos)
}
//掉落物品 //掉落物品
to_drop(){ to_drop(){
// let Drops = getMonsterDrops(1, MonsterType.Normal, 1.2); // let Drops = getMonsterDrops(1, MonsterType.Normal, 1.2);

View File

@@ -10,6 +10,7 @@ import { HeroViewComp } from "../hero/HeroViewComp";
import { oops } from "db://oops-framework/core/Oops"; import { oops } from "db://oops-framework/core/Oops";
import { HeroPos } from "../common/config/heroSet"; import { HeroPos } from "../common/config/heroSet";
import { FightSet } from "../common/config/Mission"; import { FightSet } from "../common/config/Mission";
import { FriendModelComp } from "../hero/FriendModel";
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
/** 视图层对象 */ /** 视图层对象 */
@@ -21,14 +22,18 @@ export class MissionHeroCompComp extends CCComp {
Friend_is_dead:boolean=false Friend_is_dead:boolean=false
current_hero_uuid:number=0 current_hero_uuid:number=0
onLoad(){ onLoad(){
this.on(GameEvent.UseHeroCard,this.call_hero,this) this.on(GameEvent.UseHeroCard,this.call_friend,this)
this.on(GameEvent.ChangeATK_FRIEND_LIVE_CD,this.change_friend_alive_cd,this) this.on(GameEvent.ChangeATK_FRIEND_LIVE_CD,this.change_friend_alive_cd,this)
this.on(GameEvent.FightReady,this.fight_ready,this)
} }
start() { start() {
// this.test_call() // this.test_call()
this.node.getChildByName("location").active=false this.node.getChildByName("location").active=false
} }
fight_ready(){
this.Friend_alive_cd=new Timer(FightSet.FRIEND_LIVE_CD)
}
protected update(dt: number): void { protected update(dt: number): void {
if(smc.mission.status != 1) return if(smc.mission.status != 1) return
if(this.Friend_is_dead){ if(this.Friend_is_dead){
@@ -38,17 +43,34 @@ export class MissionHeroCompComp extends CCComp {
} }
} }
change_friend_alive_cd(e:GameEvent,data:any){ change_friend_alive_cd(e:GameEvent,data:any){
console.log("change_friend_alive_cd",data) console.log("change_friend_alive_cd",data)
this.Friend_alive_cd=new Timer(FightSet.FRIEND_LIVE_CD-data) this.Friend_alive_cd=new Timer(FightSet.FRIEND_LIVE_CD-data)
} }
init(){ private call_friend(event: string, args: any,freind_pos:number=0){
console.log("call_hero addHero",args.uuid)
let info:any={ap:0,hp:0,lv:0}
let hero = ecs.getEntity<Hero>(Hero);
let scale = 1
let pos:Vec3 = HeroPos[freind_pos].pos;
hero.load(pos,scale,args.uuid,info,freind_pos);
oops.message.dispatchEvent(GameEvent.HeroSelectEnd)
console.log("call_friend",hero)
}
alive_friend(){
this.Friend_is_dead=false
let heros = ecs.query(ecs.allOf(FriendModelComp))
for(let hero of heros){
let hv = hero.get(HeroViewComp)
if(hv.is_dead){
hv.to_alive()
}
}
} }
test_call(){
this.addHero(5010)
}
// show_heros_pos(event: string, args: any){ // show_heros_pos(event: string, args: any){
// console.log("show_heros_pos",args) // console.log("show_heros_pos",args)
// this.current_hero_uuid=args.uuid // this.current_hero_uuid=args.uuid
@@ -88,17 +110,19 @@ export class MissionHeroCompComp extends CCComp {
// } // }
// } // }
call_hero(event: string, args: any){
// this.node.getChildByName("location").active=false
// console.log("call_hero",args) // call_hero(event: string, args: any){
// let fight_pos=args // // this.node.getChildByName("location").active=false
// this.timer.reset() // // console.log("call_hero",args)
// let hero_list =HeroList // // let fight_pos=args
// let x=RandomManager.instance.getRandomInt(0,hero_list.length,1) // // this.timer.reset()
// // let uuid=args.uuid // // let hero_list =HeroList
// // console.log("call_hero",uuid) // // let x=RandomManager.instance.getRandomInt(0,hero_list.length,1)
this.addHero(args.uuid) // // // let uuid=args.uuid
} // // // console.log("call_hero",uuid)
// this.addHero(args.uuid)
// }
/** 添加英雄 */ /** 添加英雄 */
private addHero(uuid:number=1001,freind_pos:number=0) { private addHero(uuid:number=1001,freind_pos:number=0) {